Player Matchup

Hercules
Hercules
Arcos69
Hercules
Level 33
God Stats
20W - 27L
1,436 SR
Queue Stats
34W - 56L
1,283 Elo+
Solo
Heimdallr
Heimdallr
Astrotyme
Heimdallr
Level 65
God Stats
29W - 24L
1,730 SR
Queue Stats
998W - 1,016L
1,446 Elo+
Solo
Ymir
Ymir
RCStreet
Ymir
Level 98
God Stats
25W - 14L
1,650 SR
Queue Stats
136W - 149L
1,546 Elo+
Solo
Team Averages
Level 65
1,605 SR
1,425 Elo+

VS

Team Averages
Level 117
1,528 SR
1,546 Elo+
Ymir
Ymir
F1ordaman
Ymir
Level 66
God Stats
2W - 0L
1,767 SR
Queue Stats
28W - 19L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
JackiChanOSRS
Sylvanus
Level 129
God Stats
3W - 8L
1,236 SR
Queue Stats
297W - 272L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
Lawndoe
Gilgamesh
Level 156
God Stats
12W - 11L
1,581 SR
Queue Stats
401W - 376L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arcos69
Hercules
13
0 / 6 / 8
8,294
592
4,485
13,074
7,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Astrotyme
Heimdallr
13
5 / 3 / 5
9,348
668
14,879
9,779
3,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
12
5 / 3 / 4
9,162
654
8,409
14,136
13,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 9
10,236
731
4,665
18,916
13,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
JackiChanOSRS
Sylvanus
14
3 / 2 / 9
9,920
709
12,202
11,173
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Lawndoe
Gilgamesh
15
8 / 4 / 2
10,921
780
12,969
12,497
7,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
10
Kills
12
12
Deaths
10
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arcos69
Hercules
0
6
8
0.67
L
Heimdallr
Astrotyme
Heimdallr
5
3
5
2.5
W
Ymir
1
4
9
1.38
W
Sylvanus
JackiChanOSRS
Sylvanus
3
2
9
3.75
W
Gilgamesh
Lawndoe
Gilgamesh
8
4
2
2.25
L
Ymir
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,773
Damage
29,836
36,989
Taken
42,586
24,777
Mitigated
27,542
5,353
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arcos69
Hercules
4,485
1,089
761
2,253
13,074
7,206
0
5,310
7,654
0
18,382
L
Heimdallr
Astrotyme
Heimdallr
14,879
6,461
0
750
9,779
3,974
0
3,910
5,716
0
44,726
W
Ymir
4,665
618
0
3,733
18,916
13,864
357
4,093
14,823
22,056
0
W
Sylvanus
JackiChanOSRS
Sylvanus
12,202
4,755
4,483
4,163
11,173
6,586
858
1,688
9,485
32,403
2,757
W
Gilgamesh
Lawndoe
Gilgamesh
12,969
3,907
0
341
12,497
7,092
897
2,628
9,869
0
41,165
L
Ymir
8,409
1,144
807
782
14,136
13,597
0
6,383
7,753
19,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,804
Gold Earned
31,077
118
Minions Killed
153
0
Camps Cleared
0
675,816
Distance Traveled
788,073
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,294
592
24
2
0
234,791
1
L
Heimdallr
9,348
668
66
5
0
213,364
0
W
Ymir
10,236
731
32
2
0
274,408
0
W
Sylvanus
9,920
709
72
5
0
237,862
4
W
Gilgamesh
10,921
780
49
4
0
275,803
4
L
Ymir
9,162
654
28
2
0
227,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role