Player Matchup

Artemis
Artemis
Gold I
JIAFUGG
Artemis
Gold I
Level 124
God Stats
42W - 26L
1,681 SR
Queue Stats
84W - 71L
1,635 MMR
Party 1
Janus
Janus
Gold V
OGScales
Janus
Gold V
Level 35
God Stats
6W - 13L
1,571 SR
Queue Stats
46W - 64L
1,454 MMR
Solo
Serqet
Serqet
Gold III
UltimateJohnLuz
Serqet
Gold III
Level 142
God Stats
7W - 6L
1,809 SR
Queue Stats
342W - 366L
1,453 MMR
Solo
Khepri
Khepri
Bronze III
Zambrano_DDW
Khepri
Bronze III
Level 100
God Stats
1W - 1L
1,539 SR
Queue Stats
2W - 2L
1,445 MMR
Solo
Cabrakan
Cabrakan
Gold V
南京富商重金求子
Cabrakan
Gold V
Level 142
God Stats
62W - 37L
1,650 SR
Queue Stats
296W - 303L
1,329 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,650 SR
1,463 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,566 SR
1,463 MMR
Tiamat
Tiamat
Gold IV
EagleWoman
Tiamat
Gold IV
Level 157
God Stats
3W - 3L
1,643 SR
Queue Stats
36W - 24L
1,687 MMR
Party 2
Anhur
Anhur
Gold V
Ivaneitor33
Anhur
Gold V
Level 106
God Stats
3W - 3L
1,579 SR
Queue Stats
62W - 57L
1,437 MMR
Solo
King Arthur
King Arthur
Silver II
Jeycmena
King Arthur
Silver II
Level 87
God Stats
4W - 9L
1,286 SR
Queue Stats
71W - 74L
1,450 MMR
Solo
Aphrodite
Aphrodite
Gold IV
PowderHound
Aphrodite
Gold IV
Level 109
God Stats
7W - 14L
1,458 SR
Queue Stats
398W - 410L
1,488 MMR
Solo
Xing Tian
Xing Tian
Gold V
Zelacian
Xing Tian
Gold V
Level 99
God Stats
1W - 1L
1,863 SR
Queue Stats
166W - 161L
1,255 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JIAFUGG
Artemis
20
10 / 2 / 2
13,388
582
23,398
12,592
5,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
OGScales
Janus
16
1 / 2 / 7
10,760
468
8,555
9,956
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 2 / 3
12,219
531
10,152
17,797
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
14
0 / 3 / 9
9,794
426
4,133
14,307
13,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 0 / 9
13,312
579
21,809
20,724
17,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetAthenaPersephoneGilgameshApollo

VS

Bans
SobekYmirTsukuyomiLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
EagleWoman
Tiamat
17
3 / 3 / 4
11,118
483
20,007
17,529
9,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 5 / 2
10,300
448
5,842
16,101
4,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Jeycmena
King Arthur
16
0 / 6 / 0
9,948
433
7,063
25,018
18,831
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
PowderHound
Aphrodite
16
4 / 3 / 2
10,411
453
5,884
16,016
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Zelacian
Xing Tian
13
1 / 4 / 3
9,919
431
5,069
18,066
11,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
21
Kills
8
9
Deaths
21
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
EagleWoman
Tiamat
3
3
4
1.67
L
0
5
2
0.2
W
Artemis
JIAFUGG
Artemis
10
2
2
5.5
L
King Arthur
Jeycmena
King Arthur
0
6
0
0
W
Janus
OGScales
Janus
1
2
7
2.25
L
Aphrodite
PowderHound
Aphrodite
4
3
2
1.67
W
6
2
3
3.75
W
Khepri
0
3
9
1.5
L
Xing Tian
Zelacian
Xing Tian
1
4
3
0.63
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,047
Damage
43,865
75,376
Taken
92,730
48,870
Mitigated
51,288
17,210
Healing
30,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
EagleWoman
Tiamat
20,007
1,751
0
4,174
17,529
9,192
350
7,258
10,116
90,013
0
L
5,842
2,018
0
4,791
16,101
4,518
0
2,784
13,105
0
75,007
W
Artemis
JIAFUGG
Artemis
23,398
11,526
0
380
12,592
5,911
7,247
3,817
8,427
0
114,336
L
King Arthur
Jeycmena
King Arthur
7,063
234
0
5,417
25,018
18,831
0
13,925
10,993
209
63,796
W
Janus
OGScales
Janus
8,555
121
0
632
9,956
3,866
1,849
6,142
3,814
76,918
0
L
Aphrodite
PowderHound
Aphrodite
5,884
165
7,363
7,817
16,016
7,061
78
4,683
11,137
67,507
0
W
10,152
1,927
0
429
17,797
7,472
180
6,754
11,043
0
104,521
W
Khepri
4,133
29
0
3,797
14,307
13,776
769
7,806
6,501
22,844
0
L
Xing Tian
Zelacian
Xing Tian
5,069
183
0
690
18,066
11,686
0
7,068
10,750
22,164
0
W
21,809
1,614
0
11,972
20,724
17,845
232
7,974
12,519
107,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,473
Gold Earned
51,696
735
Minions Killed
560
0
Camps Cleared
0
2,264,426
Distance Traveled
2,071,733
37
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,118
483
148
6
0
424,182
6
L
Anhur
10,300
448
134
6
0
361,947
5
W
Artemis
13,388
582
178
8
0
412,863
7
L
King Arthur
9,948
433
137
6
0
417,866
4
W
Janus
10,760
468
152
7
0
470,564
5
L
Aphrodite
10,411
453
119
5
0
402,952
8
W
Serqet
12,219
531
151
7
0
526,296
9
W
Khepri
9,794
426
36
2
0
446,653
7
L
Xing Tian
9,919
431
22
1
0
464,786
7
W
Cabrakan
13,312
579
218
9
0
408,050
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role