Player Matchup

Kukulkan
Kukulkan
DaddyKev69
Kukulkan
Level 12
God Stats
8W - 12L
1,388 SR
Queue Stats
8W - 13L
1,206 Elo+
Party 1
Discordia
Discordia
Ph4seWra1th
Discordia
Level 48
God Stats
1W - 1L
1,708 SR
Queue Stats
11W - 10L
1,401 Elo+
Solo
Pele
Pele
VG3_Spanky
Pele
Level 26
God Stats
3W - 3L
1,523 SR
Queue Stats
17W - 30L
1,195 Elo+
Party 1
Team Averages
Level 29
1,540 SR
1,267 Elo+

VS

Team Averages
Level 52
1,425 SR
1,292 Elo+
Izanami
Izanami
TDeezBreezyBeez
Izanami
Level 24
God Stats
23W - 20L
1,715 SR
Queue Stats
221W - 283L
1,278 Elo+
Solo
Osiris
Osiris
WisconSinner44
Osiris
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
611W - 865L
1,310 Elo+
Party 2
Sylvanus
Sylvanus
homefry614
Sylvanus
Level 62
God Stats
19W - 38L
1,060 SR
Queue Stats
331W - 440L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaddyKev69
Kukulkan
13
3 / 7 / 8
10,101
673
7,962
8,985
2,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
Ph4seWra1th
Discordia
17
5 / 2 / 12
11,794
786
14,500
11,335
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 5 / 5
12,146
810
20,311
14,263
4,666
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 3
9,196
613
12,972
16,118
5,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 4 / 8
10,716
714
5,541
16,513
13,121
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
homefry614
Sylvanus
16
7 / 4 / 6
10,888
726
10,486
19,548
18,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
17
Kills
14
14
Deaths
17
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DaddyKev69
Kukulkan
3
7
8
1
W
Discordia
Ph4seWra1th
Discordia
5
2
12
5.5
L
3
9
3
0.5
W
9
5
5
2.3
L
4
4
8
2
L
Sylvanus
homefry614
Sylvanus
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,773
Damage
28,999
34,583
Taken
52,179
11,163
Mitigated
37,032
7,961
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DaddyKev69
Kukulkan
7,962
863
0
120
8,985
2,727
0
1,608
7,377
24,725
0
W
Discordia
Ph4seWra1th
Discordia
14,500
1,011
1,110
4,595
11,335
3,770
1,058
5,001
6,334
54,957
0
L
12,972
7,434
1,137
2,349
16,118
5,778
174
6,116
10,002
0
39,896
W
20,311
5,305
0
2,136
14,263
4,666
1,552
3,877
10,386
0
48,012
L
5,541
2,053
978
732
16,513
13,121
0
6,967
9,546
0
21,977
L
Sylvanus
homefry614
Sylvanus
10,486
1,703
5,887
6,528
19,548
18,133
198
9,379
10,169
25,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,041
Gold Earned
30,800
181
Minions Killed
124
0
Camps Cleared
0
738,404
Distance Traveled
717,315
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,101
673
35
2
0
226,721
0
W
Discordia
11,794
786
96
6
0
267,139
1
L
Izanami
9,196
613
71
5
0
222,696
0
W
Pele
12,146
810
50
3
0
244,544
2
L
Osiris
10,716
714
30
2
0
257,602
1
L
Sylvanus
10,888
726
23
2
0
237,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role