Player Matchup

Artemis
Artemis
ACND eclipse
Artemis
Level 11
God Stats
5W - 6L
1,485 SR
Queue Stats
5W - 9L
1,438 Elo+
Solo
Tyr
Tyr
Geile_Schwedin69
Tyr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 13L
1,493 Elo+
Solo
Fenrir
Fenrir
Insodnius
Fenrir
Level 5
God Stats
8W - 8L
1,500 SR
Queue Stats
26W - 21L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
Tostadora_-
Ah Puch
Level 12
God Stats
3W - 2L
1,414 SR
Queue Stats
5W - 4L
1,447 Elo+
Party 1
Zeus
Zeus
VsN-Sanchobrando
Zeus
Level 29
God Stats
2W - 1L
1,612 SR
Queue Stats
65W - 68L
1,397 Elo+
Party 1
Team Averages
Level 12
1,502 SR
1,455 Elo+

VS

Team Averages
Level 7
1,482 SR
1,201 Elo+
Thor
Thor
BENNILPGAMER388
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 3
Ra
Ra
ConorMcBetor
Ra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 2
Kukulkan
Kukulkan
PESVSFIFABM
Kukulkan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 2
Artemis
Artemis
XIn my Brain
Artemis
Level 6
God Stats
1W - 3L
1,408 SR
Queue Stats
3W - 14L
1,189 Elo+
Party 3
Bellona
Bellona
kingweah
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACND eclipse
Artemis
16
8 / 4 / 11
9,608
1,068
12,091
7,221
2,889
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
17 / 2 / 17
12,230
1,359
19,524
10,929
11,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Insodnius
Fenrir
15
5 / 3 / 14
9,645
1,072
7,645
9,559
6,259
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Tostadora_-
Ah Puch
17
4 / 2 / 19
10,143
1,127
9,833
9,247
4,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
16 / 2 / 17
12,159
1,351
26,023
8,959
3,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 2
8,408
934
1,379
13,787
5,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 6
9,862
1,096
9,973
14,856
4,957
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
PESVSFIFABM
Kukulkan
15
2 / 12 / 6
9,342
1,038
9,682
16,130
6,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
XIn my Brain
Artemis
15
0 / 12 / 6
8,476
942
6,563
14,698
5,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
kingweah
Bellona
15
7 / 7 / 3
10,736
1,193
11,702
22,254
11,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
36
50
Kills
13
13
Deaths
50
78
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
ACND eclipse
Artemis
8
4
11
3.38
L
1
12
2
0.17
L
3
7
6
0.86
W
17
2
17
12.75
W
Fenrir
Insodnius
Fenrir
5
3
14
4
L
Kukulkan
PESVSFIFABM
Kukulkan
2
12
6
0.42
W
Ah Puch
Tostadora_-
Ah Puch
4
2
19
6.75
W
16
2
17
12.25
L
Artemis
XIn my Brain
Artemis
0
12
6
0.25
L
Bellona
kingweah
Bellona
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,116
Damage
39,299
45,915
Taken
81,725
28,007
Mitigated
32,988
7,496
Healing
1,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ACND eclipse
Artemis
12,091
8,804
0
0
7,221
2,889
0
3,734
3,487
0
23,671
L
1,379
982
0
0
13,787
5,057
0
5,429
8,358
0
5,675
L
9,973
2,368
487
57
14,856
4,957
0
7,081
7,775
27,348
0
W
19,524
3,720
0
3,421
10,929
11,207
0
3,691
7,238
0
36,226
W
Fenrir
Insodnius
Fenrir
7,645
2,008
219
682
9,559
6,259
0
3,770
5,789
0
10,905
L
Kukulkan
PESVSFIFABM
Kukulkan
9,682
981
0
0
16,130
6,523
0
7,598
8,532
31,425
0
W
Ah Puch
Tostadora_-
Ah Puch
9,833
1,385
0
2,724
9,247
4,047
0
3,602
5,645
22,768
0
W
26,023
2,968
0
450
8,959
3,605
0
5,159
3,800
41,868
0
L
Artemis
XIn my Brain
Artemis
6,563
4,167
0
471
14,698
5,288
0
5,430
9,268
0
9,074
L
Bellona
kingweah
Bellona
11,702
2,488
0
290
22,254
11,163
0
10,318
11,936
456
20,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,785
Gold Earned
46,824
123
Minions Killed
121
6
Camps Cleared
1
753,550
Distance Traveled
720,469
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,608
1,068
16
2
1
114,273
0
L
Thor
8,408
934
7
1
0
115,674
2
L
Ra
9,862
1,096
34
4
1
148,195
1
W
Tyr
12,230
1,359
34
4
3
185,476
0
W
Fenrir
9,645
1,072
8
1
0
139,803
2
L
Kukulkan
9,342
1,038
53
6
0
152,213
0
W
Ah Puch
10,143
1,127
24
3
0
158,269
1
W
Zeus
12,159
1,351
41
5
2
155,729
0
L
Artemis
8,476
942
12
1
0
109,182
3
L
Bellona
10,736
1,193
15
2
0
195,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role