Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KRASHx33
Cthulhu
Level 141
God Stats
2W - 2L
1,908 SR
Queue Stats
245W - 248L
1,506 Elo+
Solo
He Bo
He Bo
MaikelGamer
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,196 Elo+
Solo
Kuzenbo
Kuzenbo
warnercg
Kuzenbo
Level 157
God Stats
10W - 11L
1,457 SR
Queue Stats
352W - 366L
1,445 Elo+
Solo
Team Averages
Level 127
1,573 SR
1,429 Elo+

VS

Team Averages
Level 133
1,461 SR
1,501 Elo+
Anubis
Anubis
BurningMonarch
Anubis
Level 127
God Stats
12W - 12L
1,546 SR
Queue Stats
952W - 966L
1,511 Elo+
Solo
Vulcan
Vulcan
ItsTheLOYAL1
Vulcan
Level 139
God Stats
5W - 3L
1,383 SR
Queue Stats
139W - 135L
1,532 Elo+
Party 1
Zeus
Zeus
MzPynki88
Zeus
Level 146
God Stats
3W - 3L
1,391 SR
Queue Stats
364W - 389L
1,506 Elo+
Party 1
Izanami
Izanami
Reo859
Izanami
Level 106
God Stats
2W - 1L
1,317 SR
Queue Stats
69W - 80L
1,451 Elo+
Party 1
Anhur
Anhur
ottolow
Anhur
Level 145
God Stats
6W - 7L
1,669 SR
Queue Stats
560W - 574L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 4 / 1
6,658
666
4,344
8,774
8,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
 
Kali
10
0 / 4 / 1
6,265
627
1,908
6,693
2,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
KRASHx33
Cthulhu
13
0 / 2 / 1
7,079
708
8,222
6,681
6,027
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 4 / 0
7,093
709
3,206
7,220
2,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
warnercg
Kuzenbo
14
2 / 1 / 1
7,045
705
4,578
9,880
9,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
8,048
805
7,066
4,890
3,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
15
4 / 0 / 7
8,240
824
8,946
3,960
2,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
13
2 / 2 / 12
7,628
763
7,588
5,623
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Reo859
Izanami
15
5 / 0 / 10
8,728
873
7,405
3,966
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
ottolow
Anhur
14
2 / 1 / 10
7,689
769
3,760
8,029
7,951
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
15
15
Deaths
4
4
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
1
0.13
L
Kali
 
Kali
0
4
1
0.13
W
2
1
11
7.5
W
Vulcan
4
0
7
7.5
L
Cthulhu
KRASHx33
Cthulhu
0
2
1
0.25
L
2
4
0
0.5
W
Zeus
2
2
12
4
W
Izanami
Reo859
Izanami
5
0
10
10
W
Anhur
ottolow
Anhur
2
1
10
7
L
Kuzenbo
warnercg
Kuzenbo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,258
Damage
34,765
39,248
Taken
26,468
29,771
Mitigated
18,286
12,768
Healing
15,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,344
208
375
1,667
8,774
8,763
0
4,995
3,779
9,307
0
L
Kali
 
Kali
1,908
384
1,255
1,300
6,693
2,849
0
4,904
1,789
0
5,941
W
7,066
200
2,117
2,359
4,890
3,100
351
3,021
1,869
26,210
0
W
Vulcan
8,946
2,448
3,515
1,146
3,960
2,151
491
3,155
805
18,204
0
L
Cthulhu
KRASHx33
Cthulhu
8,222
0
1,610
640
6,681
6,027
0
4,042
2,639
28,498
0
L
3,206
0
415
1,307
7,220
2,868
0
4,608
2,612
8,229
0
W
Zeus
7,588
467
613
1,002
5,623
2,875
0
4,811
812
15,310
0
W
Izanami
Reo859
Izanami
7,405
3,919
490
331
3,966
2,209
686
3,219
747
0
18,839
W
Anhur
ottolow
Anhur
3,760
1,309
2,429
1,935
8,029
7,951
29
6,144
1,885
0
8,785
L
Kuzenbo
warnercg
Kuzenbo
4,578
2,043
769
3,430
9,880
9,264
0
5,051
4,829
9,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,140
Gold Earned
40,333
90
Minions Killed
132
0
Camps Cleared
0
821,623
Distance Traveled
865,895
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,658
666
11
1
0
162,904
0
L
Kali
6,265
627
8
1
0
162,298
0
W
Anubis
8,048
805
35
4
0
161,047
0
W
Vulcan
8,240
824
23
2
0
179,560
1
L
Cthulhu
7,079
708
47
5
0
161,575
0
L
He Bo
7,093
709
15
2
0
165,630
2
W
Zeus
7,628
763
23
2
0
181,137
1
W
Izanami
8,728
873
38
4
0
173,062
0
W
Anhur
7,689
769
13
1
0
171,089
1
L
Kuzenbo
7,045
705
9
1
0
169,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role