Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver III
AndrewYT
Medusa
Silver III
Level 32
God Stats
5W - 1L
1,500 SR
Queue Stats
68W - 50L
1,397 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
OnlyTuesdays
Sun Wukong
Gold V
Level 116
God Stats
6W - 5L
1,624 SR
Queue Stats
126W - 123L
1,300 MMR
Solo
Apollo
Apollo
Gold V
SaitanX
Apollo
Gold V
Level 160
God Stats
75W - 78L
1,530 SR
Queue Stats
1,530W - 1,552L
1,334 MMR
Solo
Discordia
Discordia
Silver I
sirrebel
Discordia
Silver I
Level 120
God Stats
62W - 59L
1,540 SR
Queue Stats
383W - 399L
1,277 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,539 SR
1,361 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,534 SR
1,366 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Lmaster44
Sobek
Gold V
Level 127
God Stats
11W - 7L
1,728 SR
Queue Stats
148W - 144L
1,243 MMR
Solo
Camazotz
Camazotz
Silver I
YodelMeister4
Camazotz
Silver I
Level 84
God Stats
2W - 4L
1,310 SR
Queue Stats
60W - 64L
1,263 MMR
Solo
Ullr
Ullr
Gold V
beSenpai
Ullr
Gold V
Level 140
God Stats
32W - 28L
1,633 SR
Queue Stats
255W - 242L
1,367 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
kotablaizeTV
Ah Muzen Cab
Bronze III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 0 / 8
10,472
655
8,638
12,470
10,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
AndrewYT
Medusa
17
12 / 0 / 10
11,536
721
20,848
9,181
3,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
OnlyTuesdays
Sun Wukong
17
5 / 0 / 7
10,839
677
7,332
15,491
10,107
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
SaitanX
Apollo
14
5 / 1 / 9
9,565
598
5,291
10,489
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
sirrebel
Discordia
15
3 / 1 / 7
9,898
619
5,952
6,096
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetTiamatAthenaTsukuyomi

VS

Bans
GilgameshThanatosKing ArthurThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
0 / 4 / 0
7,633
477
5,609
10,713
10,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
Lmaster44
Sobek
8
0 / 3 / 0
6,443
403
1,910
14,193
6,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
YodelMeister4
Camazotz
10
0 / 8 / 0
6,674
417
4,524
15,987
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
13
2 / 6 / 0
8,136
509
7,141
12,940
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
kotablaizeTV
Ah Muzen Cab
8
0 / 10 / 1
5,814
363
2,921
11,087
2,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
30
Kills
2
2
Deaths
31
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
8
9
L
Ymir
 
Ymir
0
4
0
0
W
Medusa
AndrewYT
Medusa
12
0
10
17
L
Sobek
Lmaster44
Sobek
0
3
0
0
W
Sun Wukong
OnlyTuesdays
Sun Wukong
5
0
7
8.5
W
Apollo
SaitanX
Apollo
5
1
9
9.5
L
Camazotz
YodelMeister4
Camazotz
0
8
0
0
L
Ullr
2
6
0
0.33
L
Ah Muzen Cab
kotablaizeTV
Ah Muzen Cab
0
10
1
0.05
W
Discordia
sirrebel
Discordia
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,061
Damage
22,105
53,727
Taken
64,920
30,382
Mitigated
27,803
21,977
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,638
2,397
0
4,173
12,470
10,406
0
1,931
10,539
0
38,513
L
Ymir
 
Ymir
5,609
635
36
1,724
10,713
10,138
0
794
9,911
51,859
0
W
Medusa
AndrewYT
Medusa
20,848
12,201
0
2,329
9,181
3,932
6,258
1,718
7,463
0
93,198
L
Sobek
Lmaster44
Sobek
1,910
58
0
2,510
14,193
6,016
0
1,672
12,437
14,212
0
W
Sun Wukong
OnlyTuesdays
Sun Wukong
7,332
1,516
0
8,760
15,491
10,107
448
4,532
10,959
0
65,404
W
Apollo
SaitanX
Apollo
5,291
2,552
0
4,090
10,489
4,090
3,262
1,691
8,798
0
52,034
L
Camazotz
YodelMeister4
Camazotz
4,524
699
0
5,759
15,987
4,583
0
1,899
13,967
0
36,786
L
Ullr
7,141
3,320
0
909
12,940
4,619
0
1,180
11,566
0
57,023
L
Ah Muzen Cab
kotablaizeTV
Ah Muzen Cab
2,921
1,300
0
1,359
11,087
2,447
0
0
11,087
0
18,399
W
Discordia
sirrebel
Discordia
5,952
471
0
2,625
6,096
1,847
1,358
1,858
4,238
55,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,310
Gold Earned
34,700
515
Minions Killed
328
0
Camps Cleared
0
1,641,194
Distance Traveled
1,422,924
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,472
655
57
4
0
335,511
5
L
Ymir
7,633
477
91
6
0
300,645
5
W
Medusa
11,536
721
137
9
0
311,137
3
L
Sobek
6,443
403
19
1
0
307,883
2
W
Sun Wukong
10,839
677
133
8
0
357,034
4
W
Apollo
9,565
598
77
5
0
307,310
4
L
Camazotz
6,674
417
79
5
0
294,965
4
L
Ullr
8,136
509
102
6
0
278,520
2
L
Ah Muzen Cab
5,814
363
37
2
0
240,911
1
W
Discordia
9,898
619
111
7
0
330,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role