Player Matchup

Ymir
Ymir
EligionPT
Ymir
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 28L
1,309 Elo+
Party 1
Tiamat
Tiamat
IkaroR10
Tiamat
Level 43
God Stats
8W - 6L
1,412 SR
Queue Stats
37W - 53L
1,350 Elo+
Party 1
Cupid
Cupid
Mhondi
Cupid
Level 25
God Stats
10W - 3L
1,753 SR
Queue Stats
25W - 26L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Racccnomaniaco
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 83L
1,463 Elo+
Party 1
Loki
Loki
leo_twins521
Loki
Level 27
God Stats
1W - 4L
1,047 SR
Queue Stats
88W - 95L
1,361 Elo+
Solo
Team Averages
Level 26
1,442 SR
1,383 Elo+

VS

Team Averages
Level 14
1,466 SR
1,389 Elo+
Janus
Janus
ChristinaGrace
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,643 Elo+
Party 2
Rama
Rama
Frozariano
Rama
Level 14
God Stats
1W - 2L
1,687 SR
Queue Stats
23W - 35L
1,264 Elo+
Party 2
Terra
Terra
Mourrice
Terra
Level 8
God Stats
1W - 2L
1,533 SR
Queue Stats
3W - 8L
1,276 Elo+
Party 2
Ao Kuang
Ao Kuang
VnCss
Ao Kuang
Level 21
God Stats
8W - 4L
1,500 SR
Queue Stats
38W - 36L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
yumi1911
Gilgamesh
Level 25
God Stats
0W - 3L
1,112 SR
Queue Stats
62W - 79L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 4 / 5
6,958
497
4,970
7,478
5,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
IkaroR10
Tiamat
14
8 / 1 / 2
8,919
637
7,512
6,907
7,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Mhondi
Cupid
11
3 / 4 / 3
6,888
492
6,856
7,135
2,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Racccnomaniaco
Morgan Le Fay
14
4 / 3 / 5
8,343
596
8,760
9,066
3,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 1
7,081
506
2,105
9,171
2,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 7
7,700
550
8,301
9,891
4,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 6
6,966
498
6,171
10,255
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
Mourrice
Terra
10
2 / 2 / 4
6,726
480
2,699
10,987
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
VnCss
Ao Kuang
14
6 / 2 / 0
8,579
613
4,513
10,389
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
yumi1911
Gilgamesh
13
4 / 3 / 1
8,265
590
3,555
8,250
3,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
19
Kills
15
15
Deaths
19
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
W
Ymir
3
4
5
1.38
L
2
5
6
1
W
Tiamat
IkaroR10
Tiamat
8
1
2
9
W
Cupid
Mhondi
Cupid
3
4
3
1.13
L
Terra
Mourrice
Terra
2
2
4
2
W
Morgan Le Fay
Racccnomaniaco
Morgan Le Fay
4
3
5
2.17
L
Ao Kuang
VnCss
Ao Kuang
6
2
0
3
W
1
3
1
0.5
L
Gilgamesh
yumi1911
Gilgamesh
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,203
Damage
25,239
39,757
Taken
49,772
21,872
Mitigated
22,484
10,678
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,301
1,580
210
1,898
9,891
4,679
1,167
6,385
3,506
42,298
0
W
Ymir
4,970
976
0
634
7,478
5,884
112
2,505
4,973
18,189
0
L
6,171
4,873
0
2,730
10,255
3,117
1,534
2,957
7,298
0
28,333
W
Tiamat
IkaroR10
Tiamat
7,512
694
0
2,887
6,907
7,490
1,374
2,705
4,202
41,808
0
W
Cupid
Mhondi
Cupid
6,856
2,837
113
1,344
7,135
2,298
427
1,388
5,747
0
30,100
L
Terra
Mourrice
Terra
2,699
616
896
1,512
10,987
7,754
687
2,343
8,644
15,887
0
W
Morgan Le Fay
Racccnomaniaco
Morgan Le Fay
8,760
1,555
166
4,943
9,066
3,201
1,467
6,300
2,766
44,339
0
L
Ao Kuang
VnCss
Ao Kuang
4,513
1,118
0
3,633
10,389
3,532
318
4,458
5,931
37,842
0
W
2,105
341
0
591
9,171
2,999
0
2,615
6,556
0
46,004
L
Gilgamesh
yumi1911
Gilgamesh
3,555
1,031
0
372
8,250
3,402
670
5,099
3,151
0
27,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
38,236
323
Minions Killed
286
0
Camps Cleared
0
1,238,403
Distance Traveled
1,338,318
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,700
550
82
6
0
238,294
2
W
Ymir
6,958
497
33
2
0
255,131
0
L
Rama
6,966
498
52
4
0
238,061
2
W
Tiamat
8,919
637
96
7
0
239,260
7
W
Cupid
6,888
492
44
3
0
239,056
1
L
Terra
6,726
480
15
1
0
297,351
0
W
Morgan Le Fay
8,343
596
62
4
0
243,492
0
L
Ao Kuang
8,579
613
79
6
0
264,651
2
W
Loki
7,081
506
88
6
0
261,464
0
L
Gilgamesh
8,265
590
58
4
0
299,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role