Player Matchup

Hercules
Hercules
BlueKidPlug
Hercules
Level 149
God Stats
2W - 5L
1,567 SR
Queue Stats
226W - 268L
1,504 Elo+
Party 1
Sol
Sol
Dekusprout35
Sol
Level 114
God Stats
1W - 1L
1,596 SR
Queue Stats
154W - 183L
1,476 Elo+
Party 1
Athena
Athena
Smug Megumin HE
Athena
Level 124
God Stats
0W - 5L
1,131 SR
Queue Stats
33W - 44L
1,309 Elo+
Party 1
Fenrir
Fenrir
Sorry Eh4344
Fenrir
Level 106
God Stats
1W - 4L
1,510 SR
Queue Stats
58W - 77L
1,485 Elo+
Party 1
Persephone
Persephone
rebelmaul
Persephone
Level 158
God Stats
1W - 7L
1,164 SR
Queue Stats
600W - 601L
1,594 Elo+
Party 1
Team Averages
Level 130
1,394 SR
1,474 Elo+

VS

Team Averages
Level 121
1,488 SR
1,507 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
B34STYvietSOUL
Cerberus
Level 89
God Stats
32W - 18L
1,676 SR
Queue Stats
70W - 66L
1,506 Elo+
Party 2
King Arthur
King Arthur
Hackinabox
King Arthur
Level 159
God Stats
16W - 12L
1,417 SR
Queue Stats
327W - 299L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SaltyPhyslc
Morgan Le Fay
Level 127
God Stats
12W - 6L
1,534 SR
Queue Stats
267W - 256L
1,512 Elo+
Party 2
Ares
Ares
Weepxr
Ares
Level 88
God Stats
4W - 1L
1,316 SR
Queue Stats
257W - 225L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueKidPlug
Hercules
13
3 / 6 / 3
8,770
487
5,622
22,729
16,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 8 / 2
7,628
424
5,542
11,715
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 0
7,925
440
4,833
11,377
6,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
12
4 / 10 / 3
8,533
474
9,210
16,013
4,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
rebelmaul
Persephone
13
3 / 9 / 4
8,803
489
13,814
15,366
5,507
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
8 / 2 / 2
11,601
645
12,287
12,613
4,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
13
2 / 2 / 10
9,461
526
6,844
15,672
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Hackinabox
King Arthur
19
7 / 1 / 6
11,889
661
12,581
10,601
6,649
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SaltyPhyslc
Morgan Le Fay
16
7 / 4 / 14
10,828
602
17,176
15,768
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Weepxr
Ares
17
15 / 2 / 10
11,523
640
13,289
13,933
9,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
11
Kills
39
39
Deaths
11
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
2
4.5
W
Cerberus
2
2
10
3.5
L
Hercules
BlueKidPlug
Hercules
3
6
3
0.75
L
0
8
2
0.13
W
King Arthur
Hackinabox
King Arthur
7
1
6
10
W
Morgan Le Fay
SaltyPhyslc
Morgan Le Fay
7
4
14
3.5
L
1
6
0
0.17
L
Fenrir
4
10
3
0.55
W
Ares
Weepxr
Ares
15
2
10
10
L
Persephone
rebelmaul
Persephone
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,021
Damage
62,177
77,200
Taken
68,587
35,920
Mitigated
34,826
15,583
Healing
22,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,287
5,399
0
6,005
12,613
4,747
4,861
4,367
8,246
0
87,195
W
Cerberus
6,844
259
0
4,257
15,672
8,616
0
5,202
10,450
34,516
0
L
Hercules
BlueKidPlug
Hercules
5,622
1,152
0
5,711
22,729
16,436
0
12,614
10,115
0
25,200
L
5,542
2,193
0
2,388
11,715
2,940
962
2,466
9,249
45,535
0
W
King Arthur
Hackinabox
King Arthur
12,581
1,285
0
1,924
10,601
6,649
0
3,681
6,407
0
76,903
W
Morgan Le Fay
SaltyPhyslc
Morgan Le Fay
17,176
1,773
210
5,431
15,768
5,738
653
6,759
8,971
67,181
0
L
4,833
1,081
573
2,143
11,377
6,144
0
1,851
9,526
34,853
0
L
Fenrir
9,210
2,044
0
2,330
16,013
4,893
0
9,333
6,680
0
37,089
W
Ares
Weepxr
Ares
13,289
2,066
0
4,998
13,933
9,076
64
3,513
10,324
52,064
0
L
Persephone
rebelmaul
Persephone
13,814
1,425
0
2,438
15,366
5,507
0
11,037
4,320
50,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,659
Gold Earned
55,302
344
Minions Killed
561
0
Camps Cleared
0
1,607,725
Distance Traveled
1,717,591
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,601
645
144
8
0
293,430
4
W
Cerberus
9,461
526
73
4
0
333,132
0
L
Hercules
8,770
487
34
2
0
357,314
3
L
Sol
7,628
424
86
5
0
307,748
2
W
King Arthur
11,889
661
157
9
0
352,127
6
W
Morgan Le Fay
10,828
602
98
5
0
355,393
3
L
Athena
7,925
440
77
4
0
296,889
3
L
Fenrir
8,533
474
65
4
0
341,704
1
W
Ares
11,523
640
89
5
0
383,509
2
L
Persephone
8,803
489
82
5
0
304,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role