Player Matchup

Cerberus
Cerberus
MajinGodKratos
Cerberus
Level 14
God Stats
1W - 2L
1,246 SR
Queue Stats
16W - 15L
1,331 Elo+
Party 1
King Arthur
King Arthur
PumpDaddyG
King Arthur
Level 18
God Stats
26W - 12L
1,830 SR
Queue Stats
88W - 54L
1,620 Elo+
Party 3
Thanatos
Thanatos
SwitherShark
Thanatos
Level 20
God Stats
39W - 19L
1,750 SR
Queue Stats
93W - 61L
1,621 Elo+
Party 3
Anubis
Anubis
ZanderZ0ne
Anubis
Level 28
God Stats
67W - 44L
1,696 SR
Queue Stats
72W - 51L
1,646 Elo+
Solo
Tiamat
Tiamat
ZombieParty1551
Tiamat
Level 6
God Stats
5W - 1L
1,364 SR
Queue Stats
69W - 60L
1,432 Elo+
Party 1
Team Averages
Level 17
1,577 SR
1,530 Elo+

VS

Team Averages
Level 18
1,658 SR
1,592 Elo+
Izanami
Izanami
Danny3153
Izanami
Level 22
God Stats
83W - 33L
1,744 SR
Queue Stats
358W - 169L
1,746 Elo+
Party 2
Cthulhu
Cthulhu
EmperorTlaloc
Cthulhu
Level 26
God Stats
51W - 21L
1,675 SR
Queue Stats
412W - 228L
1,663 Elo+
Party 2
Artemis
Artemis
Paradox435
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,429 Elo+
Solo
Chaac
Chaac
RoninChode
Chaac
Level 16
God Stats
42W - 19L
1,620 SR
Queue Stats
58W - 22L
1,627 Elo+
Solo
Ah Puch
Ah Puch
x360JUGGALOJOEL
Ah Puch
Level 22
God Stats
1W - 1L
1,751 SR
Queue Stats
25W - 23L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 3 / 13
10,291
1,143
8,976
14,703
9,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
PumpDaddyG
King Arthur
15
4 / 4 / 10
9,569
1,063
13,191
13,694
9,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SwitherShark
Thanatos
17
9 / 1 / 8
11,359
1,262
16,591
11,128
4,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
ZanderZ0ne
Anubis
15
1 / 3 / 10
8,874
986
11,941
10,614
5,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 10
8,859
984
4,303
8,201
7,904
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

256

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danny3153
Izanami
15
5 / 3 / 6
10,356
1,151
21,469
12,162
3,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
15
3 / 5 / 8
9,335
1,037
12,622
17,596
7,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Paradox435
Artemis
13
0 / 3 / 6
7,929
881
2,312
3,337
782
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
15
0 / 2 / 7
8,376
931
6,560
16,310
11,702
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 6 / 8
9,525
1,058
9,904
10,039
3,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
46
19
Kills
11
11
Deaths
19
51
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
Danny3153
Izanami
5
3
6
2.67
L
Cthulhu
3
5
8
1.4
W
Cerberus
4
3
13
3.5
L
Artemis
Paradox435
Artemis
0
3
6
1
W
King Arthur
PumpDaddyG
King Arthur
4
4
10
2.25
L
Chaac
0
2
7
1.75
W
Thanatos
SwitherShark
Thanatos
9
1
8
13
W
Anubis
ZanderZ0ne
Anubis
1
3
10
2
W
1
0
10
6
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,002
Damage
52,867
58,340
Taken
59,444
36,834
Mitigated
26,422
17,164
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Danny3153
Izanami
21,469
14,100
429
2,222
12,162
3,255
0
3,955
8,207
0
50,393
L
Cthulhu
12,622
519
52
3,818
17,596
7,611
0
10,072
7,247
25,068
0
W
Cerberus
8,976
413
0
1,786
14,703
9,242
0
5,165
9,538
21,340
399
L
Artemis
Paradox435
Artemis
2,312
1,052
0
146
3,337
782
0
740
2,597
0
6,176
W
King Arthur
PumpDaddyG
King Arthur
13,191
2,639
0
2,088
13,694
9,684
0
4,795
8,899
501
22,062
L
Chaac
6,560
918
0
4,011
16,310
11,702
0
4,560
11,750
0
18,088
W
Thanatos
SwitherShark
Thanatos
16,591
6,906
0
7,212
11,128
4,777
0
3,584
7,544
0
28,178
W
Anubis
ZanderZ0ne
Anubis
11,941
834
0
4,359
10,614
5,227
0
5,504
5,110
35,296
0
W
4,303
973
0
1,719
8,201
7,904
0
3,478
4,723
16,204
0
L
9,904
746
0
386
10,039
3,072
0
5,609
4,430
24,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
45,521
175
Minions Killed
159
5
Camps Cleared
5
850,789
Distance Traveled
713,478
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,356
1,151
74
8
3
154,823
1
L
Cthulhu
9,335
1,037
33
4
1
167,941
0
W
Cerberus
10,291
1,143
39
4
0
159,177
1
L
Artemis
7,929
881
12
1
0
51,771
1
W
King Arthur
9,569
1,063
19
2
0
178,791
0
L
Chaac
8,376
931
15
2
0
187,923
0
W
Thanatos
11,359
1,262
42
5
4
200,422
0
W
Anubis
8,874
986
53
6
1
161,053
1
W
Tiamat
8,859
984
22
2
0
151,346
2
L
Ah Puch
9,525
1,058
25
3
1
151,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role