Player Matchup

Thanatos
Thanatos
Platinum I
 
Thanatos
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond II
Boldbob
Sol
Diamond II
Level 111
God Stats
22W - 18L
1,374 SR
Queue Stats
190W - 133L
2,453 MMR
Party 1
Ah Puch
Ah Puch
Diamond I
StormyQ
Ah Puch
Diamond I
Level 160
God Stats
3W - 7L
1,302 SR
Queue Stats
384W - 370L
2,355 MMR
Solo
Ymir
Ymir
Diamond II
Sаlieri
Ymir
Diamond II
Level 57
God Stats
11W - 8L
1,752 SR
Queue Stats
121W - 100L
2,320 MMR
Solo
Bellona
Bellona
Diamond II
Vilhja
Bellona
Diamond II
Level 160
God Stats
2W - 3L
1,530 SR
Queue Stats
288W - 278L
2,332 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,491 SR
2,192 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,583 SR
2,181 MMR
Persephone
Persephone
Diamond III
 
Persephone
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
AstralMonk
Thor
Masters
Level 160
God Stats
9W - 11L
1,386 SR
Queue Stats
508W - 489L
2,487 MMR
Solo
Amaterasu
Amaterasu
Diamond II
Khevobling
Amaterasu
Diamond II
Level 143
God Stats
53W - 39L
1,658 SR
Queue Stats
390W - 379L
2,285 MMR
Solo
Fenrir
Fenrir
Diamond II
TheFabulousMe
Fenrir
Diamond II
Level 160
God Stats
22W - 27L
1,553 SR
Queue Stats
293W - 265L
2,319 MMR
Solo
Medusa
Medusa
Diamond II
polskiberet
Medusa
Diamond II
Level 156
God Stats
11W - 7L
1,820 SR
Queue Stats
561W - 556L
2,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
13 / 3 / 3
10,534
658
11,294
11,110
4,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
17
5 / 1 / 3
10,070
629
11,257
11,283
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
StormyQ
Ah Puch
17
5 / 1 / 6
9,910
619
11,763
8,623
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
1 / 1 / 13
8,944
559
7,962
15,105
8,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Vilhja
Bellona
16
1 / 0 / 3
10,166
635
10,067
14,676
9,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
TiamatSobekJanusCerberus

VS

Bans
SetGilgameshNe ZhaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 5 / 2
7,986
499
8,022
10,057
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 1
7,454
466
6,412
15,413
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Khevobling
Amaterasu
14
0 / 3 / 0
9,105
569
7,286
16,449
11,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 5 / 3
7,874
492
8,787
14,507
8,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
13
2 / 6 / 1
8,048
503
7,149
13,171
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
25
Kills
6
6
Deaths
26
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
13
3
3
4.83
L
Persephone
 
Persephone
1
5
2
0.4
L
1
7
1
0.21
W
Sol
5
1
3
6.5
L
Amaterasu
Khevobling
Amaterasu
0
3
0
0
W
Ah Puch
StormyQ
Ah Puch
5
1
6
8
W
Ymir
1
1
13
7.5
L
2
5
3
0.7
W
Bellona
Vilhja
Bellona
1
0
3
2.5
L
Medusa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,343
Damage
37,656
60,797
Taken
69,597
29,650
Mitigated
30,742
29,226
Healing
19,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,294
5,251
0
9,083
11,110
4,588
538
1,488
9,622
0
62,841
L
Persephone
 
Persephone
8,022
389
0
2,512
10,057
2,865
0
4,674
5,364
55,161
0
L
6,412
2,460
0
3,583
15,413
4,759
0
7,563
7,722
0
55,440
W
Sol
11,257
5,933
0
6,477
11,283
4,153
5,219
401
10,805
79,275
0
L
Amaterasu
Khevobling
Amaterasu
7,286
4,720
0
6,529
16,449
11,950
0
3,001
13,055
0
50,463
W
Ah Puch
StormyQ
Ah Puch
11,763
783
0
3,317
8,623
3,044
1,221
1,948
6,316
73,995
0
W
Ymir
7,962
3,046
0
2,757
15,105
8,581
356
3,503
11,427
34,846
0
L
8,787
3,738
0
4,188
14,507
8,127
0
8,097
6,366
0
16,768
W
Bellona
Vilhja
Bellona
10,067
3,698
0
7,592
14,676
9,284
427
682
13,787
0
58,678
L
Medusa
7,149
3,547
0
2,623
13,171
3,041
0
7,130
5,841
0
49,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,624
Gold Earned
40,467
571
Minions Killed
445
0
Camps Cleared
0
1,596,198
Distance Traveled
1,490,774
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,534
658
106
7
0
353,121
1
L
Persephone
7,986
499
106
7
0
308,991
5
L
Thor
7,454
466
103
6
0
291,500
0
W
Sol
10,070
629
149
9
0
298,767
3
L
Amaterasu
9,105
569
119
7
0
327,376
7
W
Ah Puch
9,910
619
162
10
0
311,421
7
W
Ymir
8,944
559
43
3
0
311,618
9
L
Fenrir
7,874
492
19
1
0
292,799
4
W
Bellona
10,166
635
111
7
0
321,271
6
L
Medusa
8,048
503
98
6
0
270,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role