Player Matchup

Cthulhu
Cthulhu
Lele_CooperS
Cthulhu
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,397 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QuinSKG
Morgan Le Fay
Level 18
God Stats
2W - 2L
1,264 SR
Queue Stats
64W - 40L
1,566 Elo+
Solo
Nemesis
Nemesis
The_Gamer_Cyborg
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,386 Elo+
Solo
Ra
Ra
Ustin051
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,581 Elo+
Solo
Achilles
Achilles
bileo93
Achilles
Level 17
God Stats
6W - 4L
1,762 SR
Queue Stats
48W - 56L
1,366 Elo+
Party 1
Team Averages
Level 14
1,505 SR
1,459 Elo+

VS

Team Averages
Level 13
1,594 SR
1,430 Elo+
Morgan Le Fay
Morgan Le Fay
AmbientThoughts
Morgan Le Fay
Level 6
God Stats
3W - 6L
1,731 SR
Queue Stats
5W - 9L
1,374 Elo+
Solo
Anhur
Anhur
Easily
Anhur
Level 22
God Stats
6W - 3L
1,862 SR
Queue Stats
40W - 23L
1,731 Elo+
Solo
Tsukuyomi
Tsukuyomi
badboynoah
Tsukuyomi
Level 6
God Stats
3W - 4L
1,254 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 2
Ares
Ares
gabnoh
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,286 Elo+
Party 2
Amaterasu
Amaterasu
maceioda
Amaterasu
Level 28
God Stats
5W - 6L
1,622 SR
Queue Stats
178W - 190L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lele_CooperS
Cthulhu
16
9 / 6 / 17
11,726
510
15,667
19,386
21,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
QuinSKG
Morgan Le Fay
20
6 / 3 / 5
12,685
552
12,527
17,169
8,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
16 / 3 / 6
14,643
637
20,399
16,102
9,648
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 6 / 3
10,862
472
10,375
10,794
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
bileo93
Achilles
16
10 / 1 / 13
11,529
501
14,792
20,195
23,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmbientThoughts
Morgan Le Fay
14
4 / 11 / 1
9,725
423
9,537
18,107
6,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Easily
Anhur
14
4 / 0 / 1
10,219
444
10,523
11,399
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
badboynoah
Tsukuyomi
16
3 / 14 / 2
10,375
451
10,313
20,620
8,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
gabnoh
Ares
13
2 / 14 / 4
9,586
417
4,501
23,214
21,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
maceioda
Amaterasu
18
6 / 7 / 2
11,517
501
11,177
21,814
20,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
46
Kills
19
19
Deaths
46
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AmbientThoughts
Morgan Le Fay
4
11
1
0.41
L
Anhur
Easily
Anhur
4
0
1
4.5
W
Cthulhu
Lele_CooperS
Cthulhu
9
6
17
2.92
W
Morgan Le Fay
QuinSKG
Morgan Le Fay
6
3
5
2.83
W
16
3
6
6.33
W
5
6
3
1.08
L
Tsukuyomi
badboynoah
Tsukuyomi
3
14
2
0.29
W
Achilles
bileo93
Achilles
10
1
13
16.5
L
Ares
gabnoh
Ares
2
14
4
0.29
L
Amaterasu
maceioda
Amaterasu
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,760
Damage
46,051
83,646
Taken
95,154
69,816
Mitigated
61,014
28,085
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AmbientThoughts
Morgan Le Fay
9,537
1,737
0
2,715
18,107
6,614
0
8,512
9,415
30,381
0
L
Anhur
Easily
Anhur
10,523
7,244
0
5,145
11,399
3,932
238
6,083
5,256
0
57,115
W
Cthulhu
Lele_CooperS
Cthulhu
15,667
2,262
0
3,060
19,386
21,658
1,278
2,572
16,697
52,340
0
W
Morgan Le Fay
QuinSKG
Morgan Le Fay
12,527
1,335
1,225
6,899
17,169
8,964
1,922
977
16,070
90,939
0
W
20,399
12,671
0
5,277
16,102
9,648
5,334
2,961
13,081
0
103,199
W
10,375
416
753
1,177
10,794
5,996
1,512
1,141
9,257
46,508
0
L
Tsukuyomi
badboynoah
Tsukuyomi
10,313
3,380
0
487
20,620
8,744
2,087
7,164
12,990
0
62,030
W
Achilles
bileo93
Achilles
14,792
3,246
0
9,694
20,195
23,550
2,753
6,533
13,512
7,605
33,038
L
Ares
gabnoh
Ares
4,501
1,895
0
1,594
23,214
21,397
817
8,631
14,163
12,357
0
L
Amaterasu
maceioda
Amaterasu
11,177
4,982
0
5,223
21,814
20,327
0
10,625
10,895
146
63,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,445
Gold Earned
51,422
529
Minions Killed
396
0
Camps Cleared
0
2,070,852
Distance Traveled
1,769,793
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,725
423
53
2
0
315,285
1
L
Anhur
10,219
444
116
5
0
263,466
2
W
Cthulhu
11,726
510
70
3
0
376,661
1
W
Morgan Le Fay
12,685
552
143
6
0
390,001
5
W
Nemesis
14,643
637
182
8
0
420,964
1
W
Ra
10,862
472
80
3
0
422,490
1
L
Tsukuyomi
10,375
451
102
4
0
403,191
0
W
Achilles
11,529
501
54
2
0
460,736
2
L
Ares
9,586
417
21
1
0
394,289
2
L
Amaterasu
11,517
501
104
5
0
393,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role