Player Matchup

Skadi
Skadi
Masters
AnatoLiy
Skadi
Masters
Level 160
God Stats
0W - 6L
1,311 SR
Queue Stats
435W - 393L
2,305 MMR
Solo
Fenrir
Fenrir
Diamond IV
Maczter
Fenrir
Diamond IV
Level 147
God Stats
91W - 75L
1,659 SR
Queue Stats
558W - 539L
2,142 MMR
Solo
Janus
Janus
Diamond IV
TheAverageNate
Janus
Diamond IV
Level 153
God Stats
11W - 17L
1,493 SR
Queue Stats
341W - 324L
2,107 MMR
Party 1
Fafnir
Fafnir
Masters
Wardthas
Fafnir
Masters
Level 159
God Stats
6W - 15L
1,703 SR
Queue Stats
150W - 137L
2,174 MMR
Party 1
King Arthur
King Arthur
Diamond II
kαmi
King Arthur
Diamond II
Level 160
God Stats
3W - 7L
1,586 SR
Queue Stats
207W - 182L
2,414 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,550 SR
2,229 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,602 SR
1,875 MMR
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
 
Zhong Kui
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond IV
BADBÜNNY
Cerberus
Diamond IV
Level 160
God Stats
57W - 40L
1,782 SR
Queue Stats
972W - 984L
2,060 MMR
Solo
Rama
Rama
Diamond IV
BzSebas
Rama
Diamond IV
Level 157
God Stats
1W - 0L
1,614 SR
Queue Stats
125W - 116L
2,117 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Drakon276
Sylvanus
Diamond IV
Level 158
God Stats
11W - 11L
1,612 SR
Queue Stats
463W - 443L
2,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AnatoLiy
Skadi
18
4 / 8 / 2
12,063
524
17,515
17,678
7,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Maczter
Fenrir
18
8 / 7 / 6
12,256
533
14,564
20,284
8,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 3 / 7
11,231
488
14,220
12,115
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Wardthas
Fafnir
17
2 / 3 / 10
12,439
541
8,510
23,088
27,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
kαmi
King Arthur
20
3 / 6 / 2
12,891
560
24,141
31,669
23,895
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatPersephoneTsukuyomiSetAthena

VS

Bans
GilgameshYmirAnhurSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
9 / 2 / 9
13,462
585
22,142
30,464
41,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
 
Zhong Kui
20
6 / 4 / 6
13,014
566
13,664
18,371
14,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
BADBÜNNY
Cerberus
18
5 / 4 / 11
13,393
582
10,689
23,208
23,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
BzSebas
Rama
19
2 / 4 / 8
12,101
526
15,302
20,836
7,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Drakon276
Sylvanus
19
5 / 4 / 9
12,942
563
17,051
28,994
18,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
18
Kills
27
27
Deaths
18
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
9
2
9
6.75
W
Zhong Kui
 
Zhong Kui
6
4
6
2.25
L
Skadi
AnatoLiy
Skadi
4
8
2
0.63
W
Cerberus
BADBÜNNY
Cerberus
5
4
11
2.63
W
Rama
BzSebas
Rama
2
4
8
1.5
W
Sylvanus
Drakon276
Sylvanus
5
4
9
2.38
L
Fenrir
Maczter
Fenrir
8
7
6
1.57
L
1
3
7
1.5
L
Fafnir
Wardthas
Fafnir
2
3
10
2.33
L
King Arthur
kαmi
King Arthur
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,950
Damage
78,848
104,834
Taken
121,873
72,529
Mitigated
104,824
23,057
Healing
56,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
22,142
3,977
6,284
15,753
30,464
41,045
513
5,742
24,553
0
92,180
W
Zhong Kui
 
Zhong Kui
13,664
1,351
643
5,207
18,371
14,244
1,156
7,210
11,052
101,786
0
L
Skadi
AnatoLiy
Skadi
17,515
7,322
0
1,443
17,678
7,510
636
6,355
11,323
0
94,951
W
Cerberus
BADBÜNNY
Cerberus
10,689
241
0
4,505
23,208
23,594
34
7,019
16,137
44,714
0
W
Rama
BzSebas
Rama
15,302
12,484
0
7,055
20,836
7,404
4,235
3,552
17,077
0
101,598
W
Sylvanus
Drakon276
Sylvanus
17,051
4,817
3,836
12,851
28,994
18,537
0
5,948
23,046
78,150
15,940
L
Fenrir
Maczter
Fenrir
14,564
4,108
0
4,635
20,284
8,836
0
10,579
9,705
0
69,760
L
14,220
335
0
2,082
12,115
4,303
0
3,729
8,386
113,404
0
L
Fafnir
Wardthas
Fafnir
8,510
1,406
0
3,891
23,088
27,985
0
9,499
13,589
21,557
0
L
King Arthur
kαmi
King Arthur
24,141
2,563
0
11,006
31,669
23,895
117
11,592
20,077
0
103,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,880
Gold Earned
64,912
662
Minions Killed
692
0
Camps Cleared
0
2,094,413
Distance Traveled
2,151,847
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,462
585
167
7
0
512,048
8
W
Zhong Kui
13,014
566
175
8
0
404,664
5
L
Skadi
12,063
524
163
7
0
344,846
2
W
Cerberus
13,393
582
94
4
0
453,605
7
W
Rama
12,101
526
130
6
0
399,249
7
W
Sylvanus
12,942
563
126
5
0
382,281
4
L
Fenrir
12,256
533
105
5
0
440,401
9
L
Janus
11,231
488
194
8
0
446,524
9
L
Fafnir
12,439
541
23
1
0
447,077
7
L
King Arthur
12,891
560
177
8
0
415,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role