Player Matchup

Olorun
Olorun
FaboulesTowel
Olorun
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,497 Elo+
Solo
Khepri
Khepri
JoeTheHoe3
Khepri
Level 7
God Stats
11W - 39L
1,244 SR
Queue Stats
23W - 71L
1,185 Elo+
Party 1
Neith
Neith
Kitten414
Neith
Level 3
God Stats
1W - 4L
1,351 SR
Queue Stats
7W - 37L
1,360 Elo+
Party 1
Osiris
Osiris
Mr Smoker x
Osiris
Level 29
God Stats
1W - 6L
1,403 SR
Queue Stats
14W - 33L
1,292 Elo+
Party 1
Ao Kuang
Ao Kuang
yongnianxianrou
Ao Kuang
Level 28
God Stats
4W - 5L
1,366 SR
Queue Stats
40W - 55L
1,440 Elo+
Solo
Team Averages
Level 17
1,373 SR
1,355 Elo+

VS

Team Averages
Level 21
1,414 SR
1,387 Elo+
Gilgamesh
Gilgamesh
FunkyGod11
Gilgamesh
Level 7
God Stats
8W - 12L
1,333 SR
Queue Stats
9W - 13L
1,322 Elo+
Party 2
Anhur
Anhur
NERIVAR
Anhur
Level 29
God Stats
3W - 3L
1,265 SR
Queue Stats
94W - 96L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
Ranoxion
Baron Samedi
Level 18
God Stats
22W - 17L
1,581 SR
Queue Stats
57W - 51L
1,453 Elo+
Solo
Janus
Janus
pinkywinkyHA
Janus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,461 Elo+
Party 2
Izanami
Izanami
vengence666
Izanami
Level 27
God Stats
13W - 16L
1,392 SR
Queue Stats
59W - 59L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 10
17,174
1,145
40,370
27,291
13,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
JoeTheHoe3
Khepri
16
0 / 0 / 3
11,521
768
1,192
1,856
1,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Kitten414
Neith
20
1 / 15 / 8
13,255
884
9,474
24,822
11,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
20
2 / 11 / 10
13,598
907
13,947
45,940
53,078
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
20
11 / 3 / 13
17,048
1,137
29,629
30,875
13,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FunkyGod11
Gilgamesh
20
5 / 8 / 15
14,734
982
15,185
25,114
11,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
NERIVAR
Anhur
20
10 / 5 / 14
15,469
1,031
24,741
21,633
8,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Ranoxion
Baron Samedi
20
3 / 1 / 19
14,299
953
26,234
15,771
8,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 6 / 17
15,305
1,020
28,749
18,984
7,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
vengence666
Izanami
20
8 / 5 / 13
14,430
962
27,249
22,195
8,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
111
25
Kills
33
33
Deaths
25
44
Assists
78
Player
Kills
Deaths
Assists
KDA
L
11
4
10
4
W
Gilgamesh
FunkyGod11
Gilgamesh
5
8
15
1.56
L
Khepri
JoeTheHoe3
Khepri
0
0
3
1.5
L
Neith
Kitten414
Neith
1
15
8
0.33
L
Osiris
2
11
10
0.64
W
Anhur
NERIVAR
Anhur
10
5
14
3.4
W
Baron Samedi
Ranoxion
Baron Samedi
3
1
19
12.5
W
7
6
17
2.58
W
Izanami
vengence666
Izanami
8
5
13
2.9
L
Ao Kuang
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,612
Damage
122,158
130,784
Taken
103,697
92,668
Mitigated
44,370
21,475
Healing
26,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,370
21,604
639
13,660
27,291
13,277
0
13,830
13,461
94,572
0
W
Gilgamesh
FunkyGod11
Gilgamesh
15,185
5,084
0
631
25,114
11,980
0
18,175
6,939
272
33,438
L
Khepri
JoeTheHoe3
Khepri
1,192
0
0
168
1,856
1,021
0
636
1,220
4,283
0
L
Neith
Kitten414
Neith
9,474
8,737
0
1,475
24,822
11,435
0
7,894
16,928
0
29,239
L
Osiris
13,947
5,745
379
706
45,940
53,078
0
19,509
26,431
0
26,462
W
Anhur
NERIVAR
Anhur
24,741
13,443
0
2,787
21,633
8,550
0
13,225
8,408
0
40,715
W
Baron Samedi
Ranoxion
Baron Samedi
26,234
1,218
7,723
9,222
15,771
8,067
0
10,528
5,243
42,606
0
W
28,749
1,588
656
1,536
18,984
7,037
0
14,652
4,332
49,691
0
W
Izanami
vengence666
Izanami
27,249
18,412
692
3,491
22,195
8,736
0
14,611
7,584
0
79,669
L
Ao Kuang
29,629
3,484
0
4,448
30,875
13,857
0
13,186
17,689
58,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,596
Gold Earned
74,237
257
Minions Killed
289
3
Camps Cleared
7
1,089,181
Distance Traveled
1,285,565
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
17,174
1,145
129
9
2
276,135
0
W
Gilgamesh
14,734
982
43
3
3
281,989
0
L
Khepri
11,521
768
5
0
0
43,270
0
L
Neith
13,255
884
47
3
0
183,343
0
L
Osiris
13,598
907
25
2
0
298,148
0
W
Anhur
15,469
1,031
46
3
0
213,529
0
W
Baron Samedi
14,299
953
41
3
2
292,542
0
W
Janus
15,305
1,020
58
4
0
277,858
0
W
Izanami
14,430
962
101
7
2
219,647
1
L
Ao Kuang
17,048
1,137
51
3
1
288,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role