Player Matchup

Skadi
Skadi
Elsrg4to
Skadi
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 97L
1,577 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wrnull
Morgan Le Fay
Level 18
God Stats
8W - 2L
1,828 SR
Queue Stats
31W - 18L
1,632 Elo+
Party 1
Gilgamesh
Gilgamesh
enrique152
Gilgamesh
Level 40
God Stats
23W - 6L
1,787 SR
Queue Stats
85W - 78L
1,612 Elo+
Party 1
Team Averages
Level 49
1,705 SR
1,607 Elo+

VS

Team Averages
Level 127
1,370 SR
1,467 Elo+
Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
PotatoPunisher
Xbalanque
Level 104
God Stats
7W - 10L
1,338 SR
Queue Stats
425W - 469L
1,452 Elo+
Party 2
Vamana
Vamana
YoungLordGenius
Vamana
Level 124
God Stats
7W - 8L
1,271 SR
Queue Stats
476W - 538L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elsrg4to
Skadi
16
8 / 1 / 12
11,513
822
10,278
6,486
2,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Wrnull
Morgan Le Fay
15
6 / 3 / 12
10,714
765
16,321
11,324
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
enrique152
Gilgamesh
16
9 / 3 / 11
11,219
801
10,939
17,507
10,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 8 / 5
8,834
631
7,219
13,544
8,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PotatoPunisher
Xbalanque
12
3 / 10 / 4
9,283
663
9,521
13,457
4,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 6 / 5
9,343
667
7,009
16,950
7,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
23
Kills
6
7
Deaths
24
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
8
5
0.44
W
Skadi
Elsrg4to
Skadi
8
1
12
14
L
Xbalanque
PotatoPunisher
Xbalanque
3
10
4
0.5
W
Morgan Le Fay
Wrnull
Morgan Le Fay
6
3
12
4
L
2
6
5
0.75
W
Gilgamesh
enrique152
Gilgamesh
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,538
Damage
23,749
35,317
Taken
43,951
17,993
Mitigated
21,296
13,508
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,219
67
1,730
2,757
13,544
8,776
270
4,479
8,401
29,475
0
W
Skadi
Elsrg4to
Skadi
10,278
5,277
0
2,294
6,486
2,369
1,212
1,185
5,301
0
49,074
L
Xbalanque
PotatoPunisher
Xbalanque
9,521
4,870
0
856
13,457
4,741
994
3,579
9,312
0
22,817
W
Morgan Le Fay
Wrnull
Morgan Le Fay
16,321
878
0
4,573
11,324
4,744
495
2,206
8,908
46,320
0
L
7,009
2,388
0
2,133
16,950
7,779
0
7,322
9,078
0
24,540
W
Gilgamesh
enrique152
Gilgamesh
10,939
2,324
0
6,641
17,507
10,880
405
3,288
13,889
0
24,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,446
Gold Earned
27,460
164
Minions Killed
116
0
Camps Cleared
0
770,084
Distance Traveled
715,879
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,834
631
47
3
0
229,081
2
W
Skadi
11,513
822
71
5
0
257,973
2
L
Xbalanque
9,283
663
32
2
0
222,700
4
W
Morgan Le Fay
10,714
765
69
5
0
239,783
0
L
Vamana
9,343
667
37
3
0
264,098
2
W
Gilgamesh
11,219
801
24
2
0
272,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role