Player Matchup

Sylvanus
Sylvanus
MGOD270
Sylvanus
Level 28
God Stats
23W - 38L
1,454 SR
Queue Stats
248W - 269L
1,472 Elo+
Party 1
Anhur
Anhur
Quickest
Anhur
Level 16
God Stats
1W - 1L
1,439 SR
Queue Stats
5W - 11L
1,295 Elo+
Party 1
Fenrir
Fenrir
RJDank
Fenrir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
ejboss2
Danzaburou
Level 8
God Stats
7W - 7L
1,333 SR
Queue Stats
20W - 17L
1,429 Elo+
Party 2
Olorun
Olorun
smiteSADKEK
Olorun
Level 7
God Stats
4W - 4L
1,376 SR
Queue Stats
11W - 11L
1,459 Elo+
Party 2
Team Averages
Level 13
1,421 SR
1,429 Elo+

VS

Team Averages
Level 19
1,451 SR
1,462 Elo+
Bacchus
Bacchus
Banapes777
Bacchus
Level 25
God Stats
7W - 5L
1,560 SR
Queue Stats
362W - 340L
1,518 Elo+
Party 3
Neith
Neith
DarkestJolt
Neith
Level 19
God Stats
6W - 12L
1,319 SR
Queue Stats
14W - 16L
1,407 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Destrinova
Morgan Le Fay
Level 16
God Stats
6W - 5L
1,247 SR
Queue Stats
83W - 81L
1,439 Elo+
Solo
Anubis
Anubis
Stanger33
Anubis
Level 29
God Stats
11W - 7L
1,628 SR
Queue Stats
55W - 48L
1,459 Elo+
Party 3
Gilgamesh
Gilgamesh
testament256
Gilgamesh
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 12L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MGOD270
Sylvanus
9
0 / 7 / 2
6,992
437
4,230
14,879
8,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Quickest
Anhur
11
0 / 7 / 2
6,557
410
5,094
10,355
3,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
RJDank
Fenrir
9
5 / 6 / 4
7,201
450
3,496
9,368
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ejboss2
Danzaburou
14
7 / 3 / 2
8,870
554
10,154
9,775
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
14
5 / 6 / 2
8,615
538
10,652
13,491
4,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Banapes777
Bacchus
13
8 / 3 / 10
9,356
585
13,092
11,775
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
8 / 5 / 4
8,465
529
10,579
9,515
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Destrinova
Morgan Le Fay
15
4 / 2 / 5
8,714
545
8,434
9,107
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Stanger33
Anubis
14
5 / 1 / 4
8,498
531
4,173
5,632
2,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
testament256
Gilgamesh
14
4 / 7 / 1
8,636
540
4,669
13,767
4,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
17
Kills
29
29
Deaths
18
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Banapes777
Bacchus
8
3
10
4.33
W
8
5
4
2
W
Morgan Le Fay
Destrinova
Morgan Le Fay
4
2
5
3.25
L
Sylvanus
MGOD270
Sylvanus
0
7
2
0.14
L
Anhur
Quickest
Anhur
0
7
2
0.14
L
Fenrir
RJDank
Fenrir
5
6
4
1.17
W
Anubis
Stanger33
Anubis
5
1
4
7
L
Danzaburou
ejboss2
Danzaburou
7
3
2
2.67
L
Olorun
5
6
2
1
W
Gilgamesh
testament256
Gilgamesh
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,626
Damage
40,947
57,868
Taken
49,796
24,539
Mitigated
27,288
9,960
Healing
13,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Banapes777
Bacchus
13,092
2,272
0
3,224
11,775
13,897
499
4,433
7,342
31,913
0
W
10,579
6,254
0
2,334
9,515
2,681
1,128
2,951
6,564
0
33,268
W
Morgan Le Fay
Destrinova
Morgan Le Fay
8,434
1,119
0
2,563
9,107
3,227
0
3,567
5,540
58,651
0
L
Sylvanus
MGOD270
Sylvanus
4,230
1,540
738
1,224
14,879
8,880
29
6,242
8,637
18,676
0
L
Anhur
Quickest
Anhur
5,094
2,157
0
0
10,355
3,206
0
5,206
5,149
0
27,061
L
Fenrir
RJDank
Fenrir
3,496
1,775
0
1,640
9,368
3,256
299
3,828
5,540
0
16,832
W
Anubis
Stanger33
Anubis
4,173
62
0
3,337
5,632
2,649
665
2,467
3,165
42,427
0
L
Danzaburou
ejboss2
Danzaburou
10,154
4,685
0
1,410
9,775
4,635
1,646
2,221
7,554
0
54,498
L
Olorun
10,652
5,118
78
4,870
13,491
4,562
0
8,202
5,289
48,884
0
W
Gilgamesh
testament256
Gilgamesh
4,669
1,287
0
2,351
13,767
4,834
168
1,464
12,303
0
33,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,235
Gold Earned
43,669
316
Minions Killed
347
0
Camps Cleared
0
1,343,395
Distance Traveled
1,343,756
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,356
585
35
2
0
283,325
2
W
Neith
8,465
529
58
4
0
260,144
0
W
Morgan Le Fay
8,714
545
91
6
0
279,492
4
L
Sylvanus
6,992
437
37
2
0
243,577
2
L
Anhur
6,557
410
52
3
0
281,264
4
L
Fenrir
7,201
450
37
2
0
255,448
1
W
Anubis
8,498
531
86
5
0
267,997
0
L
Danzaburou
8,870
554
103
6
0
279,665
0
L
Olorun
8,615
538
87
5
0
283,441
0
W
Gilgamesh
8,636
540
77
5
0
252,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role