Player Matchup

Susano
Susano
San_Jonel
Susano
Level 44
God Stats
3W - 2L
1,313 SR
Queue Stats
89W - 95L
1,392 Elo+
Party 2
Jing Wei
Jing Wei
alexzomboe67912
Jing Wei
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 28L
1,253 Elo+
Party 3
King Arthur
King Arthur
iTz_NilOo
King Arthur
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 16L
1,375 Elo+
Party 2
Ymir
Ymir
itz_izie05
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,330 Elo+
Party 3
Ah Puch
Ah Puch
naimad_2013
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,088 Elo+
Solo
Team Averages
Level 18
1,463 SR
1,288 Elo+

VS

Team Averages
Level 8
1,391 SR
1,289 Elo+
Fenrir
Fenrir
AlphaGang666
Fenrir
Level 6
God Stats
1W - 6L
1,070 SR
Queue Stats
76W - 92L
1,262 Elo+
Party 1
Tyr
Tyr
Fokitta05
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,076 Elo+
Solo
Discordia
Discordia
GreenTlyfe
Discordia
Level 16
God Stats
18W - 24L
1,362 SR
Queue Stats
24W - 31L
1,264 Elo+
Solo
Neith
Neith
Senior_DoubleDic
Neith
Level 2
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Hel
Hel
The_Zmachine-_-
Hel
Level 13
God Stats
1W - 1L
1,734 SR
Queue Stats
19W - 28L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
San_Jonel
Susano
20
20 / 4 / 11
17,424
562
28,381
24,942
15,149
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
20
11 / 5 / 5
14,649
473
20,505
16,737
9,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
iTz_NilOo
King Arthur
19
6 / 13 / 11
13,851
447
8,703
27,325
15,699
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 6 / 10
15,279
493
15,894
22,033
18,049
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Puch
naimad_2013
Ah Puch
16
0 / 8 / 3
11,604
374
3,304
14,199
5,618

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 15 / 7
14,552
469
15,583
27,348
20,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 16 / 8
11,711
378
6,973
22,112
24,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
GreenTlyfe
Discordia
20
14 / 8 / 7
14,350
463
26,914
21,044
9,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 13 / 10
10,306
332
5,633
15,920
5,614
19
6 / 2 / 8
13,187
425
10,901
19,423
22,741
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
73
50
Kills
33
36
Deaths
54
40
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
15
7
0.83
L
4
16
8
0.5
L
Discordia
GreenTlyfe
Discordia
14
8
7
2.19
W
Susano
San_Jonel
Susano
20
4
11
6.38
L
0
13
10
0.38
L
6
2
8
5
W
Jing Wei
11
5
5
2.7
W
King Arthur
iTz_NilOo
King Arthur
6
13
11
0.88
W
13
6
10
3
W
Ah Puch
naimad_2013
Ah Puch
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,787
Damage
66,004
105,236
Taken
105,847
63,536
Mitigated
83,235
21,903
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,583
6,202
0
1,401
27,348
20,427
81
4,380
22,888
0
48,000
L
6,973
3,424
0
1,559
22,112
24,893
494
3,920
18,192
0
25,957
L
Discordia
GreenTlyfe
Discordia
26,914
1,885
0
735
21,044
9,560
717
1,855
18,949
95,716
0
W
Susano
San_Jonel
Susano
28,381
12,013
0
11,410
24,942
15,149
3,963
8,059
16,883
193
117,436
L
5,633
2,204
0
1,611
15,920
5,614
212
2,677
13,243
0
30,388
L
10,901
4,641
3,356
3,081
19,423
22,741
196
6,504
12,919
36,638
0
W
Jing Wei
20,505
14,428
0
2,384
16,737
9,021
6,326
3,828
12,909
0
99,962
W
King Arthur
iTz_NilOo
King Arthur
8,703
3,282
0
2,369
27,325
15,699
1,571
9,495
17,830
0
52,001
W
15,894
7,387
0
4,740
22,033
18,049
1,276
9,382
12,651
62,922
0
W
Ah Puch
naimad_2013
Ah Puch
3,304
442
0
1,000
14,199
5,618
628
7,051
7,148
34,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,807
Gold Earned
64,106
539
Minions Killed
332
0
Camps Cleared
0
2,456,327
Distance Traveled
2,460,936
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,552
469
42
1
0
540,287
1
L
Tyr
11,711
378
41
1
0
539,154
7
L
Discordia
14,350
463
133
4
0
474,995
0
W
Susano
17,424
562
150
5
0
589,400
0
L
Neith
10,306
332
57
2
0
400,120
1
L
Hel
13,187
425
59
2
0
506,380
7
W
Jing Wei
14,649
473
144
5
0
507,285
0
W
King Arthur
13,851
447
87
3
0
499,494
0
W
Ymir
15,279
493
86
3
0
457,471
2
W
Ah Puch
11,604
374
72
2
0
402,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role