Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Helix_InFusion
Hercules
Level 29
God Stats
1W - 1L
1,601 SR
Queue Stats
59W - 58L
1,362 Elo+
Solo
Arachne
Arachne
KikaKees
Arachne
Level 18
God Stats
81W - 70L
1,666 SR
Queue Stats
143W - 146L
1,372 Elo+
Solo
Fenrir
Fenrir
Tankman-70
Fenrir
Level 13
God Stats
1W - 3L
1,095 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Scylla
Scylla
marionbellu
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,387 Elo+
Solo
Team Averages
Level 23
1,472 SR
1,424 Elo+

VS

Team Averages
Level 38
1,507 SR
1,420 Elo+
Ymir
Ymir
 
Ymir
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Josechu35
Arachne
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 31L
1,305 Elo+
Party 1
Neith
Neith
adrius02
Neith
Level 8
God Stats
4W - 2L
1,252 SR
Queue Stats
11W - 10L
1,357 Elo+
Party 1
Vamana
Vamana
arredemo-chan
Vamana
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 61L
1,464 Elo+
Party 1
Hades
Hades
mmc090406
Hades
Level 12
God Stats
2W - 0L
1,782 SR
Queue Stats
16W - 10L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
6 / 2 / 0
8,434
562
7,782
9,065
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
10
2 / 4 / 2
6,990
466
4,201
13,809
8,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
KikaKees
Arachne
10
2 / 7 / 2
6,614
441
5,554
12,733
5,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Tankman-70
Fenrir
8
0 / 7 / 2
5,610
374
2,958
9,762
2,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
11
0 / 3 / 0
6,023
402
2,544
3,825
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 2 / 2
7,804
520
5,037
8,752
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Josechu35
Arachne
15
11 / 2 / 5
9,510
634
12,600
9,910
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
adrius02
Neith
9
2 / 2 / 5
6,640
443
4,360
6,769
2,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 1 / 4
9,065
604
8,006
9,498
6,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
mmc090406
Hades
13
2 / 3 / 4
8,056
537
3,968
7,719
3,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
10
Kills
23
23
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
2
0
3
W
Ymir
 
Ymir
2
2
2
1.5
L
Hercules
2
4
2
0.75
W
Arachne
Josechu35
Arachne
11
2
5
6.75
L
Arachne
KikaKees
Arachne
2
7
2
0.43
L
Fenrir
Tankman-70
Fenrir
0
7
2
0.14
W
Neith
adrius02
Neith
2
2
5
2.25
W
6
1
4
8
L
Scylla
0
3
0
0
W
Hades
mmc090406
Hades
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,039
Damage
33,971
49,194
Taken
42,648
20,877
Mitigated
19,877
10,894
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,782
621
0
3,310
9,065
3,420
392
3,746
5,319
38,716
0
W
Ymir
 
Ymir
5,037
1,215
0
2,243
8,752
3,672
452
1,668
7,038
48,594
0
L
Hercules
4,201
1,730
162
2,610
13,809
8,044
0
2,631
11,178
0
18,543
W
Arachne
Josechu35
Arachne
12,600
8,606
0
4,009
9,910
4,526
0
671
9,179
0
62,613
L
Arachne
KikaKees
Arachne
5,554
3,274
0
4,352
12,733
5,476
0
913
11,820
0
38,923
L
Fenrir
Tankman-70
Fenrir
2,958
1,128
0
390
9,762
2,981
270
1,874
7,888
0
14,536
W
Neith
adrius02
Neith
4,360
3,154
269
816
6,769
2,053
1,909
1,096
5,661
0
20,732
W
8,006
4,061
0
2,737
9,498
6,624
0
3,025
6,317
0
60,767
L
Scylla
2,544
35
0
70
3,825
956
0
0
3,825
26,653
0
W
Hades
mmc090406
Hades
3,968
455
47
2,647
7,719
3,002
50
3,318
4,127
33,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,671
Gold Earned
41,075
231
Minions Killed
387
0
Camps Cleared
0
1,352,523
Distance Traveled
1,439,516
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,434
562
75
5
0
292,503
5
W
Ymir
7,804
520
85
6
0
280,176
3
L
Hercules
6,990
466
24
2
0
277,892
2
W
Arachne
9,510
634
98
7
0
327,890
0
L
Arachne
6,614
441
62
4
0
227,928
0
L
Fenrir
5,610
374
25
2
0
268,930
1
W
Neith
6,640
443
36
2
0
241,142
0
W
Vamana
9,065
604
100
7
0
296,179
2
L
Scylla
6,023
402
45
3
0
285,270
0
W
Hades
8,056
537
68
5
0
294,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role