Player Matchup

Da Ji
Da Ji
Chrisguzva
Da Ji
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 189L
1,330 Elo+
Solo
Neith
Neith
EazyKashSniper
Neith
Level 26
God Stats
15W - 9L
1,376 SR
Queue Stats
56W - 39L
1,361 Elo+
Solo
Ymir
Ymir
Flame_Of_Fire12
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Ares
Ares
Mr_DarKSnod
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
peepeoeep
Poseidon
Level 15
God Stats
4W - 4L
1,647 SR
Queue Stats
48W - 58L
1,380 Elo+
Solo
Team Averages
Level 13
1,504 SR
1,414 Elo+

VS

Team Averages
Level 26
1,438 SR
1,329 Elo+
Skadi
Skadi
 
Skadi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
KILLER4SS4S1N00
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,186 Elo+
Party 1
Ares
Ares
UrNansFlippFlop
Ares
Level 28
God Stats
12W - 13L
1,354 SR
Queue Stats
103W - 113L
1,306 Elo+
Party 2
Vulcan
Vulcan
VergilVongola
Vulcan
Level 29
God Stats
13W - 7L
1,375 SR
Queue Stats
261W - 265L
1,345 Elo+
Party 1
Thor
Thor
tiopepin787
Thor
Level 28
God Stats
12W - 12L
1,461 SR
Queue Stats
34W - 42L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
5 / 5 / 0
7,377
492
4,111
11,681
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
7,206
480
3,944
6,789
2,653
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 7 / 1
6,520
435
2,911
12,239
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

3
0 / 1 / 0
4,640
309
0
822
332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Poseidon
peepeoeep
Poseidon
14
5 / 4 / 1
8,065
538
4,908
7,183
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
10 / 2 / 2
9,298
620
11,158
7,503
2,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
11
2 / 4 / 1
6,936
462
2,781
5,888
1,759
Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 9
7,153
477
3,914
5,743
2,012
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 1 / 6
7,747
516
6,211
6,264
1,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 3 / 3
7,552
503
2,374
8,018
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
11
Kills
17
20
Deaths
11
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
2
2
5.5
L
Da Ji
5
5
0
1
L
0
3
0
0
L
1
7
1
0.21
W
Kukulkan
2
4
1
0.63
L
0
1
0
0
W
2
1
9
6.5
W
2
1
6
5
L
Poseidon
peepeoeep
Poseidon
5
4
1
1.38
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,874
Damage
26,438
38,714
Taken
33,416
16,897
Mitigated
11,144
5,352
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,158
6,022
0
1,296
7,503
2,283
1,971
1,288
6,215
0
51,708
L
Da Ji
4,111
861
0
2,215
11,681
4,149
0
2,536
9,145
0
32,819
L
3,944
1,539
0
1,225
6,789
2,653
950
4,849
1,940
0
43,603
L
2,911
595
0
371
12,239
7,603
257
3,986
8,253
20,434
0
W
Kukulkan
2,781
503
0
0
5,888
1,759
356
2,648
3,240
25,643
0
L
0
0
0
29
822
332
0
0
822
822
0
W
3,914
210
0
2,726
5,743
2,012
359
1,356
4,387
18,419
0
W
6,211
1,406
54
3,920
6,264
1,981
1,112
385
5,879
43,506
0
L
Poseidon
peepeoeep
Poseidon
4,908
370
0
1,512
7,183
2,160
202
1,535
5,648
42,128
0
W
2,374
929
0
1,317
8,018
3,109
1,785
2,142
5,876
0
33,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,808
Gold Earned
38,686
275
Minions Killed
317
0
Camps Cleared
0
1,016,597
Distance Traveled
1,328,075
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,298
620
90
6
0
291,951
0
L
Da Ji
7,377
492
61
4
0
254,905
0
L
Neith
7,206
480
99
7
0
215,304
0
L
Ymir
6,520
435
35
2
0
248,103
4
W
Kukulkan
6,936
462
59
4
0
236,618
2
L
Ares
4,640
309
1
0
0
40,302
0
W
Ares
7,153
477
27
2
0
293,210
0
W
Vulcan
7,747
516
80
5
0
246,057
2
L
Poseidon
8,065
538
79
5
0
257,983
2
W
Thor
7,552
503
61
4
0
260,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role