Player Matchup

Sobek
Sobek
IkariKuma
Sobek
Level 29
God Stats
3W - 2L
1,774 SR
Queue Stats
57W - 15L
1,733 Elo+
Party 1
Baron Samedi
Baron Samedi
Laboogaloo
Baron Samedi
Level 99
God Stats
15W - 11L
1,619 SR
Queue Stats
340W - 226L
1,634 Elo+
Party 1
Cernunnos
Cernunnos
coolmark0808
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,770 Elo+
Party 1
Team Averages
Level 52
1,631 SR
1,712 Elo+

VS

Team Averages
Level 51
1,483 SR
1,592 Elo+
Tyr
Tyr
Alone-ln-Tokyo
Tyr
Level 110
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 72L
1,572 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GirthyKing
Morgan Le Fay
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
59W - 40L
1,634 Elo+
Party 2
Anubis
Anubis
PennyInACup
Anubis
Level 26
God Stats
3W - 6L
1,450 SR
Queue Stats
56W - 41L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IkariKuma
Sobek
19
9 / 4 / 9
15,454
813
14,013
27,173
33,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Laboogaloo
Baron Samedi
17
1 / 10 / 12
12,486
657
6,724
16,476
7,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
coolmark0808
Cernunnos
18
8 / 9 / 6
14,590
768
14,209
21,138
6,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 11
12,763
672
13,909
17,249
16,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
GirthyKing
Morgan Le Fay
17
6 / 6 / 11
13,080
688
19,903
14,708
5,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
19
11 / 5 / 9
14,548
766
21,584
19,143
9,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
18
Kills
23
23
Deaths
18
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
7
11
1.64
L
Morgan Le Fay
GirthyKing
Morgan Le Fay
6
6
11
1.92
W
Sobek
IkariKuma
Sobek
9
4
9
3.38
W
Baron Samedi
Laboogaloo
Baron Samedi
1
10
12
0.7
L
Anubis
11
5
9
3.1
W
Cernunnos
coolmark0808
Cernunnos
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,946
Damage
55,396
64,787
Taken
51,100
46,352
Mitigated
31,647
15,110
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,909
1,644
0
2,598
17,249
16,016
226
6,307
10,942
0
32,032
L
Morgan Le Fay
GirthyKing
Morgan Le Fay
19,903
1,644
0
3,143
14,708
5,796
361
7,116
7,592
53,923
0
W
Sobek
IkariKuma
Sobek
14,013
833
0
6,640
27,173
33,122
110
17,492
8,937
31,172
0
W
Baron Samedi
Laboogaloo
Baron Samedi
6,724
286
890
1,041
16,476
7,170
375
7,663
8,610
42,301
0
L
Anubis
21,584
709
0
9,925
19,143
9,835
816
7,314
11,829
82,068
0
W
Cernunnos
coolmark0808
Cernunnos
14,209
9,525
0
6,539
21,138
6,060
1,995
15,023
5,753
0
57,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
40,391
164
Minions Killed
222
0
Camps Cleared
0
920,527
Distance Traveled
983,956
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,763
672
28
1
0
351,652
4
L
Morgan Le Fay
13,080
688
69
4
0
338,852
2
W
Sobek
15,454
813
20
1
0
341,891
2
W
Baron Samedi
12,486
657
62
3
0
282,005
3
L
Anubis
14,548
766
125
7
0
293,452
2
W
Cernunnos
14,590
768
82
4
0
296,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role