Player Matchup

Loki
Loki
FaDe R3X
Loki
Level 26
God Stats
20W - 12L
1,600 SR
Queue Stats
152W - 157L
1,457 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Oblivion1113
Morgan Le Fay
Level 28
God Stats
16W - 8L
1,733 SR
Queue Stats
339W - 344L
1,440 Elo+
Party 1
Set
Set
OwnerIsMe
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,724 Elo+
Party 1
Ymir
Ymir
Shuvucdo
Ymir
Level 7
God Stats
4W - 1L
1,787 SR
Queue Stats
6W - 6L
1,384 Elo+
Party 1
Izanami
Izanami
abaum04
Izanami
Level 23
God Stats
47W - 33L
1,610 SR
Queue Stats
158W - 175L
1,431 Elo+
Party 1
Team Averages
Level 18
1,646 SR
1,487 Elo+

VS

Team Averages
Level 19
1,404 SR
1,392 Elo+
Ares
Ares
Bring_BackPluto
Ares
Level 25
God Stats
14W - 5L
1,678 SR
Queue Stats
183W - 185L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hombrecher
Morgan Le Fay
Level 19
God Stats
2W - 3L
1,524 SR
Queue Stats
32W - 33L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Oradaga4829
Xbalanque
Level 29
God Stats
17W - 19L
1,326 SR
Queue Stats
615W - 682L
1,427 Elo+
Solo
Cernunnos
Cernunnos
chrisfast2furius
Cernunnos
Level 19
God Stats
2W - 2L
1,213 SR
Queue Stats
7W - 8L
1,579 Elo+
Solo
Loki
Loki
onlytarver
Loki
Level 5
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 3L
1,057 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
7 / 1 / 5
8,680
620
6,768
7,046
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Oblivion1113
Morgan Le Fay
15
10 / 1 / 3
9,080
649
11,098
7,076
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
14 / 0 / 4
9,537
681
10,733
9,593
5,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
4 / 3 / 2
7,886
563
1,643
7,996
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
abaum04
Izanami
12
1 / 1 / 3
6,782
484
4,642
4,981
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
6,184
442
2,915
10,142
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Hombrecher
Morgan Le Fay
10
1 / 10 / 1
6,489
464
4,129
12,185
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Oradaga4829
Xbalanque
11
4 / 4 / 0
6,772
484
4,509
8,005
2,685
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
10
0 / 6 / 0
5,554
397
4,113
8,753
2,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 14 / 0
5,482
392
2,778
10,929
2,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
36
Kills
6
6
Deaths
37
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Loki
7
1
5
9.5
L
Morgan Le Fay
Hombrecher
Morgan Le Fay
1
10
1
0.15
W
Morgan Le Fay
Oblivion1113
Morgan Le Fay
10
1
3
11.5
L
Xbalanque
Oradaga4829
Xbalanque
4
4
0
1
W
14
0
4
16
W
Ymir
4
3
2
1.67
W
Izanami
abaum04
Izanami
1
1
3
2.5
L
Cernunnos
0
6
0
0
L
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,884
Damage
18,444
36,692
Taken
50,014
18,727
Mitigated
15,479
7,669
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,915
226
0
3,492
10,142
3,581
0
3,567
6,575
31,591
0
W
Loki
6,768
1,729
0
1,207
7,046
2,428
0
1,151
5,895
0
54,619
L
Morgan Le Fay
Hombrecher
Morgan Le Fay
4,129
118
0
1,986
12,185
3,871
0
5,419
6,766
32,864
0
W
Morgan Le Fay
Oblivion1113
Morgan Le Fay
11,098
1,603
0
1,560
7,076
2,684
2,782
2,958
4,118
56,010
0
L
Xbalanque
Oradaga4829
Xbalanque
4,509
1,495
0
1,847
8,005
2,685
0
791
7,214
0
35,422
W
10,733
4,712
0
1,885
9,593
5,732
658
1,752
7,841
0
56,740
W
Ymir
1,643
542
0
1,035
7,996
6,095
515
861
7,135
15,992
0
W
Izanami
abaum04
Izanami
4,642
3,126
636
1,346
4,981
1,788
1,878
322
4,659
0
41,555
L
Cernunnos
4,113
1,346
183
1,963
8,753
2,583
486
589
8,164
0
25,185
L
2,778
466
0
91
10,929
2,759
0
2,375
8,554
0
14,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
30,481
416
Minions Killed
266
0
Camps Cleared
0
1,325,913
Distance Traveled
1,176,673
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,184
442
60
4
0
242,240
4
W
Loki
8,680
620
96
7
0
292,004
0
L
Morgan Le Fay
6,489
464
59
4
0
223,841
2
W
Morgan Le Fay
9,080
649
96
7
0
244,167
3
L
Xbalanque
6,772
484
67
5
0
216,398
2
W
Set
9,537
681
91
7
0
298,566
2
W
Ymir
7,886
563
31
2
0
261,994
3
W
Izanami
6,782
484
102
7
0
229,182
4
L
Cernunnos
5,554
397
53
4
0
236,913
2
L
Loki
5,482
392
27
2
0
257,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role