Player Matchup

Achilles
Achilles
DepressoMode
Achilles
Level 120
God Stats
11W - 6L
1,898 SR
Queue Stats
158W - 106L
1,751 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nthwk
Morgan Le Fay
Level 124
God Stats
4W - 1L
1,832 SR
Queue Stats
156W - 88L
1,773 Elo+
Party 1
Fenrir
Fenrir
PequeñoNut
Fenrir
Level 126
God Stats
27W - 25L
1,719 SR
Queue Stats
225W - 161L
1,746 Elo+
Party 1
Team Averages
Level 123
1,816 SR
1,757 Elo+

VS

Team Averages
Level 98
1,780 SR
1,697 Elo+
Agni
Agni
DyLgOr
Agni
Level 59
God Stats
21W - 14L
1,731 SR
Queue Stats
57W - 50L
1,719 Elo+
Solo
Hel
Hel
Shenhe
Hel
Level 78
God Stats
1W - 1L
1,664 SR
Queue Stats
12W - 8L
1,720 Elo+
Solo
Jing Wei
Jing Wei
chilledfrench
Jing Wei
Level 158
God Stats
2W - 2L
1,944 SR
Queue Stats
33W - 36L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DepressoMode
Achilles
20
7 / 3 / 13
14,944
712
17,745
23,809
33,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Nthwk
Morgan Le Fay
20
8 / 8 / 13
15,852
755
21,553
18,545
7,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
19
10 / 9 / 8
15,298
728
13,389
18,480
8,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DyLgOr
Agni
19
7 / 8 / 9
14,365
684
19,028
17,492
6,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Shenhe
Hel
17
1 / 7 / 12
13,861
660
13,443
21,187
16,310
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
chilledfrench
Jing Wei
19
12 / 10 / 5
16,189
771
16,114
22,836
8,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
46
25
Kills
20
20
Deaths
25
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
DepressoMode
Achilles
7
3
13
4.5
L
Agni
DyLgOr
Agni
7
8
9
1.44
W
Morgan Le Fay
Nthwk
Morgan Le Fay
8
8
13
1.81
W
Fenrir
10
9
8
1.56
L
Hel
Shenhe
Hel
1
7
12
1
L
Jing Wei
chilledfrench
Jing Wei
12
10
5
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,687
Damage
48,585
60,834
Taken
61,515
49,160
Mitigated
31,503
12,705
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DepressoMode
Achilles
17,745
3,496
0
6,581
23,809
33,115
440
12,572
11,237
0
42,697
L
Agni
DyLgOr
Agni
19,028
912
0
2,488
17,492
6,351
237
4,175
13,089
53,149
0
W
Morgan Le Fay
Nthwk
Morgan Le Fay
21,553
712
269
4,371
18,545
7,309
1,244
11,446
7,099
96,428
0
W
Fenrir
13,389
2,570
0
1,484
18,480
8,736
701
8,453
10,027
0
43,780
L
Hel
Shenhe
Hel
13,443
1,202
3,950
6,810
21,187
16,310
111
7,922
12,723
29,899
0
L
Jing Wei
chilledfrench
Jing Wei
16,114
13,350
0
3,926
22,836
8,842
1,543
8,346
14,150
0
85,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,094
Gold Earned
44,415
234
Minions Killed
234
0
Camps Cleared
0
1,138,859
Distance Traveled
1,047,863
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,944
712
40
2
0
406,970
1
L
Agni
14,365
684
87
4
0
349,723
4
W
Morgan Le Fay
15,852
755
135
6
0
377,522
3
W
Fenrir
15,298
728
59
3
0
354,367
3
L
Hel
13,861
660
26
1
0
357,152
5
L
Jing Wei
16,189
771
121
6
0
340,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role