Player Matchup

Morgan Le Fay
Morgan Le Fay
Bibiriku_Youtube
Morgan Le Fay
Level 107
God Stats
3W - 2L
1,700 SR
Queue Stats
271W - 317L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
EnZo7w7
Danzaburou
Level 16
God Stats
17W - 22L
1,204 SR
Queue Stats
72W - 103L
1,293 Elo+
Party 1
Nike
Nike
IKingUwU
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,706 Elo+
Party 1
Vulcan
Vulcan
ifonlyihadboost
Vulcan
Level 12
God Stats
1W - 0L
1,390 SR
Queue Stats
1W - 1L
1,277 Elo+
Solo
Nemesis
Nemesis
tomitrevison
Nemesis
Level 103
God Stats
4W - 2L
1,412 SR
Queue Stats
255W - 273L
1,426 Elo+
Party 1
Team Averages
Level 48
1,441 SR
1,421 Elo+

VS

Team Averages
Level 17
1,550 SR
1,268 Elo+
Mulan
Mulan
BestowalFoot37
Mulan
Level 17
God Stats
6W - 8L
1,482 SR
Queue Stats
141W - 136L
1,310 Elo+
Party 3
Yemoja
Yemoja
Coriinga_Wallker
Yemoja
Level 9
God Stats
1W - 2L
1,362 SR
Queue Stats
1W - 3L
1,360 Elo+
Party 2
Hades
Hades
L_ynnik_er
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
942 Elo+
Party 2
Nox
Nox
jimena5496
Nox
Level 22
God Stats
8W - 2L
1,835 SR
Queue Stats
56W - 46L
1,359 Elo+
Party 3
Pele
Pele
megwasabi
Pele
Level 29
God Stats
13W - 11L
1,570 SR
Queue Stats
286W - 301L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bibiriku_Youtube
Morgan Le Fay
20
10 / 2 / 17
14,195
546
25,762
18,137
15,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
EnZo7w7
Danzaburou
20
5 / 3 / 9
15,123
582
14,967
17,561
7,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
18
2 / 2 / 14
12,437
478
8,559
15,742
16,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
10 / 5 / 10
13,831
532
21,437
16,154
7,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
tomitrevison
Nemesis
20
15 / 4 / 10
15,466
595
19,207
24,633
13,527
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 4
11,308
435
15,366
27,625
35,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 10 / 1
8,852
340
7,004
21,035
12,262
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
17
1 / 12 / 6
11,170
430
10,960
26,649
12,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

10
0 / 2 / 1
8,542
329
1,261
4,082
1,436
Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
18
7 / 9 / 3
12,558
483
16,098
25,543
11,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
42
Kills
15
16
Deaths
42
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
9
4
1
W
Morgan Le Fay
Bibiriku_Youtube
Morgan Le Fay
10
2
17
9.25
L
0
10
1
0.05
W
Danzaburou
EnZo7w7
Danzaburou
5
3
9
3.17
W
Nike
2
2
14
4.5
L
Hades
1
12
6
0.33
W
10
5
10
3
L
0
2
1
0.25
L
Pele
7
9
3
0.94
W
Nemesis
tomitrevison
Nemesis
15
4
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,932
Damage
50,689
92,227
Taken
104,934
59,616
Mitigated
73,495
22,294
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,366
1,992
0
1,561
27,625
35,861
0
13,902
12,914
401
43,783
W
Morgan Le Fay
Bibiriku_Youtube
Morgan Le Fay
25,762
2,748
191
4,611
18,137
15,001
748
2,125
16,012
77,677
0
L
7,004
156
520
60
21,035
12,262
198
10,242
10,161
34,692
0
W
Danzaburou
EnZo7w7
Danzaburou
14,967
11,120
0
6,698
17,561
7,026
4,457
6,507
11,054
0
96,744
W
Nike
8,559
1,199
0
890
15,742
16,918
873
3,353
12,389
0
47,797
L
Hades
10,960
1,363
566
3,852
26,649
12,386
0
9,797
16,745
46,900
0
W
21,437
5,054
0
1,840
16,154
7,144
2,619
2,153
14,001
105,141
0
L
1,261
106
0
1,095
4,082
1,436
0
271
3,796
22,278
0
L
Pele
16,098
2,896
0
2,526
25,543
11,550
0
10,867
14,119
0
75,161
W
Nemesis
tomitrevison
Nemesis
19,207
11,393
0
8,064
24,633
13,527
4,176
5,445
18,015
0
130,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,052
Gold Earned
52,430
651
Minions Killed
376
0
Camps Cleared
0
2,445,350
Distance Traveled
1,878,008
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,308
435
54
2
0
460,911
0
W
Morgan Le Fay
14,195
546
101
4
0
505,790
6
L
Yemoja
8,852
340
50
2
0
399,440
8
W
Danzaburou
15,123
582
157
6
0
491,943
0
W
Nike
12,437
478
83
3
0
443,035
0
L
Hades
11,170
430
102
4
0
381,168
4
W
Vulcan
13,831
532
140
5
0
470,498
1
L
Nox
8,542
329
51
2
0
181,539
2
L
Pele
12,558
483
119
5
0
454,950
0
W
Nemesis
15,466
595
170
7
0
534,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role