Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
BassoonDude
Camazotz
Level 148
God Stats
23W - 13L
1,702 SR
Queue Stats
1,051W - 961L
1,631 Elo+
Party 1
Ah Puch
Ah Puch
ByrdBrain
Ah Puch
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
Shuffling_J0k3R
Jormungandr
Level 81
God Stats
9W - 2L
1,723 SR
Queue Stats
103W - 87L
1,530 Elo+
Party 1
Skadi
Skadi
Viperz_Lava0606
Skadi
Level 46
God Stats
56W - 19L
1,727 SR
Queue Stats
203W - 149L
1,626 Elo+
Party 1
Team Averages
Level 85
1,630 SR
1,549 Elo+

VS

Team Averages
Level 65
1,614 SR
1,522 Elo+
Jormungandr
Jormungandr
BryceMax16
Jormungandr
Level 13
God Stats
4W - 4L
1,746 SR
Queue Stats
225W - 217L
1,231 Elo+
Party 2
Janus
Janus
FOG_Jordan420
Janus
Level 96
God Stats
8W - 5L
1,500 SR
Queue Stats
626W - 568L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FatMeatyDingDong
Cu Chulainn
Level 22
God Stats
1W - 1L
1,499 SR
Queue Stats
134W - 60L
1,610 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Gharbin-
Tsukuyomi
Level 160
God Stats
21W - 10L
1,827 SR
Queue Stats
531W - 230L
1,777 Elo+
Party 3
Skadi
Skadi
Ksimmerman18
Skadi
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 1 / 3
10,428
549
10,382
14,703
9,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
BassoonDude
Camazotz
18
13 / 2 / 7
11,544
608
16,465
18,086
7,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
ByrdBrain
Ah Puch
12
0 / 5 / 8
8,078
425
5,862
11,813
4,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Shuffling_J0k3R
Jormungandr
14
3 / 4 / 15
8,867
467
11,053
16,312
15,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 3 / 9
9,065
477
10,127
9,437
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BryceMax16
Jormungandr
12
1 / 5 / 5
8,519
448
4,892
15,576
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 6 / 6
9,640
507
9,676
14,041
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
FatMeatyDingDong
Cu Chulainn
17
2 / 3 / 5
10,623
559
13,291
16,617
13,356
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Gharbin-
Tsukuyomi
17
7 / 5 / 3
11,129
586
14,915
14,937
6,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 5 / 1
8,516
448
4,813
11,746
4,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
24
Kills
15
15
Deaths
24
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
3
4.5
W
Camazotz
BassoonDude
Camazotz
13
2
7
8.25
L
Jormungandr
BryceMax16
Jormungandr
1
5
5
0.7
W
Ah Puch
ByrdBrain
Ah Puch
0
5
8
0.8
L
2
6
6
0.83
L
Cu Chulainn
FatMeatyDingDong
Cu Chulainn
2
3
5
1.5
L
Tsukuyomi
Gharbin-
Tsukuyomi
7
5
3
1.7
L
3
5
1
0.7
W
Jormungandr
Shuffling_J0k3R
Jormungandr
3
4
15
2.63
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,889
Damage
47,587
70,351
Taken
72,917
40,616
Mitigated
41,580
24,809
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,382
1,406
0
6,956
14,703
9,350
697
1,867
12,776
0
72,198
W
Camazotz
BassoonDude
Camazotz
16,465
5,180
0
11,771
18,086
7,938
136
2,790
15,117
0
82,655
L
Jormungandr
BryceMax16
Jormungandr
4,892
1,582
0
2,150
15,576
12,660
0
5,263
10,313
28,050
0
W
Ah Puch
ByrdBrain
Ah Puch
5,862
336
0
3,854
11,813
4,281
298
4,154
7,397
35,786
0
L
9,676
637
0
2,019
14,041
5,133
0
2,541
11,500
40,722
0
L
Cu Chulainn
FatMeatyDingDong
Cu Chulainn
13,291
2,111
0
3,965
16,617
13,356
338
3,027
13,590
8,490
63,476
L
Tsukuyomi
Gharbin-
Tsukuyomi
14,915
4,771
0
4,637
14,937
6,262
782
3,069
11,868
0
79,268
L
4,813
1,570
111
1,932
11,746
4,169
0
3,015
8,731
0
42,882
W
Jormungandr
Shuffling_J0k3R
Jormungandr
11,053
2,087
233
782
16,312
15,274
140
3,089
13,195
41,262
0
W
10,127
4,006
0
1,213
9,437
3,773
2,572
3,653
5,562
0
43,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,982
Gold Earned
48,427
483
Minions Killed
511
0
Camps Cleared
0
1,926,897
Distance Traveled
1,802,335
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,428
549
151
8
0
412,977
5
W
Camazotz
11,544
608
115
6
0
439,121
3
L
Jormungandr
8,519
448
65
3
0
315,926
0
W
Ah Puch
8,078
425
66
3
0
347,525
4
L
Janus
9,640
507
94
5
0
347,579
4
L
Cu Chulainn
10,623
559
150
8
0
388,834
5
L
Tsukuyomi
11,129
586
125
7
0
401,443
3
L
Skadi
8,516
448
77
4
0
348,553
0
W
Jormungandr
8,867
467
87
5
0
358,654
2
W
Skadi
9,065
477
64
3
0
368,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role