Player Matchup

Chronos
Chronos
Asdnappula
Chronos
Level 8
God Stats
2W - 0L
1,735 SR
Queue Stats
13W - 12L
1,543 Elo+
Solo
Tiamat
Tiamat
Azurshade
Tiamat
Level 25
God Stats
58W - 46L
1,628 SR
Queue Stats
58W - 47L
1,587 Elo+
Solo
Vamana
Vamana
Leeuwerik
Vamana
Level 23
God Stats
7W - 8L
1,509 SR
Queue Stats
41W - 47L
1,628 Elo+
Solo
Thor
Thor
elcliment
Thor
Level 27
God Stats
10W - 7L
1,599 SR
Queue Stats
127W - 109L
1,604 Elo+
Solo
Izanami
Izanami
gosoty
Izanami
Level 28
God Stats
24W - 34L
1,525 SR
Queue Stats
165W - 175L
1,588 Elo+
Solo
Team Averages
Level 22
1,599 SR
1,590 Elo+

VS

Team Averages
Level 21
1,618 SR
1,651 Elo+
Ratatoskr
Ratatoskr
Heaven270
Ratatoskr
Level 25
God Stats
49W - 34L
1,651 SR
Queue Stats
390W - 374L
1,689 Elo+
Solo
Neith
Neith
PunkieMi182
Neith
Level 27
God Stats
44W - 32L
1,620 SR
Queue Stats
99W - 85L
1,611 Elo+
Party 1
Zeus
Zeus
RegioLeDoux
Zeus
Level 24
God Stats
38W - 42L
1,511 SR
Queue Stats
96W - 106L
1,635 Elo+
Solo
Athena
Athena
Skipper171288
Athena
Level 27
God Stats
10W - 12L
1,594 SR
Queue Stats
77W - 62L
1,620 Elo+
Party 1
Tyr
Tyr
tenszajn
Tyr
Level 1
God Stats
2W - 3L
1,715 SR
Queue Stats
7W - 5L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Asdnappula
Chronos
11
3 / 2 / 2
6,260
626
5,244
4,584
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Azurshade
Tiamat
8
1 / 1 / 2
5,404
540
2,385
3,879
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Leeuwerik
Vamana
10
3 / 1 / 4
6,123
612
4,567
6,037
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
11
5 / 1 / 1
6,410
641
4,124
6,213
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
gosoty
Izanami
10
3 / 3 / 2
5,634
563
2,784
5,731
1,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Heaven270
Ratatoskr
11
7 / 3 / 0
6,654
665
5,161
6,961
1,964
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 2
5,112
511
3,427
5,969
1,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 1
5,407
541
2,813
6,251
2,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,298
530
2,063
8,852
4,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

2
0 / 1 / 0
3,479
348
381
1,156
253

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
8
8
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
Asdnappula
Chronos
3
2
2
2
W
Tiamat
Azurshade
Tiamat
1
1
2
2
L
Ratatoskr
Heaven270
Ratatoskr
7
3
0
2.33
W
Vamana
Leeuwerik
Vamana
3
1
4
5
L
1
4
2
0.5
L
0
3
1
0.17
L
0
4
1
0.13
W
Thor
5
1
1
5.5
W
Izanami
gosoty
Izanami
3
3
2
1.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,104
Damage
13,845
26,444
Taken
29,189
10,518
Mitigated
10,396
9,610
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Asdnappula
Chronos
5,244
1,181
0
1,588
4,584
1,463
0
1,766
2,818
33,740
0
W
Tiamat
Azurshade
Tiamat
2,385
334
0
2,014
3,879
2,001
392
39
3,840
11,991
0
L
Ratatoskr
Heaven270
Ratatoskr
5,161
1,319
0
1,902
6,961
1,964
0
1,414
5,457
0
26,071
W
Vamana
Leeuwerik
Vamana
4,567
1,922
183
1,822
6,037
3,035
438
1,557
4,480
0
24,436
L
3,427
1,476
0
770
5,969
1,461
0
1,052
4,917
0
23,596
L
2,813
613
0
1,683
6,251
2,216
0
2,969
3,252
29,653
0
L
2,063
757
0
1,330
8,852
4,502
0
2,194
6,448
19,739
0
W
Thor
4,124
933
0
2,064
6,213
2,030
0
786
5,427
0
35,309
W
Izanami
gosoty
Izanami
2,784
2,105
0
1,939
5,731
1,989
1,610
728
5,003
0
32,209
L
381
128
0
367
1,156
253
0
0
1,096
0
2,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,831
Gold Earned
25,950
298
Minions Killed
221
0
Camps Cleared
0
935,759
Distance Traveled
777,183
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,260
626
70
7
0
181,918
3
W
Tiamat
5,404
540
24
2
0
165,252
4
L
Ratatoskr
6,654
665
57
6
0
213,669
1
W
Vamana
6,123
612
50
5
0
203,417
2
L
Neith
5,112
511
50
5
0
160,803
2
L
Zeus
5,407
541
75
8
0
175,811
3
L
Athena
5,298
530
34
3
0
201,884
3
W
Thor
6,410
641
84
8
0
214,288
3
W
Izanami
5,634
563
70
7
0
170,884
3
L
Tyr
3,479
348
5
1
0
25,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role