Player Matchup

Sylvanus
Sylvanus
FreddyFazbear
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,635 Elo+
Solo
Chaac
Chaac
ShinyPsyko
Chaac
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 34L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Triniti7
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,379 SR
Queue Stats
66W - 56L
1,525 Elo+
Party 1
Thanatos
Thanatos
ZmeuZy59
Thanatos
Level 29
God Stats
6W - 2L
1,613 SR
Queue Stats
52W - 43L
1,319 Elo+
Party 1
Izanami
Izanami
miimiix94
Izanami
Level 29
God Stats
11W - 10L
1,601 SR
Queue Stats
57W - 48L
1,503 Elo+
Party 1
Team Averages
Level 22
1,519 SR
1,475 Elo+

VS

Team Averages
Level 24
1,549 SR
1,469 Elo+
Gilgamesh
Gilgamesh
Expresso3042
Gilgamesh
Level 19
God Stats
6W - 16L
1,285 SR
Queue Stats
26W - 29L
1,429 Elo+
Solo
Fafnir
Fafnir
GomballWhaterson
Fafnir
Level 29
God Stats
4W - 5L
1,529 SR
Queue Stats
100W - 115L
1,426 Elo+
Solo
Arachne
Arachne
Mindsetmadness
Arachne
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 104L
1,589 Elo+
Solo
Ra
Ra
beelzebabex
Ra
Level 20
God Stats
2W - 2L
1,531 SR
Queue Stats
61W - 83L
1,516 Elo+
Solo
Jormungandr
Jormungandr
glassy_pan2
Jormungandr
Level 29
God Stats
10W - 3L
1,901 SR
Queue Stats
19W - 23L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FreddyFazbear
Sylvanus
17
5 / 3 / 10
12,034
573
16,022
22,875
26,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
20
5 / 2 / 5
12,692
604
11,302
14,231
9,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Triniti7
Morgan Le Fay
17
4 / 4 / 11
10,452
498
21,381
13,648
6,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ZmeuZy59
Thanatos
17
6 / 3 / 7
11,256
536
8,761
15,452
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
miimiix94
Izanami
17
3 / 5 / 8
10,656
507
12,094
15,451
6,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Expresso3042
Gilgamesh
14
2 / 5 / 2
8,505
405
5,015
15,410
7,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 8
9,975
475
13,295
22,311
16,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 6 / 4
10,096
481
11,947
18,819
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 3 / 4
10,860
517
10,425
18,287
7,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
glassy_pan2
Jormungandr
14
2 / 4 / 7
8,977
427
13,806
21,916
18,814
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
23
Kills
17
17
Deaths
23
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Expresso3042
Gilgamesh
2
5
2
0.6
W
Sylvanus
FreddyFazbear
Sylvanus
5
3
10
3.33
L
3
5
8
1.4
L
6
6
4
1.33
W
Chaac
5
2
5
3.75
W
Morgan Le Fay
Triniti7
Morgan Le Fay
4
4
11
2.38
W
Thanatos
ZmeuZy59
Thanatos
6
3
7
3.17
L
4
3
4
2
L
Jormungandr
glassy_pan2
Jormungandr
2
4
7
1.38
W
Izanami
miimiix94
Izanami
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,560
Damage
54,488
81,657
Taken
96,743
54,729
Mitigated
58,559
42,769
Healing
33,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Expresso3042
Gilgamesh
5,015
1,042
0
1,624
15,410
7,275
0
5,418
9,992
0
25,235
W
Sylvanus
FreddyFazbear
Sylvanus
16,022
4,441
8,361
6,809
22,875
26,222
503
11,308
10,927
36,779
0
L
13,295
2,443
0
7,592
22,311
16,528
380
13,647
8,664
52,845
0
L
11,947
8,035
0
5,363
18,819
8,196
0
8,418
10,401
0
52,238
W
Chaac
11,302
3,061
0
7,098
14,231
9,330
3,244
5,074
9,077
0
89,632
W
Morgan Le Fay
Triniti7
Morgan Le Fay
21,381
1,533
0
3,255
13,648
6,325
266
6,788
6,578
70,690
0
W
Thanatos
ZmeuZy59
Thanatos
8,761
1,669
0
12,601
15,452
6,474
0
6,054
9,100
0
66,178
L
10,425
1,473
3,118
8,758
18,287
7,746
933
3,016
15,271
90,088
0
L
Jormungandr
glassy_pan2
Jormungandr
13,806
1,625
1,428
5,892
21,916
18,814
180
6,904
15,012
42,129
0
W
Izanami
miimiix94
Izanami
12,094
8,067
613
4,032
15,451
6,378
5,142
6,678
8,449
0
68,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,090
Gold Earned
48,413
582
Minions Killed
442
0
Camps Cleared
0
1,887,145
Distance Traveled
1,903,870
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,505
405
62
3
0
395,371
0
W
Sylvanus
12,034
573
39
2
0
332,366
2
L
Fafnir
9,975
475
70
3
0
398,332
1
L
Arachne
10,096
481
91
4
0
407,871
0
W
Chaac
12,692
604
160
8
0
387,269
5
W
Morgan Le Fay
10,452
498
111
5
0
383,162
0
W
Thanatos
11,256
536
125
6
0
430,480
5
L
Ra
10,860
517
159
8
0
325,180
3
L
Jormungandr
8,977
427
60
3
0
377,116
3
W
Izanami
10,656
507
147
7
0
353,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role