Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
AleeraFaye
Nu Wa
Level 125
God Stats
9W - 4L
1,627 SR
Queue Stats
159W - 174L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
Em4n22
Cthulhu
Level 69
God Stats
2W - 0L
1,468 SR
Queue Stats
67W - 60L
1,345 Elo+
Solo
King Arthur
King Arthur
TTV_NfNfChamp
King Arthur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,225 Elo+
Party 3
Janus
Janus
Todawon
Janus
Level 68
God Stats
3W - 1L
1,645 SR
Queue Stats
140W - 163L
1,399 Elo+
Party 1
Team Averages
Level 83
1,548 SR
1,376 Elo+

VS

Team Averages
Level 104
1,533 SR
1,387 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Go Hard R
Cu Chulainn
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 123L
1,353 Elo+
Party 2
Bastet
Bastet
GoatInuyasha
Bastet
Level 83
God Stats
0W - 2L
1,237 SR
Queue Stats
43W - 43L
1,405 Elo+
Party 2
Cerberus
Cerberus
MetalMattingly
Cerberus
Level 109
God Stats
5W - 5L
1,616 SR
Queue Stats
171W - 163L
1,415 Elo+
Solo
Sol
Sol
Yamanaka x
Sol
Level 100
God Stats
2W - 1L
1,813 SR
Queue Stats
109W - 137L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
11 / 3 / 7
13,688
856
22,710
11,008
5,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
19
4 / 5 / 13
11,642
728
24,947
15,310
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Em4n22
Cthulhu
20
7 / 4 / 11
12,298
769
20,032
14,606
15,441
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
TTV_NfNfChamp
King Arthur
5
0 / 0 / 0
7,678
480
0
0
0
Janus
Todawon
Janus
19
3 / 5 / 10
11,681
730
10,836
14,601
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 4 / 5
10,395
650
5,937
13,175
4,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Go Hard R
Cu Chulainn
19
6 / 5 / 7
11,514
720
9,951
27,739
18,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
16
0 / 6 / 8
9,861
616
7,302
13,532
4,975
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
18
4 / 5 / 10
11,113
695
9,263
23,279
38,292
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 5 / 5
10,949
684
13,180
13,279
5,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
52
25
Kills
17
17
Deaths
25
41
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
3
7
4.83
L
Ne Zha
 
Ne Zha
3
4
5
1.38
W
Nu Wa
4
5
13
2.1
W
Cthulhu
Em4n22
Cthulhu
7
4
11
3.13
L
Cu Chulainn
Go Hard R
Cu Chulainn
6
5
7
1.9
L
Bastet
0
6
8
0.67
L
Cerberus
4
5
10
1.8
W
King Arthur
TTV_NfNfChamp
King Arthur
0
0
0
0
W
Janus
Todawon
Janus
3
5
10
1.6
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,525
Damage
45,633
55,525
Taken
91,004
30,440
Mitigated
71,940
22,353
Healing
35,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
22,710
2,393
1,451
2,786
11,008
5,440
2,141
2,756
8,252
51,239
0
L
Ne Zha
 
Ne Zha
5,937
213
2,633
3,732
13,175
4,732
551
11,902
1,273
0
16,481
W
Nu Wa
24,947
9,602
2,861
3,942
15,310
5,043
2,419
7,302
8,008
44,638
0
W
Cthulhu
Em4n22
Cthulhu
20,032
908
1,055
2,481
14,606
15,441
226
7,057
7,549
33,441
0
L
Cu Chulainn
Go Hard R
Cu Chulainn
9,951
1,600
1,704
10,328
27,739
18,794
649
23,412
4,327
0
44,418
L
Bastet
7,302
1,627
1,240
1,564
13,532
4,975
260
12,107
1,425
0
17,242
L
Cerberus
9,263
471
3,484
7,097
23,279
38,292
0
18,564
4,715
36,212
0
W
King Arthur
TTV_NfNfChamp
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Todawon
Janus
10,836
621
3,233
4,544
14,601
4,516
466
5,328
9,273
25,122
0
L
13,180
193
1,581
2,346
13,279
5,147
0
12,540
739
36,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,987
Gold Earned
53,832
172
Minions Killed
217
0
Camps Cleared
0
1,102,838
Distance Traveled
1,339,765
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,688
856
62
4
0
252,701
0
L
Ne Zha
10,395
650
25
2
0
231,292
0
W
Nu Wa
11,642
728
46
3
0
252,736
2
W
Cthulhu
12,298
769
32
2
0
295,960
0
L
Cu Chulainn
11,514
720
60
4
0
281,007
0
L
Bastet
9,861
616
30
2
0
302,784
0
L
Cerberus
11,113
695
53
3
0
301,137
0
W
King Arthur
7,678
480
0
0
0
0
0
W
Janus
11,681
730
32
2
0
301,441
0
L
Sol
10,949
684
49
3
0
223,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role