Player Matchup

Arachne
Arachne
A QUICK SLOTH04
Arachne
Level 29
God Stats
10W - 4L
1,500 SR
Queue Stats
56W - 43L
1,431 Elo+
Party 3
Apollo
Apollo
CosmosAsylum
Apollo
Level 28
God Stats
3W - 2L
1,523 SR
Queue Stats
101W - 99L
1,469 Elo+
Solo
Anubis
Anubis
Dankcon
Anubis
Level 28
God Stats
10W - 13L
1,450 SR
Queue Stats
44W - 51L
1,408 Elo+
Solo
Bacchus
Bacchus
WEEAB00 JONE5
Bacchus
Level 13
God Stats
8W - 1L
1,796 SR
Queue Stats
32W - 21L
1,468 Elo+
Party 3
Thor
Thor
xgh0stxraiderx
Thor
Level 22
God Stats
6W - 1L
1,643 SR
Queue Stats
6W - 3L
1,366 Elo+
Party 3
Team Averages
Level 24
1,582 SR
1,428 Elo+

VS

Team Averages
Level 16
1,500 SR
1,429 Elo+
Tyr
Tyr
 
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kitsune_of_Ice
Ne Zha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Sir_Lenzo
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 1
Fenrir
Fenrir
bambino75
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,335 Elo+
Party 1
Neith
Neith
woofin0007
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 1 / 10
13,140
1,314
26,585
12,097
5,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
19
6 / 0 / 22
11,960
1,196
20,297
3,844
1,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Dankcon
Anubis
18
13 / 3 / 16
12,319
1,232
22,105
7,364
3,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
17
1 / 1 / 26
10,048
1,005
4,143
8,850
7,688
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 5 / 22
10,477
1,048
7,988
11,047
4,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
2 / 6 / 6
9,803
980
9,327
18,693
21,074
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
6 / 13 / 3
10,704
1,070
11,946
21,206
7,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
15
0 / 10 / 8
9,139
914
5,893
20,192
19,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
bambino75
Fenrir
15
0 / 12 / 7
8,939
894
3,638
22,047
8,384
Neith
14
2 / 3 / 3
9,223
922
7,004
7,545
2,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
37
44
Kills
10
10
Deaths
44
96
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
6
6
0.83
W
21
1
10
26
W
Apollo
6
0
22
17
W
Anubis
Dankcon
Anubis
13
3
16
7
L
6
13
3
0.58
L
Odin
0
10
8
0.4
W
Bacchus
1
1
26
14
L
Fenrir
bambino75
Fenrir
0
12
7
0.29
L
Neith
2
3
3
1.17
W
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,118
Damage
37,808
43,202
Taken
89,683
23,166
Mitigated
59,381
8,752
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,327
1,598
0
1,558
18,693
21,074
0
5,311
13,382
0
19,108
W
26,585
20,751
0
3,795
12,097
5,587
0
0
12,097
0
34,140
W
Apollo
20,297
13,628
0
949
3,844
1,882
0
0
3,844
0
50,160
W
Anubis
Dankcon
Anubis
22,105
1,827
0
3,138
7,364
3,463
0
0
7,364
36,743
0
L
11,946
5,189
0
332
21,206
7,859
0
6,868
14,338
0
26,488
L
Odin
5,893
2,031
0
0
20,192
19,075
0
4,079
16,113
0
14,375
W
Bacchus
4,143
1,420
528
342
8,850
7,688
0
0
8,850
12,187
0
L
Fenrir
bambino75
Fenrir
3,638
956
0
160
22,047
8,384
0
8,116
13,931
0
10,651
L
Neith
7,004
2,639
0
557
7,545
2,989
0
1,874
5,671
0
26,023
W
7,988
2,990
0
0
11,047
4,546
0
0
11,047
0
13,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,944
Gold Earned
47,808
160
Minions Killed
126
5
Camps Cleared
5
817,357
Distance Traveled
869,144
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,803
980
22
2
1
199,975
0
W
Arachne
13,140
1,314
20
2
3
180,358
0
W
Apollo
11,960
1,196
76
8
0
169,219
0
W
Anubis
12,319
1,232
41
4
1
148,967
0
L
Ne Zha
10,704
1,070
36
4
0
185,504
1
L
Odin
9,139
914
13
1
2
187,833
0
W
Bacchus
10,048
1,005
16
2
1
168,194
3
L
Fenrir
8,939
894
12
1
0
174,821
0
L
Neith
9,223
922
43
4
2
121,011
1
W
Thor
10,477
1,048
7
1
0
150,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role