Player Matchup

Tsukuyomi
Tsukuyomi
BagelsinSpace
Tsukuyomi
Level 116
God Stats
4W - 5L
1,328 SR
Queue Stats
266W - 262L
1,463 Elo+
Party 1
Neith
Neith
BuffSensei
Neith
Level 64
God Stats
3W - 1L
1,796 SR
Queue Stats
253W - 253L
1,436 Elo+
Party 1
Fafnir
Fafnir
DrMiracIeWhip
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 58L
1,409 Elo+
Party 1
Sobek
Sobek
Its Not A Troll
Sobek
Level 109
God Stats
5W - 7L
1,472 SR
Queue Stats
285W - 277L
1,435 Elo+
Party 1
Chaac
Chaac
WayWinder
Chaac
Level 47
God Stats
4W - 6L
1,383 SR
Queue Stats
157W - 167L
1,419 Elo+
Party 1
Team Averages
Level 72
1,496 SR
1,432 Elo+

VS

Team Averages
Level 74
1,514 SR
1,397 Elo+
He Bo
He Bo
Chad1244
He Bo
Level 107
God Stats
0W - 2L
1,281 SR
Queue Stats
81W - 87L
1,356 Elo+
Party 2
Nu Wa
Nu Wa
Dan1244
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,366 Elo+
Party 2
Discordia
Discordia
Gingerbr3dMan
Discordia
Level 65
God Stats
3W - 3L
1,765 SR
Queue Stats
67W - 49L
1,343 Elo+
Party 2
Cabrakan
Cabrakan
Magik Monk3y
Cabrakan
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 11L
1,516 Elo+
Party 2
Chernobog
Chernobog
fruitsandvegi
Chernobog
Level 62
God Stats
0W - 3L
1,525 SR
Queue Stats
149W - 146L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BagelsinSpace
Tsukuyomi
20
13 / 4 / 11
15,174
948
29,431
24,526
15,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
18
5 / 2 / 14
11,324
708
13,516
10,289
4,642
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 4 / 14
10,499
656
2,958
16,861
13,700
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
1 / 7 / 17
12,190
762
11,480
24,934
35,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
WayWinder
Chaac
20
7 / 2 / 16
12,040
753
17,798
19,778
31,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chad1244
He Bo
17
3 / 6 / 9
10,494
656
11,281
14,545
7,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Dan1244
Nu Wa
17
3 / 3 / 14
10,626
664
20,223
14,006
7,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Gingerbr3dMan
Discordia
19
5 / 6 / 9
11,895
743
23,664
13,888
7,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Magik Monk3y
Cabrakan
18
2 / 6 / 12
10,424
652
11,458
26,507
34,890
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
fruitsandvegi
Chernobog
18
6 / 6 / 8
11,296
706
14,929
14,094
7,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
71
27
Kills
19
19
Deaths
27
72
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BagelsinSpace
Tsukuyomi
13
4
11
4.63
W
Neith
5
2
14
6
L
He Bo
Chad1244
He Bo
3
6
9
1.25
L
Nu Wa
Dan1244
Nu Wa
3
3
14
3.33
W
1
4
14
2
L
Discordia
Gingerbr3dMan
Discordia
5
6
9
1.58
W
1
7
17
1.36
L
Cabrakan
Magik Monk3y
Cabrakan
2
6
12
1.33
W
Chaac
WayWinder
Chaac
7
2
16
7.5
L
Chernobog
fruitsandvegi
Chernobog
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,183
Damage
81,555
96,388
Taken
83,040
100,405
Mitigated
65,003
44,974
Healing
23,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BagelsinSpace
Tsukuyomi
29,431
7,266
3,749
12,557
24,526
15,164
1,702
16,975
7,551
0
72,919
W
Neith
13,516
5,257
2,908
4,310
10,289
4,642
2,243
7,878
2,411
0
29,780
L
He Bo
Chad1244
He Bo
11,281
644
1,690
2,531
14,545
7,387
105
2,568
11,977
23,979
0
L
Nu Wa
Dan1244
Nu Wa
20,223
5,653
3,727
3,695
14,006
7,351
520
2,929
11,077
41,581
0
W
2,958
283
0
1,278
16,861
13,700
814
11,933
4,928
6,655
0
L
Discordia
Gingerbr3dMan
Discordia
23,664
1,091
1,459
1,476
13,888
7,438
497
2,845
11,043
48,800
0
W
11,480
476
1,299
4,886
24,934
35,252
240
15,894
9,040
28,599
0
L
Cabrakan
Magik Monk3y
Cabrakan
11,458
1,058
1,510
5,471
26,507
34,890
250
3,874
22,633
17,225
0
W
Chaac
WayWinder
Chaac
17,798
350
4,126
9,861
19,778
31,647
501
13,946
5,832
0
42,864
L
Chernobog
fruitsandvegi
Chernobog
14,929
9,023
805
824
14,094
7,937
410
2,222
11,872
0
27,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,227
Gold Earned
54,735
185
Minions Killed
159
0
Camps Cleared
0
1,459,985
Distance Traveled
1,350,636
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,174
948
90
6
0
321,289
0
W
Neith
11,324
708
27
2
0
273,759
0
L
He Bo
10,494
656
31
2
0
232,311
0
L
Nu Wa
10,626
664
38
2
0
251,913
1
W
Fafnir
10,499
656
7
0
0
285,941
0
L
Discordia
11,895
743
46
3
0
285,868
0
W
Sobek
12,190
762
28
2
0
271,625
0
L
Cabrakan
10,424
652
12
1
0
303,810
0
W
Chaac
12,040
753
33
2
0
307,371
0
L
Chernobog
11,296
706
32
2
0
276,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role