Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aytlenze1014
Mulan
Level 24
God Stats
15W - 47L
1,388 SR
Queue Stats
45W - 82L
1,311 Elo+
Solo
Ymir
Ymir
CloakingSum
Ymir
Level 23
God Stats
3W - 2L
1,634 SR
Queue Stats
61W - 52L
1,401 Elo+
Party 2
Neith
Neith
SLEDGEHAMMER59
Neith
Level 22
God Stats
7W - 13L
1,489 SR
Queue Stats
103W - 94L
1,475 Elo+
Party 2
Tiamat
Tiamat
Vers4tile
Tiamat
Level 28
God Stats
5W - 8L
1,542 SR
Queue Stats
104W - 115L
1,432 Elo+
Solo
Team Averages
Level 23
1,511 SR
1,424 Elo+

VS

Team Averages
Level 29
1,543 SR
1,467 Elo+
Cthulhu
Cthulhu
CoolOriginalName
Cthulhu
Level 29
God Stats
4W - 5L
1,458 SR
Queue Stats
31W - 49L
1,345 Elo+
Solo
Ymir
Ymir
EricAwesomenesss
Ymir
Level 28
God Stats
20W - 14L
1,591 SR
Queue Stats
118W - 109L
1,467 Elo+
Party 1
Sol
Sol
SYKtkd
Sol
Level 25
God Stats
6W - 1L
1,525 SR
Queue Stats
129W - 97L
1,364 Elo+
Solo
Neith
Neith
ThingManXP
Neith
Level 18
God Stats
48W - 39L
1,642 SR
Queue Stats
284W - 287L
1,468 Elo+
Party 1
Da Ji
Da Ji
Tybro
Da Ji
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 17L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
1
0 / 0 / 0
2,619
187
0
0
0
11
1 / 5 / 0
6,484
463
2,110
8,760
4,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 4 / 1
6,958
497
2,954
9,374
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 3 / 2
6,864
490
6,453
7,695
2,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Vers4tile
Tiamat
11
0 / 5 / 1
6,443
460
4,888
9,376
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,315
523
3,774
10,416
5,172
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 0 / 3
8,265
590
6,004
6,438
6,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
SYKtkd
Sol
13
1 / 1 / 5
7,941
567
4,743
8,657
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
2 / 1 / 4
6,810
486
5,380
5,030
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Tybro
Da Ji
13
8 / 1 / 0
8,242
589
4,433
7,258
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
17
17
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
L
1
5
0
0.2
L
3
4
1
0.88
W
3
3
2
1.33
W
3
0
3
4.5
L
2
3
2
1
W
Sol
SYKtkd
Sol
1
1
5
3.5
W
Neith
2
1
4
4
W
Da Ji
Tybro
Da Ji
8
1
0
8
L
Tiamat
Vers4tile
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,405
Damage
24,334
35,205
Taken
37,799
16,336
Mitigated
18,615
6,120
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
2,110
770
0
1,114
8,760
4,182
0
3,718
4,802
0
31,301
L
2,954
649
0
672
9,374
4,929
248
2,154
7,220
25,313
0
W
3,774
187
264
1,331
10,416
5,172
258
2,208
8,208
39,419
0
W
6,004
995
0
1,166
6,438
6,374
553
710
5,636
48,380
0
L
6,453
3,316
528
2,390
7,695
2,303
407
3,371
4,294
0
29,653
W
Sol
SYKtkd
Sol
4,743
665
0
4,441
8,657
2,696
2,401
3,099
5,160
49,227
0
W
Neith
5,380
2,355
0
1,904
5,030
1,434
1,030
746
4,284
0
25,376
W
Da Ji
Tybro
Da Ji
4,433
1,546
0
420
7,258
2,939
0
535
6,669
0
46,060
L
Tiamat
Vers4tile
Tiamat
4,888
72
0
1,416
9,376
4,922
0
4,960
4,368
32,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,368
Gold Earned
38,573
251
Minions Killed
399
0
Camps Cleared
0
991,107
Distance Traveled
1,241,278
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
2,619
187
0
0
0
0
0
L
Mulan
6,484
463
75
5
0
266,048
0
L
Ymir
6,958
497
55
4
0
259,569
4
W
Cthulhu
7,315
523
70
5
0
281,463
3
W
Ymir
8,265
590
103
7
0
238,383
1
L
Neith
6,864
490
56
4
0
257,859
4
W
Sol
7,941
567
94
7
0
249,728
1
W
Neith
6,810
486
52
4
0
207,364
0
W
Da Ji
8,242
589
80
6
0
264,340
0
L
Tiamat
6,443
460
65
5
0
207,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role