Player Matchup

Pele
Pele
HOLLOWFIED-IX
Pele
Level 96
God Stats
7W - 6L
1,722 SR
Queue Stats
116W - 120L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
KidRick20
Nu Wa
Level 86
God Stats
10W - 11L
1,553 SR
Queue Stats
403W - 456L
1,391 Elo+
Party 1
Bacchus
Bacchus
PhoenixTearss
Bacchus
Level 80
God Stats
34W - 35L
1,282 SR
Queue Stats
323W - 361L
1,416 Elo+
Party 1
Izanami
Izanami
Syoma360
Izanami
Level 88
God Stats
32W - 39L
1,500 SR
Queue Stats
126W - 152L
1,413 Elo+
Party 1
Nike
Nike
xX_Th3b3ast_Xx12
Nike
Level 79
God Stats
21W - 24L
1,448 SR
Queue Stats
252W - 292L
1,388 Elo+
Party 1
Team Averages
Level 86
1,501 SR
1,393 Elo+

VS

Team Averages
Level 109
1,519 SR
1,512 Elo+
Morgan Le Fay
Morgan Le Fay
DJTuky
Morgan Le Fay
Level 127
God Stats
13W - 9L
1,482 SR
Queue Stats
515W - 481L
1,511 Elo+
Solo
Bacchus
Bacchus
L0STB0T
Bacchus
Level 57
God Stats
12W - 7L
1,619 SR
Queue Stats
502W - 479L
1,516 Elo+
Solo
Ra
Ra
TwistedEndeavors
Ra
Level 136
God Stats
156W - 131L
1,484 SR
Queue Stats
1,346W - 1,301L
1,492 Elo+
Solo
Ne Zha
Ne Zha
fu13aa
Ne Zha
Level 101
God Stats
13W - 13L
1,510 SR
Queue Stats
410W - 370L
1,503 Elo+
Solo
Chernobog
Chernobog
x ll ALDHA ll x
Chernobog
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 210L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
9,853
469
9,942
14,536
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
KidRick20
Nu Wa
17
1 / 6 / 2
10,213
486
15,197
12,580
4,159
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
13
0 / 3 / 2
8,459
403
3,707
13,526
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Syoma360
Izanami
15
1 / 4 / 1
9,123
434
6,605
11,327
4,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 4
9,633
459
6,218
12,791
6,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DJTuky
Morgan Le Fay
18
10 / 2 / 0
12,315
586
14,318
13,145
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
L0STB0T
Bacchus
15
0 / 0 / 6
9,799
467
4,623
14,588
16,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 1 / 3
12,675
604
8,274
15,678
11,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
fu13aa
Ne Zha
19
5 / 2 / 6
12,234
583
9,097
15,014
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
x ll ALDHA ll x
Chernobog
18
5 / 1 / 5
11,490
547
11,699
14,165
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
23
23
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DJTuky
Morgan Le Fay
10
2
0
5
L
2
6
1
0.42
L
Nu Wa
KidRick20
Nu Wa
1
6
2
0.33
W
Bacchus
L0STB0T
Bacchus
0
0
6
3
L
Bacchus
0
3
2
0.33
L
Izanami
Syoma360
Izanami
1
4
1
0.38
W
3
1
3
4.5
W
Ne Zha
fu13aa
Ne Zha
5
2
6
4
W
Chernobog
x ll ALDHA ll x
Chernobog
5
1
5
7.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,669
Damage
48,011
64,760
Taken
72,590
32,158
Mitigated
43,616
11,689
Healing
34,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DJTuky
Morgan Le Fay
14,318
1,716
0
3,689
13,145
5,226
2,132
3,049
10,096
92,433
0
L
9,942
2,798
0
780
14,536
4,797
455
5,176
9,148
0
70,705
L
Nu Wa
KidRick20
Nu Wa
15,197
3,468
0
2,595
12,580
4,159
1,222
6,455
5,881
72,819
0
W
Bacchus
L0STB0T
Bacchus
4,623
318
0
2,775
14,588
16,048
33
2,819
11,769
27,437
0
L
Bacchus
3,707
380
624
3,998
13,526
12,034
160
4,499
8,896
24,774
0
L
Izanami
Syoma360
Izanami
6,605
3,439
0
3,201
11,327
4,529
751
2,589
8,708
0
78,477
W
8,274
331
817
11,729
15,678
11,600
1,420
5,931
9,747
104,944
0
W
Ne Zha
fu13aa
Ne Zha
9,097
3,406
0
8,532
15,014
5,552
0
2,871
12,143
0
86,032
W
Chernobog
x ll ALDHA ll x
Chernobog
11,699
6,647
0
7,105
14,165
5,190
1,323
4,234
9,931
0
86,943
L
6,218
395
0
491
12,791
6,639
0
7,655
4,912
0
42,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,281
Gold Earned
58,513
536
Minions Killed
720
0
Camps Cleared
0
1,812,763
Distance Traveled
1,903,018
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,315
586
149
7
0
396,458
0
L
Pele
9,853
469
120
6
0
392,007
4
L
Nu Wa
10,213
486
126
6
0
323,221
0
W
Bacchus
9,799
467
36
2
0
406,968
8
L
Bacchus
8,459
403
35
2
0
375,757
11
L
Izanami
9,123
434
159
8
0
366,087
4
W
Ra
12,675
604
210
10
0
358,359
3
W
Ne Zha
12,234
583
168
8
0
380,422
2
W
Chernobog
11,490
547
157
7
0
360,811
11
L
Nike
9,633
459
96
5
0
355,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role