Player Matchup

Horus
Horus
BigGuyyy
Horus
Level 8
God Stats
2W - 2L
1,524 SR
Queue Stats
5W - 8L
1,276 Elo+
Party 2
Erlang Shen
Erlang Shen
Purple025
Erlang Shen
Level 27
God Stats
7W - 5L
1,474 SR
Queue Stats
675W - 663L
1,425 Elo+
Solo
Yemoja
Yemoja
Rahegar507
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
sharkperson
Kukulkan
Level 7
God Stats
3W - 2L
1,491 SR
Queue Stats
5W - 5L
1,368 Elo+
Party 2
Hades
Hades
solostar5033
Hades
Level 29
God Stats
3W - 1L
1,783 SR
Queue Stats
123W - 159L
1,376 Elo+
Solo
Team Averages
Level 15
1,554 SR
1,389 Elo+

VS

Team Averages
Level 10
1,421 SR
1,261 Elo+
Jing Wei
Jing Wei
Chop6
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,132 Elo+
Party 1
Guan Yu
Guan Yu
VanniPlax
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Merlin
Merlin
bingus707
Merlin
Level 9
God Stats
2W - 2L
1,526 SR
Queue Stats
13W - 16L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
gpserna30
Tsukuyomi
Level 29
God Stats
6W - 12L
1,315 SR
Queue Stats
62W - 104L
1,201 Elo+
Solo
Bacchus
Bacchus
mrkewii
Bacchus
Level 4
God Stats
0W - 3L
1,266 SR
Queue Stats
3W - 9L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigGuyyy
Horus
18
4 / 0 / 9
11,717
509
10,297
12,656
13,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Purple025
Erlang Shen
20
7 / 0 / 5
12,236
532
10,577
10,918
6,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Rahegar507
Yemoja
15
1 / 1 / 13
10,030
436
4,479
14,228
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
sharkperson
Kukulkan
20
10 / 3 / 3
12,979
564
20,815
12,887
5,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
6 / 5 / 6
9,913
431
10,209
16,701
13,364
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chop6
Jing Wei
16
2 / 8 / 5
9,667
420
9,999
15,404
5,641
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
VanniPlax
Guan Yu
15
0 / 4 / 0
9,329
406
3,030
13,406
11,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
bingus707
Merlin
17
1 / 3 / 2
10,527
458
12,989
13,002
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
gpserna30
Tsukuyomi
16
2 / 7 / 2
9,890
430
8,134
19,380
7,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
mrkewii
Bacchus
15
4 / 6 / 2
10,407
452
11,634
19,810
19,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
28
Kills
9
9
Deaths
28
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
BigGuyyy
Horus
4
0
9
8.5
L
Jing Wei
Chop6
Jing Wei
2
8
5
0.56
W
Erlang Shen
Purple025
Erlang Shen
7
0
5
9.5
W
Yemoja
Rahegar507
Yemoja
1
1
13
7.5
L
Guan Yu
VanniPlax
Guan Yu
0
4
0
0
L
Merlin
bingus707
Merlin
1
3
2
0.67
L
Tsukuyomi
gpserna30
Tsukuyomi
2
7
2
0.43
L
Bacchus
mrkewii
Bacchus
4
6
2
0.83
W
Kukulkan
sharkperson
Kukulkan
10
3
3
3.83
W
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,377
Damage
45,786
67,390
Taken
81,002
51,396
Mitigated
48,056
21,146
Healing
18,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BigGuyyy
Horus
10,297
6,178
1,004
4,219
12,656
13,363
476
3,435
9,221
0
58,680
L
Jing Wei
Chop6
Jing Wei
9,999
7,855
0
657
15,404
5,641
510
8,880
6,414
0
60,988
W
Erlang Shen
Purple025
Erlang Shen
10,577
5,728
0
1,860
10,918
6,521
326
1,932
8,986
0
99,483
W
Yemoja
Rahegar507
Yemoja
4,479
1,139
3,967
3,882
14,228
12,537
644
7,130
7,098
24,816
0
L
Guan Yu
VanniPlax
Guan Yu
3,030
591
489
2,756
13,406
11,313
656
2,723
10,599
0
39,525
L
Merlin
bingus707
Merlin
12,989
54
352
3,800
13,002
4,641
279
6,257
6,455
80,912
0
L
Tsukuyomi
gpserna30
Tsukuyomi
8,134
2,291
0
5,069
19,380
7,139
0
9,372
9,809
0
63,229
L
Bacchus
mrkewii
Bacchus
11,634
1,098
333
5,102
19,810
19,322
50
7,505
12,222
33,273
0
W
Kukulkan
sharkperson
Kukulkan
20,815
1,276
0
1,791
12,887
5,611
1,732
6,153
6,734
100,628
0
W
10,209
1,858
876
3,547
16,701
13,364
286
5,973
10,728
42,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,875
Gold Earned
49,820
565
Minions Killed
465
0
Camps Cleared
0
2,126,734
Distance Traveled
1,990,597
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,717
509
102
4
0
476,704
1
L
Jing Wei
9,667
420
90
4
0
387,047
2
W
Erlang Shen
12,236
532
161
7
0
517,147
0
W
Yemoja
10,030
436
37
2
0
329,868
7
L
Guan Yu
9,329
406
63
3
0
415,795
3
L
Merlin
10,527
458
168
7
0
386,804
2
L
Tsukuyomi
9,890
430
114
5
0
380,909
0
L
Bacchus
10,407
452
30
1
0
420,042
4
W
Kukulkan
12,979
564
193
8
0
428,142
2
W
Hades
9,913
431
72
3
0
374,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role