Player Matchup

Awilix
Awilix
Issakha
Awilix
Level 30
God Stats
1W - 4L
1,292 SR
Queue Stats
84W - 93L
1,452 Elo+
Solo
Bellona
Bellona
Plabora_flash
Bellona
Level 5
God Stats
0W - 2L
1,335 SR
Queue Stats
8W - 13L
1,392 Elo+
Solo
Cernunnos
Cernunnos
Ritz_RO
Cernunnos
Level 21
God Stats
14W - 8L
1,419 SR
Queue Stats
77W - 97L
1,334 Elo+
Party 1
Athena
Athena
Wallriver
Athena
Level 28
God Stats
8W - 12L
1,391 SR
Queue Stats
104W - 117L
1,478 Elo+
Party 1
Nemesis
Nemesis
nikoG6
Nemesis
Level 28
God Stats
21W - 13L
1,434 SR
Queue Stats
36W - 30L
1,414 Elo+
Solo
Team Averages
Level 22
1,374 SR
1,414 Elo+

VS

Team Averages
Level 20
1,517 SR
1,449 Elo+
Thanatos
Thanatos
 
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Closapine
Anubis
Level 17
God Stats
27W - 19L
1,525 SR
Queue Stats
47W - 50L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
Elselot
Sylvanus
Level 17
God Stats
10W - 4L
1,603 SR
Queue Stats
39W - 45L
1,396 Elo+
Solo
Hercules
Hercules
L0UR5
Hercules
Level 25
God Stats
10W - 4L
1,638 SR
Queue Stats
40W - 32L
1,544 Elo+
Solo
Chernobog
Chernobog
PrismEffect
Chernobog
Level 12
God Stats
1W - 2L
1,322 SR
Queue Stats
9W - 11L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Issakha
Awilix
16
8 / 12 / 6
10,765
489
14,302
23,232
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
12
0 / 4 / 4
7,641
347
1,575
13,299
6,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Ritz_RO
Cernunnos
16
8 / 5 / 8
10,005
455
19,222
11,529
4,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Wallriver
Athena
14
4 / 1 / 18
10,499
477
11,664
15,903
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
nikoG6
Nemesis
15
6 / 5 / 9
10,049
457
13,811
16,319
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 7 / 8
10,558
480
8,375
13,866
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Closapine
Anubis
17
14 / 5 / 7
11,830
538
23,945
16,266
8,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Elselot
Sylvanus
14
3 / 4 / 12
9,297
423
10,486
15,328
12,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
L0UR5
Hercules
14
2 / 3 / 9
9,137
415
10,047
18,914
18,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
PrismEffect
Chernobog
15
1 / 7 / 13
9,154
416
9,820
10,910
3,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
76
26
Kills
27
27
Deaths
26
45
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
7
8
1.57
W
Anubis
Closapine
Anubis
14
5
7
3.5
W
Sylvanus
Elselot
Sylvanus
3
4
12
2.25
L
Awilix
Issakha
Awilix
8
12
6
0.92
W
Hercules
L0UR5
Hercules
2
3
9
2.17
L
Bellona
0
4
4
0.5
W
Chernobog
PrismEffect
Chernobog
1
7
13
1.07
L
Cernunnos
Ritz_RO
Cernunnos
8
5
8
2.4
L
Athena
Wallriver
Athena
4
1
18
13
L
Nemesis
nikoG6
Nemesis
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,574
Damage
62,673
80,282
Taken
75,284
41,326
Mitigated
49,343
16,815
Healing
28,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,375
2,626
0
6,288
13,866
6,330
169
3,461
10,292
0
32,443
W
Anubis
Closapine
Anubis
23,945
1,040
0
7,415
16,266
8,910
371
2,754
13,272
61,110
0
W
Sylvanus
Elselot
Sylvanus
10,486
2,413
3,603
3,974
15,328
12,040
595
2,277
12,931
33,767
0
L
Awilix
Issakha
Awilix
14,302
5,362
0
4,091
23,232
6,925
0
11,721
11,511
0
61,629
W
Hercules
L0UR5
Hercules
10,047
2,395
454
6,184
18,914
18,426
1,251
2,164
16,425
0
29,050
L
Bellona
1,575
324
0
3,856
13,299
6,891
100
5,214
8,085
0
15,672
W
Chernobog
PrismEffect
Chernobog
9,820
3,986
0
520
10,910
3,637
1,341
1,008
9,872
0
46,180
L
Cernunnos
Ritz_RO
Cernunnos
19,222
9,028
0
1,176
11,529
4,398
292
5,047
6,482
0
65,746
L
Athena
Wallriver
Athena
11,664
2,073
0
3,536
15,903
15,214
155
5,858
10,045
29,502
0
L
Nemesis
nikoG6
Nemesis
13,811
5,683
0
4,156
16,319
7,898
1,451
6,591
9,728
0
48,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,959
Gold Earned
49,976
391
Minions Killed
307
0
Camps Cleared
0
1,817,074
Distance Traveled
1,805,377
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,558
480
38
2
0
321,246
1
W
Anubis
11,830
538
86
4
0
363,064
2
W
Sylvanus
9,297
423
53
2
0
387,183
6
L
Awilix
10,765
489
104
5
0
319,861
0
W
Hercules
9,137
415
40
2
0
393,938
0
L
Bellona
7,641
347
28
1
0
339,111
4
W
Chernobog
9,154
416
90
4
0
339,946
1
L
Cernunnos
10,005
455
107
5
0
347,188
2
L
Athena
10,499
477
58
3
0
407,082
8
L
Nemesis
10,049
457
94
4
0
403,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role