Player Matchup

Tsukuyomi
Tsukuyomi
Bruh9
Tsukuyomi
Level 121
God Stats
4W - 3L
1,686 SR
Queue Stats
457W - 436L
1,504 Elo+
Party 2
Agni
Agni
D3athWatch
Agni
Level 111
God Stats
17W - 9L
1,652 SR
Queue Stats
382W - 307L
1,587 Elo+
Party 2
Ah Puch
Ah Puch
vortek060
Ah Puch
Level 69
God Stats
16W - 9L
1,690 SR
Queue Stats
158W - 150L
1,510 Elo+
Party 2
Team Averages
Level 100
1,676 SR
1,534 Elo+

VS

Team Averages
Level 94
1,692 SR
1,661 Elo+
Scylla
Scylla
Jdcolley99
Scylla
Level 125
God Stats
4W - 4L
1,694 SR
Queue Stats
156W - 84L
1,627 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Priusrangers
Ah Muzen Cab
Level 65
God Stats
82W - 46L
1,720 SR
Queue Stats
141W - 90L
1,645 Elo+
Party 1
Cthulhu
Cthulhu
Scoflion
Cthulhu
Level 91
God Stats
1W - 2L
1,663 SR
Queue Stats
76W - 38L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bruh9
Tsukuyomi
16
6 / 2 / 11
11,485
718
9,295
11,736
12,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 3 / 13
11,685
730
12,096
9,796
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
vortek060
Ah Puch
18
9 / 1 / 8
12,514
782
14,454
11,625
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jdcolley99
Scylla
13
1 / 7 / 3
9,845
615
7,005
10,246
3,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Priusrangers
Ah Muzen Cab
14
2 / 7 / 1
9,899
619
10,073
13,145
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Scoflion
Cthulhu
13
3 / 6 / 2
10,296
644
6,041
15,687
19,416
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
6
6
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bruh9
Tsukuyomi
6
2
11
5.75
W
5
3
13
3.83
L
Scylla
Jdcolley99
Scylla
1
7
3
0.36
L
Ah Muzen Cab
Priusrangers
Ah Muzen Cab
2
7
1
0.36
L
Cthulhu
Scoflion
Cthulhu
3
6
2
0.67
W
Ah Puch
vortek060
Ah Puch
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,845
Damage
23,119
33,157
Taken
39,078
20,210
Mitigated
28,189
9,244
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bruh9
Tsukuyomi
9,295
2,254
0
2,144
11,736
12,073
60
3,933
7,803
0
31,811
W
12,096
571
144
1,158
9,796
3,428
714
4,173
5,623
49,709
0
L
Scylla
Jdcolley99
Scylla
7,005
97
0
618
10,246
3,522
0
7,120
2,972
40,381
0
L
Ah Muzen Cab
Priusrangers
Ah Muzen Cab
10,073
1,722
0
2,065
13,145
5,251
0
7,653
5,272
0
37,039
L
Cthulhu
Scoflion
Cthulhu
6,041
494
291
1,179
15,687
19,416
0
10,793
4,284
22,404
0
W
Ah Puch
vortek060
Ah Puch
14,454
63
0
5,798
11,625
4,709
1,412
4,940
6,685
66,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
30,040
240
Minions Killed
177
0
Camps Cleared
0
948,418
Distance Traveled
793,056
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,485
718
41
3
0
332,941
0
W
Agni
11,685
730
85
5
0
286,120
0
L
Scylla
9,845
615
71
4
0
254,841
6
L
Ah Muzen Cab
9,899
619
82
5
0
266,617
1
L
Cthulhu
10,296
644
24
2
0
271,598
4
W
Ah Puch
12,514
782
114
7
0
329,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role