Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
akaliljay21
Sun Wukong
Level 17
God Stats
3W - 1L
1,755 SR
Queue Stats
8W - 20L
1,128 Elo+
Party 1
Sobek
Sobek
jboi345123
Sobek
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Solo
Team Averages
Level 49
1,585 SR
1,376 Elo+

VS

Team Averages
Level 33
1,421 SR
1,459 Elo+
Scylla
Scylla
SpaceCowboy690
Scylla
Level 68
God Stats
22W - 16L
1,558 SR
Queue Stats
160W - 142L
1,433 Elo+
Party 2
Neith
Neith
Tarps Off Baby
Neith
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
44W - 35L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
TwerksumDaddyG
Jormungandr
Level 5
God Stats
1W - 6L
1,204 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
8 / 0 / 4
8,873
807
10,568
6,842
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
akaliljay21
Sun Wukong
11
4 / 1 / 6
8,012
728
5,007
8,481
5,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
9
0 / 4 / 6
6,977
634
665
5,974
2,397
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 2
7,604
691
7,188
7,583
2,465
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 3
6,949
632
5,154
6,547
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TwerksumDaddyG
Jormungandr
10
0 / 2 / 3
6,852
623
3,042
5,626
3,926
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
4
5
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
4
10
L
3
6
2
0.67
L
1
4
3
0.63
L
Jormungandr
TwerksumDaddyG
Jormungandr
0
2
3
0.75
W
Sun Wukong
akaliljay21
Sun Wukong
4
1
6
7
W
Sobek
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
15,384
21,297
Taken
19,756
10,207
Mitigated
8,513
2,460
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,568
224
0
1,501
6,842
2,003
589
2,907
3,669
38,675
0
L
7,188
715
0
1,069
7,583
2,465
36
3,971
3,372
19,629
0
L
5,154
3,092
0
979
6,547
2,122
0
4,145
2,312
0
13,851
L
Jormungandr
TwerksumDaddyG
Jormungandr
3,042
766
0
0
5,626
3,926
54
3,349
2,187
19,117
0
W
Sun Wukong
akaliljay21
Sun Wukong
5,007
1,002
0
837
8,481
5,807
228
3,733
4,476
1,149
11,541
W
Sobek
665
0
0
122
5,974
2,397
343
2,906
2,922
5,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
21,405
93
Minions Killed
84
0
Camps Cleared
0
605,614
Distance Traveled
520,316
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,873
807
65
6
0
213,714
2
L
Scylla
7,604
691
27
2
0
169,449
2
L
Neith
6,949
632
26
2
0
177,102
2
L
Jormungandr
6,852
623
31
3
0
173,765
0
W
Sun Wukong
8,012
728
18
2
0
205,373
0
W
Sobek
6,977
634
10
1
0
186,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role