Player Matchup

Tiamat
Tiamat
MorbidDeity
Tiamat
Level 68
God Stats
2W - 5L
1,269 SR
Queue Stats
234W - 192L
1,578 Elo+
Party 1
King Arthur
King Arthur
Stephen-Live2606
King Arthur
Level 25
God Stats
25W - 13L
1,531 SR
Queue Stats
114W - 110L
1,566 Elo+
Solo
Khepri
Khepri
TiptopTheOrc
Khepri
Level 17
God Stats
35W - 29L
1,661 SR
Queue Stats
42W - 33L
1,582 Elo+
Party 1
Susano
Susano
a Baby nut
Susano
Level 14
God Stats
33W - 16L
1,906 SR
Queue Stats
170W - 101L
1,731 Elo+
Party 1
Vulcan
Vulcan
grim30274
Vulcan
Level 28
God Stats
60W - 61L
1,575 SR
Queue Stats
1,126W - 1,224L
1,444 Elo+
Solo
Team Averages
Level 30
1,588 SR
1,580 Elo+

VS

Team Averages
Level 28
1,544 SR
1,548 Elo+
Cthulhu
Cthulhu
Divine47222
Cthulhu
Level 3
God Stats
0W - 1L
1,257 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Mr_Grimm111
Jing Wei
Level 16
God Stats
5W - 10L
1,500 SR
Queue Stats
404W - 417L
1,601 Elo+
Solo
Ymir
Ymir
SADA BOY LONNIE
Ymir
Level 8
God Stats
43W - 29L
1,597 SR
Queue Stats
193W - 146L
1,526 Elo+
Party 2
Susano
Susano
StryderTypeRKX
Susano
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Traveler John
Morgan Le Fay
Level 97
God Stats
6W - 8L
1,863 SR
Queue Stats
202W - 150L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
14 / 0 / 18
14,063
1,172
29,746
9,129
8,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Stephen-Live2606
King Arthur
20
3 / 2 / 27
12,594
1,050
14,219
22,570
22,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
17
3 / 2 / 17
12,141
1,012
4,536
13,291
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
a Baby nut
Susano
18
12 / 2 / 15
13,068
1,089
18,948
14,309
5,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
grim30274
Vulcan
19
8 / 3 / 21
12,154
1,013
21,807
5,834
2,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Divine47222
Cthulhu
15
0 / 10 / 3
9,743
812
4,108
16,792
9,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jing Wei
Mr_Grimm111
Jing Wei
16
1 / 2 / 2
10,563
880
7,948
6,067
2,242
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 8 / 4
10,769
897
9,135
20,282
16,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 14 / 4
11,062
922
8,338
26,311
10,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
Traveler John
Morgan Le Fay
18
6 / 6 / 3
13,127
1,094
24,795
23,681
10,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
25
40
Kills
9
9
Deaths
40
98
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Divine47222
Cthulhu
0
10
3
0.15
W
Tiamat
14
0
18
23
L
Jing Wei
Mr_Grimm111
Jing Wei
1
2
2
1
L
1
8
4
0.38
W
King Arthur
Stephen-Live2606
King Arthur
3
2
27
8.25
L
1
14
4
0.21
W
Khepri
3
2
17
5.75
L
Morgan Le Fay
Traveler John
Morgan Le Fay
6
6
3
1.25
W
Susano
a Baby nut
Susano
12
2
15
9.75
W
Vulcan
grim30274
Vulcan
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,256
Damage
54,324
65,133
Taken
93,133
49,998
Mitigated
49,433
14,742
Healing
1,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Divine47222
Cthulhu
4,108
500
0
292
16,792
9,094
0
11,869
4,923
9,919
0
W
Tiamat
29,746
2,042
1,101
5,188
9,129
8,215
0
6,761
2,368
43,927
0
L
Jing Wei
Mr_Grimm111
Jing Wei
7,948
4,903
0
128
6,067
2,242
0
2,861
3,206
0
31,009
L
9,135
1,465
0
0
20,282
16,888
0
13,261
7,021
18,821
0
W
King Arthur
Stephen-Live2606
King Arthur
14,219
927
0
7,111
22,570
22,872
0
11,474
11,096
0
37,454
L
8,338
1,822
0
0
26,311
10,546
0
15,154
11,157
0
18,855
W
Khepri
4,536
393
0
800
13,291
10,497
0
7,759
2,420
10,206
0
L
Morgan Le Fay
Traveler John
Morgan Le Fay
24,795
1,629
0
1,407
23,681
10,663
0
12,944
10,737
72,711
0
W
Susano
a Baby nut
Susano
18,948
5,191
0
542
14,309
5,807
0
8,374
5,935
0
40,083
W
Vulcan
grim30274
Vulcan
21,807
5,966
0
0
5,834
2,607
0
3,670
2,164
43,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,020
Gold Earned
55,264
209
Minions Killed
226
8
Camps Cleared
5
1,215,888
Distance Traveled
991,176
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,743
812
14
1
0
160,305
2
W
Tiamat
14,063
1,172
36
3
2
247,668
1
L
Jing Wei
10,563
880
42
4
2
188,440
0
L
Ymir
10,769
897
20
2
1
195,273
1
W
King Arthur
12,594
1,050
52
4
1
244,157
0
L
Susano
11,062
922
24
2
1
212,397
1
W
Khepri
12,141
1,012
14
1
0
219,841
1
L
Morgan Le Fay
13,127
1,094
126
11
1
234,761
1
W
Susano
13,068
1,089
40
3
5
265,413
2
W
Vulcan
12,154
1,013
67
6
0
238,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role