Player Matchup

Tyr
Tyr
Brick_Goodwell
Tyr
Level 7
God Stats
0W - 1L
1,369 SR
Queue Stats
14W - 11L
1,475 Elo+
Solo
Neith
Neith
Patricio2K
Neith
Level 15
God Stats
1W - 5L
1,342 SR
Queue Stats
5W - 11L
1,293 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fostes12
Morgan Le Fay
Level 28
God Stats
39W - 31L
1,429 SR
Queue Stats
216W - 253L
1,338 Elo+
Solo
Izanami
Izanami
lu10entBATLCAT
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 107L
1,345 Elo+
Solo
Yemoja
Yemoja
meyer-gu
Yemoja
Level 8
God Stats
7W - 8L
1,222 SR
Queue Stats
64W - 86L
1,278 Elo+
Solo
Team Averages
Level 15
1,372 SR
1,346 Elo+

VS

Team Averages
Level 21
1,453 SR
1,405 Elo+
Bellona
Bellona
ArrogantAries77
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 35L
1,328 Elo+
Solo
Ah Puch
Ah Puch
Komm_swsser_Tod
Ah Puch
Level 27
God Stats
9W - 10L
1,503 SR
Queue Stats
237W - 230L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NiteeeTNF
Morgan Le Fay
Level 27
God Stats
4W - 4L
1,343 SR
Queue Stats
105W - 101L
1,459 Elo+
Solo
Set
Set
VILLEURBANNE-
Set
Level 29
God Stats
2W - 2L
1,420 SR
Queue Stats
13W - 16L
1,402 Elo+
Solo
Jing Wei
Jing Wei
sayfo420
Jing Wei
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 6
13,897
993
10,598
20,493
26,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
18
0 / 12 / 11
11,834
845
8,457
22,644
13,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
fostes12
Morgan Le Fay
18
2 / 4 / 8
12,378
884
21,927
23,165
11,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 7 / 2
13,258
947
14,652
18,601
7,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
meyer-gu
Yemoja
17
0 / 7 / 6
11,312
808
5,245
21,438
18,507
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 12
11,786
842
5,554
14,573
8,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 0 / 16
14,041
1,003
40,648
6,876
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
NiteeeTNF
Morgan Le Fay
20
5 / 5 / 19
13,303
950
29,295
15,849
9,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
19 / 2 / 7
16,294
1,164
22,333
16,462
8,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
sayfo420
Jing Wei
19
0 / 2 / 12
11,987
856
3,182
13,331
6,969
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
13
Kills
31
31
Deaths
13
33
Assists
66
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
L
5
1
6
8
W
6
0
16
14
W
Morgan Le Fay
NiteeeTNF
Morgan Le Fay
5
5
19
2.9
L
Neith
0
12
11
0.46
W
19
2
7
11.25
L
Morgan Le Fay
fostes12
Morgan Le Fay
2
4
8
1.5
L
6
7
2
1
L
Yemoja
meyer-gu
Yemoja
0
7
6
0.43
W
Jing Wei
sayfo420
Jing Wei
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,879
Damage
101,012
106,341
Taken
67,091
77,559
Mitigated
36,216
20,190
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,554
1,250
0
45
14,573
8,646
0
5,055
9,338
0
14,519
L
10,598
2,733
0
3,594
20,493
26,240
0
10,714
9,779
393
37,485
W
40,648
1,279
1,344
2,492
6,876
2,667
0
2,841
4,005
87,835
0
W
Morgan Le Fay
NiteeeTNF
Morgan Le Fay
29,295
2,182
649
3,379
15,849
9,093
0
6,827
8,872
41,770
0
L
Neith
8,457
4,894
0
1,917
22,644
13,872
0
15,598
7,046
0
20,390
W
22,333
16,426
1,140
2,043
16,462
8,841
0
5,373
10,849
0
45,197
L
Morgan Le Fay
fostes12
Morgan Le Fay
21,927
1,280
400
2,610
23,165
11,009
0
14,949
8,216
45,272
0
L
14,652
10,399
0
1,665
18,601
7,931
0
11,966
6,635
0
43,562
L
Yemoja
meyer-gu
Yemoja
5,245
1,184
7,989
2,015
21,438
18,507
0
16,716
4,722
10,374
0
W
Jing Wei
sayfo420
Jing Wei
3,182
2,416
946
255
13,331
6,969
0
7,433
5,748
0
20,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,679
Gold Earned
67,411
260
Minions Killed
273
4
Camps Cleared
8
1,057,683
Distance Traveled
1,210,570
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,786
842
16
1
1
204,765
2
L
Tyr
13,897
993
68
5
3
284,434
0
W
Ah Puch
14,041
1,003
135
10
3
267,536
2
W
Morgan Le Fay
13,303
950
34
2
1
244,960
0
L
Neith
11,834
845
27
2
0
169,265
0
W
Set
16,294
1,164
56
4
3
282,733
0
L
Morgan Le Fay
12,378
884
61
4
0
241,009
0
L
Izanami
13,258
947
83
6
1
203,761
0
L
Yemoja
11,312
808
21
2
0
159,214
0
W
Jing Wei
11,987
856
32
2
0
210,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role