Player Matchup

Pele
Pele
H2 Sadrazam
Pele
Level 18
God Stats
42W - 42L
1,408 SR
Queue Stats
49W - 55L
1,323 Elo+
Solo
Jormungandr
Jormungandr
Legosi1015
Jormungandr
Level 17
God Stats
9W - 6L
1,618 SR
Queue Stats
16W - 23L
1,274 Elo+
Solo
Medusa
Medusa
dvmjia
Medusa
Level 18
God Stats
2W - 2L
1,287 SR
Queue Stats
15W - 16L
1,242 Elo+
Solo
Vamana
Vamana
superboss1023
Vamana
Level 27
God Stats
2W - 4L
1,468 SR
Queue Stats
43W - 47L
1,312 Elo+
Solo
Kukulkan
Kukulkan
zonezeon
Kukulkan
Level 5
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,412 SR
1,330 Elo+

VS

Team Averages
Level 23
1,406 SR
1,265 Elo+
Izanami
Izanami
OFF-Kybermors
Izanami
Level 16
God Stats
46W - 57L
1,380 SR
Queue Stats
79W - 104L
1,224 Elo+
Party 1
Anubis
Anubis
OFF-Majky
Anubis
Level 24
God Stats
13W - 9L
1,421 SR
Queue Stats
87W - 110L
1,307 Elo+
Party 1
Fenrir
Fenrir
OFF-Milda
Fenrir
Level 21
God Stats
21W - 13L
1,485 SR
Queue Stats
87W - 89L
1,269 Elo+
Party 1
Chronos
Chronos
Serganzzza
Chronos
Level 24
God Stats
2W - 3L
1,241 SR
Queue Stats
23W - 20L
1,176 Elo+
Solo
Ganesha
Ganesha
lawi717
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 8 / 6
15,044
579
28,748
25,110
9,039
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Legosi1015
Jormungandr
10
2 / 6 / 2
8,320
320
4,598
12,352
5,341
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
dvmjia
Medusa
14
5 / 6 / 4
10,896
419
7,969
14,645
4,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 8 / 3
12,255
471
6,102
19,521
9,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
zonezeon
Kukulkan
17
2 / 12 / 7
10,705
412
16,037
16,931
9,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
7 / 7 / 7
12,485
480
14,681
15,728
5,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
OFF-Majky
Anubis
20
15 / 5 / 10
15,031
578
22,826
23,173
12,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
OFF-Milda
Fenrir
20
14 / 2 / 5
13,967
537
17,872
22,299
18,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Serganzzza
Chronos
17
2 / 7 / 8
11,355
437
5,181
17,749
6,475
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
lawi717
Ganesha
19
0 / 8 / 17
12,763
491
9,793
22,784
29,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
28
Kills
38
40
Deaths
29
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
17
8
6
2.5
L
Jormungandr
Legosi1015
Jormungandr
2
6
2
0.5
W
Izanami
7
7
7
1.5
W
Anubis
OFF-Majky
Anubis
15
5
10
4
W
Fenrir
OFF-Milda
Fenrir
14
2
5
8.25
W
Chronos
Serganzzza
Chronos
2
7
8
0.86
L
Medusa
dvmjia
Medusa
5
6
4
1.17
W
Ganesha
lawi717
Ganesha
0
8
17
1.06
L
2
8
3
0.44
L
Kukulkan
zonezeon
Kukulkan
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,454
Damage
70,353
88,559
Taken
101,733
37,842
Mitigated
72,589
11,957
Healing
37,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,748
10,062
0
4,066
25,110
9,039
0
10,226
14,884
0
100,008
L
Jormungandr
Legosi1015
Jormungandr
4,598
1,403
318
276
12,352
5,341
273
6,000
6,352
26,142
0
W
Izanami
14,681
10,417
974
3,839
15,728
5,525
2,583
5,839
9,889
0
67,931
W
Anubis
OFF-Majky
Anubis
22,826
1,437
2,031
11,648
23,173
12,596
3,570
2,980
20,193
87,097
0
W
Fenrir
OFF-Milda
Fenrir
17,872
5,062
0
11,841
22,299
18,443
665
2,853
19,446
0
87,218
W
Chronos
Serganzzza
Chronos
5,181
2,045
0
4,490
17,749
6,475
2,980
5,138
12,611
59,838
0
L
Medusa
dvmjia
Medusa
7,969
4,298
0
3,556
14,645
4,112
1,922
7,424
7,221
0
49,630
W
Ganesha
lawi717
Ganesha
9,793
1,030
0
2,228
22,784
29,550
1,430
3,825
18,959
48,050
0
L
6,102
3,214
111
3,380
19,521
9,422
2,073
5,888
13,633
0
48,955
L
Kukulkan
zonezeon
Kukulkan
16,037
1,572
0
250
16,931
9,928
412
8,262
8,669
53,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,220
Gold Earned
65,601
392
Minions Killed
485
0
Camps Cleared
0
1,864,277
Distance Traveled
2,199,690
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,044
579
128
5
0
453,163
1
L
Jormungandr
8,320
320
37
1
0
244,006
0
W
Izanami
12,485
480
109
4
0
443,347
0
W
Anubis
15,031
578
128
5
0
420,770
1
W
Fenrir
13,967
537
108
4
0
472,378
1
W
Chronos
11,355
437
94
4
0
405,524
0
L
Medusa
10,896
419
84
3
0
295,748
3
W
Ganesha
12,763
491
46
2
0
457,671
1
L
Vamana
12,255
471
69
3
0
465,450
0
L
Kukulkan
10,705
412
74
3
0
405,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role