Player Matchup

Tyr
Tyr
CraziestGoat
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,759 Elo+
Solo
Sun Wukong
Sun Wukong
Notlilbeanie
Sun Wukong
Level 6
God Stats
1W - 0L
1,119 SR
Queue Stats
4W - 2L
1,572 Elo+
Solo
Nemesis
Nemesis
PrimaruInocan
Nemesis
Level 26
God Stats
8W - 7L
1,659 SR
Queue Stats
85W - 76L
1,556 Elo+
Solo
Jing Wei
Jing Wei
pAnnEscito
Jing Wei
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 80L
1,635 Elo+
Solo
Ra
Ra
smiteM13
Ra
Level 16
God Stats
10W - 5L
1,500 SR
Queue Stats
154W - 144L
1,581 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,621 Elo+

VS

Team Averages
Level 18
1,537 SR
1,608 Elo+
Morgan Le Fay
Morgan Le Fay
Beastollan
Morgan Le Fay
Level 29
God Stats
9W - 8L
1,737 SR
Queue Stats
95W - 80L
1,592 Elo+
Party 1
Neith
Neith
BigMoistOG
Neith
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
82W - 90L
1,497 Elo+
Solo
Da Ji
Da Ji
Marinduqe
Da Ji
Level 14
God Stats
6W - 6L
1,673 SR
Queue Stats
37W - 31L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
Ra1denGod
Gilgamesh
Level 16
God Stats
1W - 2L
1,495 SR
Queue Stats
9W - 8L
1,603 Elo+
Party 2
Raijin
Raijin
YShards
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 22
20,273
507
25,416
48,359
63,320
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Notlilbeanie
Sun Wukong
16
4 / 8 / 7
14,502
363
10,498
19,054
14,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
20
13 / 16 / 14
21,855
546
32,114
39,009
34,601
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
pAnnEscito
Jing Wei
20
21 / 10 / 9
24,394
610
64,731
53,497
22,332
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 11 / 12
21,593
540
21,524
29,141
13,934
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beastollan
Morgan Le Fay
20
24 / 12 / 8
23,948
599
54,971
37,122
18,943
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
2 / 13 / 11
18,790
470
16,859
32,158
14,022
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Marinduqe
Da Ji
20
17 / 9 / 12
23,143
579
36,905
46,097
39,873
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Ra1denGod
Gilgamesh
20
4 / 14 / 21
18,637
466
23,464
40,532
42,187
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
YShards
Raijin
20
6 / 17 / 7
16,975
424
21,966
35,459
24,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
112
64
Kills
53
54
Deaths
65
64
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Beastollan
Morgan Le Fay
24
12
8
2.33
L
Neith
2
13
11
0.58
W
14
9
22
2.78
L
Da Ji
Marinduqe
Da Ji
17
9
12
2.56
W
Sun Wukong
Notlilbeanie
Sun Wukong
4
8
7
0.94
W
Nemesis
13
16
14
1.25
L
Gilgamesh
Ra1denGod
Gilgamesh
4
14
21
1.04
L
Raijin
YShards
Raijin
6
17
7
0.56
W
Jing Wei
pAnnEscito
Jing Wei
21
10
9
2.55
W
12
11
12
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,283
Damage
154,165
189,060
Taken
191,368
149,091
Mitigated
139,136
49,077
Healing
43,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Beastollan
Morgan Le Fay
54,971
5,408
1,345
9,676
37,122
18,943
1,604
4,592
32,294
209,621
0
L
Neith
16,859
7,993
0
10,022
32,158
14,022
2,928
1,397
30,745
0
146,919
W
25,416
3,411
0
11,305
48,359
63,320
1,166
20,419
27,700
0
63,375
L
Da Ji
Marinduqe
Da Ji
36,905
7,027
0
10,032
46,097
39,873
3,502
4,491
41,384
0
190,053
W
Sun Wukong
Notlilbeanie
Sun Wukong
10,498
1,507
0
1,190
19,054
14,904
1,280
7,152
11,902
0
32,190
W
Nemesis
32,114
16,766
0
3,271
39,009
34,601
2,391
15,430
23,173
0
182,623
L
Gilgamesh
Ra1denGod
Gilgamesh
23,464
6,412
0
8,541
40,532
42,187
2,614
6,266
33,930
2,045
76,467
L
Raijin
YShards
Raijin
21,966
2,277
0
4,221
35,459
24,111
539
3,810
31,491
68,405
0
W
Jing Wei
pAnnEscito
Jing Wei
64,731
56,348
0
17,476
53,497
22,332
4,880
21,864
31,393
0
198,788
W
21,524
1,559
6,912
8,923
29,141
13,934
929
14,095
14,966
144,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,617
Gold Earned
101,493
762
Minions Killed
857
0
Camps Cleared
0
3,281,804
Distance Traveled
3,327,097
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
23,948
599
248
6
0
701,139
11
L
Neith
18,790
470
187
5
0
661,363
7
W
Tyr
20,273
507
73
2
0
753,331
3
L
Da Ji
23,143
579
232
6
0
671,119
1
W
Sun Wukong
14,502
363
33
1
0
560,103
6
W
Nemesis
21,855
546
185
5
0
619,026
9
L
Gilgamesh
18,637
466
110
3
0
689,748
2
L
Raijin
16,975
424
80
2
0
603,728
3
W
Jing Wei
24,394
610
218
5
0
664,214
10
W
Ra
21,593
540
253
6
0
685,130
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role