Player Matchup

Ah Puch
Ah Puch
B_Sousa_Jipa
Ah Puch
Level 7
God Stats
2W - 1L
1,501 SR
Queue Stats
2W - 4L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
Filhodosoll
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Apollo
Apollo
GameeZ
Apollo
Level 24
God Stats
5W - 5L
1,482 SR
Queue Stats
6W - 7L
1,380 Elo+
Solo
Cerberus
Cerberus
MatheusCFrota
Cerberus
Level 18
God Stats
1W - 1L
1,309 SR
Queue Stats
204W - 217L
1,467 Elo+
Solo
Susano
Susano
WillamyLegal
Susano
Level 15
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 3L
1,220 Elo+
Party 1
Team Averages
Level 13
1,503 SR
1,364 Elo+

VS

Team Averages
Level 20
1,433 SR
1,414 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
IBellaChanBr
Chang'e
Level 14
God Stats
21W - 19L
1,423 SR
Queue Stats
353W - 430L
1,376 Elo+
Party 2
Jing Wei
Jing Wei
IIIIIBiaBrIIIII
Jing Wei
Level 16
God Stats
15W - 28L
1,413 SR
Queue Stats
568W - 707L
1,394 Elo+
Party 2
Agni
Agni
Platinum667
Agni
Level 26
God Stats
7W - 10L
1,506 SR
Queue Stats
512W - 611L
1,485 Elo+
Party 2
Thanatos
Thanatos
Yhosbin25
Thanatos
Level 14
God Stats
4W - 6L
1,323 SR
Queue Stats
111W - 136L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B_Sousa_Jipa
Ah Puch
10
1 / 0 / 1
5,856
532
3,310
3,811
1,254
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Filhodosoll
Cthulhu
11
2 / 1 / 0
6,084
553
4,356
6,131
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
GameeZ
Apollo
10
6 / 0 / 3
6,527
593
4,690
4,050
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MatheusCFrota
Cerberus
10
3 / 0 / 5
6,559
596
4,281
7,824
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
10
2 / 1 / 1
6,058
551
2,009
6,851
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 5 / 0
4,670
425
2,283
7,651
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
IBellaChanBr
Chang'e
9
1 / 2 / 0
5,419
493
4,193
6,348
1,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
8
0 / 4 / 0
4,855
441
3,410
5,143
1,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 1 / 0
4,434
403
1,400
2,410
629
Shoes

Shoes

+6%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thanatos
Yhosbin25
Thanatos
8
0 / 2 / 1
5,065
460
2,667
5,475
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
2
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
0
0
W
Ah Puch
B_Sousa_Jipa
Ah Puch
1
0
1
1.5
W
Cthulhu
Filhodosoll
Cthulhu
2
1
0
2
W
Apollo
GameeZ
Apollo
6
0
3
7.5
L
Chang'e
IBellaChanBr
Chang'e
1
2
0
0.5
L
Jing Wei
0
4
0
0
W
Cerberus
MatheusCFrota
Cerberus
3
0
5
5.5
L
0
1
0
0
W
Susano
2
1
1
2.5
L
Thanatos
Yhosbin25
Thanatos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,646
Damage
13,953
28,667
Taken
27,027
12,919
Mitigated
9,518
9,756
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,283
320
0
1,726
7,651
3,904
0
2,099
5,552
11,912
0
W
Ah Puch
B_Sousa_Jipa
Ah Puch
3,310
72
0
730
3,811
1,254
41
2,083
1,728
21,029
0
W
Cthulhu
Filhodosoll
Cthulhu
4,356
579
0
1,725
6,131
4,219
315
1,035
4,731
27,071
0
W
Apollo
GameeZ
Apollo
4,690
3,427
0
866
4,050
1,780
2,666
689
3,361
0
25,337
L
Chang'e
IBellaChanBr
Chang'e
4,193
1,002
0
1,935
6,348
1,751
140
3,388
2,960
22,252
0
L
Jing Wei
3,410
1,903
0
117
5,143
1,601
0
1,757
3,386
0
21,550
W
Cerberus
MatheusCFrota
Cerberus
4,281
425
0
3,492
7,824
3,497
188
2,357
5,467
29,591
0
L
1,400
243
0
850
2,410
629
0
1,499
731
8,038
0
W
Susano
2,009
491
0
2,943
6,851
2,169
0
1,347
5,504
0
30,617
L
Thanatos
Yhosbin25
Thanatos
2,667
915
0
3,679
5,475
1,633
0
2,835
2,451
0
18,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,084
Gold Earned
24,443
285
Minions Killed
181
0
Camps Cleared
0
1,041,403
Distance Traveled
873,615
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,670
425
19
2
0
191,674
0
W
Ah Puch
5,856
532
55
5
0
183,398
0
W
Cthulhu
6,084
553
41
4
0
195,004
3
W
Apollo
6,527
593
57
5
0
208,841
0
L
Chang'e
5,419
493
51
5
0
174,895
0
L
Jing Wei
4,855
441
40
4
0
209,784
0
W
Cerberus
6,559
596
64
6
0
198,853
2
L
Agni
4,434
403
18
2
0
106,193
0
W
Susano
6,058
551
68
6
0
255,307
0
L
Thanatos
5,065
460
53
5
0
191,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role