Player Matchup

Ao Kuang
Ao Kuang
Coltasaurusrex
Ao Kuang
Level 27
God Stats
0W - 2L
1,496 SR
Queue Stats
33W - 32L
1,511 Elo+
Solo
Ganesha
Ganesha
IronChamber3930
Ganesha
Level 16
God Stats
0W - 6L
1,322 SR
Queue Stats
10W - 14L
1,636 Elo+
Solo
Heimdallr
Heimdallr
ProSgt Lipton
Heimdallr
Level 17
God Stats
6W - 13L
1,535 SR
Queue Stats
108W - 155L
1,431 Elo+
Solo
Artemis
Artemis
QwQ4709
Artemis
Level 21
God Stats
8W - 10L
1,678 SR
Queue Stats
116W - 104L
1,657 Elo+
Solo
Cu Chulainn
Cu Chulainn
liam2208
Cu Chulainn
Level 29
God Stats
1W - 2L
1,394 SR
Queue Stats
12W - 11L
1,602 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,567 Elo+

VS

Team Averages
Level 19
1,485 SR
1,486 Elo+
Ullr
Ullr
Icantunderstand
Ullr
Level 15
God Stats
68W - 64L
1,533 SR
Queue Stats
139W - 137L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InnerNoob5981
Morgan Le Fay
Level 22
God Stats
11W - 9L
1,407 SR
Queue Stats
186W - 157L
1,654 Elo+
Solo
Thor
Thor
ryanbroen
Thor
Level 29
God Stats
15W - 15L
1,596 SR
Queue Stats
182W - 198L
1,503 Elo+
Solo
Cthulhu
Cthulhu
thrusting_milk
Cthulhu
Level 3
God Stats
3W - 2L
1,557 SR
Queue Stats
3W - 2L
1,385 Elo+
Solo
Artemis
Artemis
uwuJustinSenpai
Artemis
Level 25
God Stats
1W - 2L
1,332 SR
Queue Stats
37W - 41L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
2 / 9 / 1
10,062
419
7,012
20,688
7,090
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 11 / 8
9,785
408
11,593
24,880
23,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
ProSgt Lipton
Heimdallr
11
1 / 17 / 1
8,380
349
3,971
23,173
7,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
QwQ4709
Artemis
17
8 / 9 / 1
12,078
503
18,701
18,304
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
liam2208
Cu Chulainn
12
0 / 9 / 2
8,873
370
4,771
20,870
9,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 10
13,367
557
5,390
12,339
4,522
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
InnerNoob5981
Morgan Le Fay
20
15 / 2 / 8
15,749
656
26,744
21,568
11,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
17 / 0 / 11
14,694
612
16,177
15,097
8,141
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 5 / 7
9,972
416
4,864
10,337
7,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 2 / 11
14,494
604
24,108
12,334
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
101
11
Kills
54
55
Deaths
11
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
9
1
0.28
W
4
2
10
4.5
W
Morgan Le Fay
InnerNoob5981
Morgan Le Fay
15
2
8
9.5
L
0
11
8
0.36
L
Heimdallr
ProSgt Lipton
Heimdallr
1
17
1
0.09
L
Artemis
QwQ4709
Artemis
8
9
1
0.94
L
Cu Chulainn
liam2208
Cu Chulainn
0
9
2
0.11
W
Thor
17
0
11
22.5
W
2
5
7
1.1
W
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,048
Damage
77,283
107,915
Taken
71,675
55,286
Mitigated
36,364
13,184
Healing
24,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
7,012
1,790
615
4,425
20,688
7,090
0
4,835
15,853
64,276
0
W
5,390
3,299
0
466
12,339
4,522
4,935
2,489
9,850
0
88,371
W
Morgan Le Fay
InnerNoob5981
Morgan Le Fay
26,744
2,075
324
11,789
21,568
11,273
904
6,842
14,726
149,244
0
L
11,593
1,190
0
1,559
24,880
23,958
242
7,854
16,796
37,530
0
L
Heimdallr
ProSgt Lipton
Heimdallr
3,971
1,854
152
199
23,173
7,088
234
5,410
17,640
0
28,339
L
Artemis
QwQ4709
Artemis
18,701
10,212
0
2,168
18,304
7,534
436
7,488
10,606
0
64,809
L
Cu Chulainn
liam2208
Cu Chulainn
4,771
914
0
4,066
20,870
9,616
0
5,448
15,332
0
51,196
W
Thor
16,177
3,491
0
5,824
15,097
8,141
1,046
2,216
12,881
0
100,221
W
4,864
363
267
1,064
10,337
7,763
117
2,758
7,579
22,966
0
W
24,108
14,833
0
4,287
12,334
4,665
4,046
4,300
8,034
0
82,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,178
Gold Earned
68,276
355
Minions Killed
677
0
Camps Cleared
0
1,960,198
Distance Traveled
2,239,030
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,062
419
109
5
0
402,599
0
W
Ullr
13,367
557
144
6
0
447,131
1
W
Morgan Le Fay
15,749
656
226
9
0
468,907
3
L
Ganesha
9,785
408
12
1
0
430,978
6
L
Heimdallr
8,380
349
51
2
0
400,907
3
L
Artemis
12,078
503
112
5
0
371,066
0
L
Cu Chulainn
8,873
370
71
3
0
354,648
1
W
Thor
14,694
612
147
6
0
524,086
2
W
Cthulhu
9,972
416
35
1
0
340,517
0
W
Artemis
14,494
604
125
5
0
458,389
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role