Player Matchup

Sol
Sol
Jeff114D
Sol
Level 97
God Stats
5W - 7L
1,762 SR
Queue Stats
56W - 66L
1,399 Elo+
Party 1
Yemoja
Yemoja
LilolWolf2
Yemoja
Level 67
God Stats
2W - 6L
1,372 SR
Queue Stats
6W - 14L
1,258 Elo+
Party 1
Horus
Horus
Razgriz222
Horus
Level 87
God Stats
20W - 24L
1,433 SR
Queue Stats
84W - 107L
1,301 Elo+
Party 1
Team Averages
Level 84
1,522 SR
1,319 Elo+

VS

Team Averages
Level 87
1,442 SR
1,389 Elo+
Bacchus
Bacchus
Aidan5211
Bacchus
Level 54
God Stats
18W - 24L
1,299 SR
Queue Stats
129W - 201L
1,299 Elo+
Party 2
Izanami
Izanami
H3LLMONK3Y
Izanami
Level 47
God Stats
47W - 57L
1,491 SR
Queue Stats
139W - 168L
1,381 Elo+
Solo
Discordia
Discordia
x_doggz_x
Discordia
Level 159
God Stats
25W - 16L
1,536 SR
Queue Stats
234W - 272L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 4
10,852
723
11,144
12,588
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
LilolWolf2
Yemoja
14
3 / 5 / 6
10,758
717
6,317
16,442
13,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
13
2 / 5 / 8
9,807
654
7,706
14,789
12,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aidan5211
Bacchus
14
4 / 4 / 9
10,691
713
6,619
13,797
15,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
H3LLMONK3Y
Izanami
15
6 / 5 / 8
11,074
738
14,933
14,270
5,518
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
x_doggz_x
Discordia
14
4 / 4 / 9
10,372
691
13,926
9,566
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
11
Kills
14
14
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aidan5211
Bacchus
4
4
9
2.13
W
Izanami
H3LLMONK3Y
Izanami
6
5
8
2
L
6
4
4
2
L
Yemoja
LilolWolf2
Yemoja
3
5
6
1.2
L
Horus
2
5
8
1.2
W
Discordia
x_doggz_x
Discordia
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
35,478
43,819
Taken
37,633
30,960
Mitigated
24,248
13,864
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aidan5211
Bacchus
6,619
95
630
2,972
13,797
15,280
234
4,500
9,297
14,315
0
W
Izanami
H3LLMONK3Y
Izanami
14,933
10,922
0
4,681
14,270
5,518
1,570
8,122
6,148
0
52,652
L
11,144
4,369
0
1,732
12,588
4,457
1,614
7,946
4,642
34,543
0
L
Yemoja
LilolWolf2
Yemoja
6,317
1,135
3,845
3,196
16,442
13,984
369
7,967
8,475
24,579
0
L
Horus
7,706
4,713
1,826
3,265
14,789
12,519
0
4,632
10,157
0
25,858
W
Discordia
x_doggz_x
Discordia
13,926
347
59
1,903
9,566
3,450
1,062
4,839
4,727
47,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
32,137
127
Minions Killed
165
0
Camps Cleared
0
698,588
Distance Traveled
699,589
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,691
713
9
1
0
237,717
2
W
Izanami
11,074
738
66
4
0
210,475
2
L
Sol
10,852
723
61
4
0
226,025
3
L
Yemoja
10,758
717
40
3
0
223,979
2
L
Horus
9,807
654
26
2
0
248,584
5
W
Discordia
10,372
691
90
6
0
251,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role