Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Late PuIlout
Apollo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 307L
1,470 Elo+
Party 2
Athena
Athena
Skyze10
Athena
Level 160
God Stats
7W - 5L
1,713 SR
Queue Stats
370W - 375L
1,502 Elo+
Party 3
Vamana
Vamana
TheJapaneseTowel
Vamana
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
373W - 333L
1,552 Elo+
Party 2
Kali
Kali
kingkidd
Kali
Level 119
God Stats
2W - 3L
1,685 SR
Queue Stats
147W - 174L
1,482 Elo+
Party 3
Team Averages
Level 116
1,579 SR
1,501 Elo+

VS

Team Averages
Level 105
1,571 SR
1,543 Elo+
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DJStickeyMuffn
Izanami
Level 80
God Stats
213W - 177L
1,528 SR
Queue Stats
217W - 180L
1,497 Elo+
Solo
Ymir
Ymir
JakeElPerro69
Ymir
Level 100
God Stats
16W - 5L
1,736 SR
Queue Stats
40W - 28L
1,599 Elo+
Party 1
Hades
Hades
LemonGemErik32
Hades
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 106L
1,553 Elo+
Party 1
Ao Kuang
Ao Kuang
venoomk
Ao Kuang
Level 78
God Stats
1W - 1L
1,590 SR
Queue Stats
52W - 47L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 2 / 0
4,703
470
2,592
4,243
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
8
1 / 6 / 2
4,864
486
1,694
7,208
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Skyze10
Athena
7
1 / 6 / 2
4,798
480
4,129
11,685
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

12
2 / 1 / 1
6,672
667
6,152
6,850
3,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
10
3 / 3 / 1
5,797
580
3,757
6,444
2,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 0
5,185
519
2,242
6,848
2,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 3 / 7
6,352
635
5,999
5,815
1,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
9 / 0 / 5
7,396
740
6,695
7,592
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
2 / 0 / 5
6,196
620
5,557
5,578
2,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
venoomk
Ao Kuang
10
4 / 2 / 3
5,958
596
4,897
7,260
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
18
18
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Medusa
 
Medusa
0
2
0
0
W
3
3
7
2.17
W
9
0
5
11.5
L
Apollo
1
6
2
0.33
W
2
0
5
4.5
L
Athena
Skyze10
Athena
1
6
2
0.33
L
2
1
1
2.5
L
Kali
3
3
1
1.17
W
Ao Kuang
venoomk
Ao Kuang
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,324
Damage
25,390
36,430
Taken
33,093
15,292
Mitigated
15,166
9,541
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,592
338
0
1,228
4,243
2,333
0
3,639
604
18,910
0
W
Medusa
 
Medusa
2,242
855
0
1,983
6,848
2,155
0
0
6,848
0
32,679
W
5,999
4,662
0
2,110
5,815
1,793
1,012
1,242
4,573
0
39,247
W
6,695
2,098
0
2,352
7,592
6,139
186
2,318
5,172
17,934
0
L
Apollo
1,694
1,018
0
1,359
7,208
1,996
0
2,804
4,404
0
14,667
W
5,557
516
346
4,106
5,578
2,569
0
1,300
4,081
39,795
0
L
Athena
Skyze10
Athena
4,129
1,341
393
2,195
11,685
4,647
0
6,258
5,427
14,616
0
L
6,152
2,618
0
2,772
6,850
3,738
511
2,238
4,612
0
41,249
L
Kali
3,757
1,838
0
1,594
6,444
2,578
487
2,210
4,234
0
29,498
W
Ao Kuang
venoomk
Ao Kuang
4,897
1,882
0
1,835
7,260
2,510
0
1,432
5,698
31,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,834
Gold Earned
31,087
239
Minions Killed
309
0
Camps Cleared
0
873,514
Distance Traveled
892,141
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,703
470
39
4
0
168,440
0
W
Medusa
5,185
519
60
6
0
160,082
1
W
Izanami
6,352
635
80
8
0
161,832
2
W
Ymir
7,396
740
24
2
0
177,778
3
L
Apollo
4,864
486
27
3
0
155,561
1
W
Hades
6,196
620
78
8
0
197,911
2
L
Athena
4,798
480
17
2
0
172,673
1
L
Vamana
6,672
667
91
9
0
193,975
3
L
Kali
5,797
580
65
7
0
182,865
0
W
Ao Kuang
5,958
596
67
7
0
194,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role