Player Matchup

Morgan Le Fay
Morgan Le Fay
Amaragucci
Morgan Le Fay
Level 82
God Stats
7W - 10L
1,458 SR
Queue Stats
105W - 103L
1,399 Elo+
Solo
Merlin
Merlin
JC360MX
Merlin
Level 117
God Stats
4W - 2L
1,449 SR
Queue Stats
92W - 88L
1,425 Elo+
Solo
Arachne
Arachne
KingRatt45
Arachne
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 257L
1,431 Elo+
Solo
Cerberus
Cerberus
chaz_rillem44
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,467 Elo+
Party 2
Vulcan
Vulcan
seriously2727
Vulcan
Level 129
God Stats
1W - 1L
1,775 SR
Queue Stats
9W - 10L
1,442 Elo+
Party 2
Team Averages
Level 110
1,536 SR
1,433 Elo+

VS

Team Averages
Level 104
1,604 SR
1,398 Elo+
Achilles
Achilles
Gay_And_Proud17
Achilles
Level 78
God Stats
4W - 4L
1,506 SR
Queue Stats
43W - 53L
1,327 Elo+
Party 1
Da Ji
Da Ji
KinsuTheKitsune
Da Ji
Level 112
God Stats
14W - 10L
1,833 SR
Queue Stats
216W - 219L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PrincewithRoses
Morgan Le Fay
Level 123
God Stats
6W - 7L
1,348 SR
Queue Stats
143W - 141L
1,461 Elo+
Party 1
Skadi
Skadi
SGS-_-iEyeSo
Skadi
Level 80
God Stats
3W - 5L
1,393 SR
Queue Stats
25W - 34L
1,346 Elo+
Solo
Terra
Terra
chris_tian2012
Terra
Level 128
God Stats
10W - 8L
1,940 SR
Queue Stats
487W - 544L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Amaragucci
Morgan Le Fay
13
2 / 4 / 0
7,971
498
6,213
10,698
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Merlin
JC360MX
Merlin
14
0 / 4 / 0
8,032
502
2,018
8,078
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
KingRatt45
Arachne
11
1 / 7 / 0
6,787
424
4,881
12,114
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
chaz_rillem44
Cerberus
10
2 / 7 / 2
6,666
417
3,100
16,803
8,880
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

13
1 / 5 / 2
7,800
488
9,456
8,034
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 2 / 3
8,022
501
5,862
14,196
12,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
12 / 1 / 6
9,737
609
13,482
8,373
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
PrincewithRoses
Morgan Le Fay
16
1 / 0 / 3
9,304
582
2,839
4,299
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 1 / 7
9,649
603
12,557
8,110
2,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 2 / 8
7,910
494
7,538
10,296
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
6
Kills
27
27
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Amaragucci
Morgan Le Fay
2
4
0
0.5
W
Achilles
3
2
3
2.25
L
Merlin
JC360MX
Merlin
0
4
0
0
L
Arachne
KingRatt45
Arachne
1
7
0
0.14
W
12
1
6
15
W
Morgan Le Fay
PrincewithRoses
Morgan Le Fay
1
0
3
2.5
W
9
1
7
12.5
L
Cerberus
chaz_rillem44
Cerberus
2
7
2
0.43
W
2
2
8
3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,668
Damage
42,278
55,727
Taken
45,274
23,820
Mitigated
26,760
7,675
Healing
14,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Amaragucci
Morgan Le Fay
6,213
353
0
441
10,698
3,820
260
2,171
8,527
55,090
0
W
Achilles
5,862
1,469
0
1,842
14,196
12,174
760
8,086
6,110
0
44,135
L
Merlin
JC360MX
Merlin
2,018
0
0
961
8,078
2,943
0
2,398
5,680
52,984
0
L
Arachne
KingRatt45
Arachne
4,881
3,894
0
2,379
12,114
5,174
0
1,088
11,026
0
37,532
W
13,482
3,269
0
3,154
8,373
3,758
1,326
1,790
6,559
0
56,089
W
Morgan Le Fay
PrincewithRoses
Morgan Le Fay
2,839
222
0
2,495
4,299
1,740
184
611
3,584
70,229
0
W
12,557
6,504
0
2,549
8,110
2,623
304
4,968
3,094
0
60,485
L
Cerberus
chaz_rillem44
Cerberus
3,100
401
300
2,451
16,803
8,880
0
4,021
12,782
14,889
0
W
7,538
1,321
1,031
3,059
10,296
6,465
40
5,156
5,140
30,340
0
L
9,456
5,219
0
1,143
8,034
3,003
0
699
7,335
40,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,256
Gold Earned
44,622
396
Minions Killed
487
0
Camps Cleared
0
1,355,044
Distance Traveled
1,636,489
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,971
498
101
6
0
256,189
1
W
Achilles
8,022
501
81
5
0
291,545
1
L
Merlin
8,032
502
109
7
0
269,583
0
L
Arachne
6,787
424
67
4
0
304,942
3
W
Da Ji
9,737
609
96
6
0
377,616
3
W
Morgan Le Fay
9,304
582
161
10
0
318,048
6
W
Skadi
9,649
603
109
7
0
294,198
4
L
Cerberus
6,666
417
37
2
0
271,291
0
W
Terra
7,910
494
40
3
0
355,082
3
L
Vulcan
7,800
488
82
5
0
253,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role