Player Matchup

Skadi
Skadi
Creepysmileyfac
Skadi
Level 122
God Stats
13W - 13L
1,645 SR
Queue Stats
130W - 100L
1,695 Elo+
Party 3
Hercules
Hercules
Peter2acc
Hercules
Level 27
God Stats
3W - 1L
1,571 SR
Queue Stats
24W - 10L
1,716 Elo+
Party 3
Bacchus
Bacchus
Skittle88
Bacchus
Level 89
God Stats
21W - 22L
1,777 SR
Queue Stats
307W - 208L
1,817 Elo+
Party 3
Tiamat
Tiamat
kirbykibble
Tiamat
Level 116
God Stats
4W - 1L
1,691 SR
Queue Stats
198W - 168L
1,695 Elo+
Party 3
Set
Set
redasasin55
Set
Level 96
God Stats
15W - 13L
1,653 SR
Queue Stats
202W - 152L
1,699 Elo+
Party 3
Team Averages
Level 90
1,667 SR
1,724 Elo+

VS

Team Averages
Level 66
1,534 SR
1,573 Elo+
Thor
Thor
Edwin1k
Thor
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 279L
1,610 Elo+
Party 1
Cabrakan
Cabrakan
Hundo_Nic_Z3P3DA
Cabrakan
Level 109
God Stats
6W - 7L
1,637 SR
Queue Stats
472W - 462L
1,524 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ray-__-sama
Morgan Le Fay
Level 68
God Stats
27W - 26L
1,728 SR
Queue Stats
218W - 213L
1,513 Elo+
Party 2
King Arthur
King Arthur
TrueKinG1450
King Arthur
Level 14
God Stats
0W - 2L
1,370 SR
Queue Stats
60W - 35L
1,683 Elo+
Party 1
Ullr
Ullr
adam44lion
Ullr
Level 80
God Stats
17W - 17L
1,436 SR
Queue Stats
332W - 328L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 4
14,218
592
13,784
15,348
5,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Peter2acc
Hercules
20
5 / 1 / 7
13,995
583
22,765
36,811
47,595
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Skittle88
Bacchus
18
3 / 1 / 16
13,009
542
15,019
13,341
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
20
8 / 1 / 8
13,761
573
18,857
14,035
10,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 3 / 5
13,900
579
11,076
17,931
10,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Edwin1k
Thor
20
6 / 3 / 2
12,840
535
13,384
20,232
8,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 6 / 2
8,659
361
3,961
18,166
14,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Ray-__-sama
Morgan Le Fay
17
1 / 8 / 6
10,770
449
10,139
17,497
6,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TrueKinG1450
King Arthur
18
1 / 6 / 1
11,627
484
19,644
29,989
26,240
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
2 / 7 / 3
10,814
451
9,149
18,578
7,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
30
Kills
10
10
Deaths
30
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
L
Thor
Edwin1k
Thor
6
3
2
2.33
L
0
6
2
0.17
W
Hercules
Peter2acc
Hercules
5
1
7
8.5
L
Morgan Le Fay
Ray-__-sama
Morgan Le Fay
1
8
6
0.5
W
Bacchus
Skittle88
Bacchus
3
1
16
11
L
King Arthur
TrueKinG1450
King Arthur
1
6
1
0.25
L
2
7
3
0.5
W
Tiamat
8
1
8
12
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,501
Damage
56,277
97,466
Taken
104,462
92,663
Mitigated
62,626
42,478
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,784
5,447
0
3,620
15,348
5,277
1,761
4,267
10,944
0
116,811
L
Thor
Edwin1k
Thor
13,384
2,879
0
6,421
20,232
8,828
0
5,286
14,946
0
92,846
L
3,961
655
1,209
2,978
18,166
14,216
0
8,346
9,820
37,047
0
W
Hercules
Peter2acc
Hercules
22,765
7,554
0
21,285
36,811
47,595
1,580
3,260
33,314
0
86,502
L
Morgan Le Fay
Ray-__-sama
Morgan Le Fay
10,139
951
255
2,864
17,497
6,319
0
9,012
8,485
56,200
0
W
Bacchus
Skittle88
Bacchus
15,019
2,553
0
4,690
13,341
18,988
952
2,004
11,269
55,391
0
L
King Arthur
TrueKinG1450
King Arthur
19,644
1,179
0
8,683
29,989
26,240
0
3,949
26,040
0
86,026
L
9,149
2,679
0
1,688
18,578
7,023
806
7,283
11,295
0
78,721
W
Tiamat
18,857
1,216
156
6,481
14,035
10,458
917
2,280
11,573
99,699
0
W
11,076
5,444
0
6,246
17,931
10,345
2,918
2,024
15,800
0
127,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,883
Gold Earned
54,710
774
Minions Killed
607
0
Camps Cleared
0
2,431,301
Distance Traveled
2,168,266
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,218
592
199
8
0
427,308
8
L
Thor
12,840
535
140
6
0
500,835
8
L
Cabrakan
8,659
361
66
3
0
427,633
2
W
Hercules
13,995
583
169
7
0
518,632
3
L
Morgan Le Fay
10,770
449
110
5
0
401,132
4
W
Bacchus
13,009
542
62
3
0
489,679
10
L
King Arthur
11,627
484
139
6
0
433,402
3
L
Ullr
10,814
451
152
6
0
405,264
7
W
Tiamat
13,761
573
164
7
0
508,457
2
W
Set
13,900
579
180
8
0
487,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role