Player Matchup

Jormungandr
Jormungandr
BigSwampDaddy
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,641 Elo+
Party 1
Ra
Ra
Giordi29
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,496 Elo+
Solo
Hou Yi
Hou Yi
JossDx
Hou Yi
Level 18
God Stats
11W - 9L
1,542 SR
Queue Stats
161W - 148L
1,547 Elo+
Solo
Merlin
Merlin
WarFeathers
Merlin
Level 27
God Stats
14W - 4L
1,654 SR
Queue Stats
20W - 15L
1,649 Elo+
Party 1
Mercury
Mercury
geoids
Mercury
Level 29
God Stats
2W - 2L
1,569 SR
Queue Stats
112W - 103L
1,520 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,571 Elo+

VS

Team Averages
Level 15
1,542 SR
1,456 Elo+
Morgan Le Fay
Morgan Le Fay
FoRSaKeNSooL
Morgan Le Fay
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,282 Elo+
Solo
Chang'e
Chang'e
Soulsdark12320
Chang'e
Level 28
God Stats
263W - 222L
1,648 SR
Queue Stats
446W - 431L
1,614 Elo+
Solo
Cupid
Cupid
Yuri_Morningstar
Cupid
Level 29
God Stats
123W - 99L
1,665 SR
Queue Stats
997W - 866L
1,582 Elo+
Solo
Ymir
Ymir
sirdavid94
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
smallnoises
Gilgamesh
Level 7
God Stats
3W - 7L
1,397 SR
Queue Stats
279W - 291L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigSwampDaddy
Jormungandr
20
2 / 5 / 24
13,775
984
22,170
23,841
30,589
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 5 / 23
14,070
1,005
20,107
15,572
8,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
JossDx
Hou Yi
20
5 / 2 / 28
14,466
1,033
20,751
14,867
7,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
20
13 / 7 / 16
14,659
1,047
33,107
17,157
7,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
geoids
Mercury
20
15 / 5 / 15
16,692
1,192
20,649
19,138
11,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FoRSaKeNSooL
Morgan Le Fay
20
1 / 15 / 16
13,410
958
17,303
29,085
11,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
5 / 3 / 7
13,383
956
9,667
12,278
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 7 / 15
15,106
1,079
24,840
20,210
7,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 6 / 10
13,108
936
4,004
25,269
10,789
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
smallnoises
Gilgamesh
20
12 / 11 / 10
17,081
1,220
28,203
37,803
15,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
82
42
Kills
24
24
Deaths
42
106
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigSwampDaddy
Jormungandr
2
5
24
2.8
L
Morgan Le Fay
FoRSaKeNSooL
Morgan Le Fay
1
15
16
0.6
W
7
5
23
3.7
W
Hou Yi
JossDx
Hou Yi
5
2
28
9.5
L
5
3
7
2.83
W
Merlin
13
7
16
3
L
5
7
15
1.79
W
Mercury
geoids
Mercury
15
5
15
4.5
L
1
6
10
1
L
Gilgamesh
smallnoises
Gilgamesh
12
11
10
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,784
Damage
84,017
90,575
Taken
124,645
65,862
Mitigated
49,015
11,162
Healing
23,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigSwampDaddy
Jormungandr
22,170
5,020
558
837
23,841
30,589
0
10,516
13,325
41,794
0
L
Morgan Le Fay
FoRSaKeNSooL
Morgan Le Fay
17,303
2,049
0
1,576
29,085
11,108
0
19,811
9,274
33,233
0
W
20,107
844
2,662
2,710
15,572
8,351
0
4,082
11,490
52,790
0
W
Hou Yi
JossDx
Hou Yi
20,751
11,766
0
2,107
14,867
7,628
0
5,609
9,258
0
45,289
L
9,667
500
3,481
3,988
12,278
3,535
0
7,827
4,451
25,024
0
W
Merlin
33,107
1,083
0
868
17,157
7,831
0
6,974
10,183
55,758
0
L
24,840
13,640
3,122
3,824
20,210
7,913
0
11,932
8,278
0
75,121
W
Mercury
geoids
Mercury
20,649
11,657
0
1,420
19,138
11,463
0
3,793
15,345
0
42,790
L
4,004
1,177
0
2,136
25,269
10,789
0
14,235
11,034
26,253
0
L
Gilgamesh
smallnoises
Gilgamesh
28,203
7,180
0
5,082
37,803
15,670
0
21,579
16,224
0
48,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,662
Gold Earned
72,088
267
Minions Killed
260
11
Camps Cleared
6
1,273,936
Distance Traveled
1,163,079
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,775
984
28
2
2
231,296
0
L
Morgan Le Fay
13,410
958
31
2
1
234,291
0
W
Ra
14,070
1,005
79
6
1
262,515
1
W
Hou Yi
14,466
1,033
70
5
2
255,052
1
L
Chang'e
13,383
956
45
3
2
137,118
0
W
Merlin
14,659
1,047
47
3
1
217,197
0
L
Cupid
15,106
1,079
90
6
2
273,555
1
W
Mercury
16,692
1,192
43
3
5
307,876
2
L
Ymir
13,108
936
51
4
1
237,027
6
L
Gilgamesh
17,081
1,220
43
3
0
281,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role