Player Matchup

Hachiman
Hachiman
Bombardier1679
Hachiman
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 105L
1,546 Elo+
Solo
Susano
Susano
Mid_yat
Susano
Level 4
God Stats
1W - 3L
1,483 SR
Queue Stats
1W - 5L
1,224 Elo+
Solo
Merlin
Merlin
SnappyBruh
Merlin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 212L
1,292 Elo+
Solo
Loki
Loki
TSM_M3NY
Loki
Level 28
God Stats
2W - 4L
1,331 SR
Queue Stats
82W - 108L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
pokemon_148
Sun Wukong
Level 26
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 4L
1,257 Elo+
Solo
Team Averages
Level 20
1,422 SR
1,358 Elo+

VS

Team Averages
Level 18
1,400 SR
1,394 Elo+
Medusa
Medusa
CallMyNxw
Medusa
Level 27
God Stats
8W - 9L
1,314 SR
Queue Stats
214W - 213L
1,520 Elo+
Solo
Bellona
Bellona
DeadlyJosh2010
Bellona
Level 15
God Stats
38W - 33L
1,509 SR
Queue Stats
343W - 383L
1,423 Elo+
Solo
Bakasura
Bakasura
Dimi3ye
Bakasura
Level 5
God Stats
1W - 2L
1,192 SR
Queue Stats
6W - 15L
1,104 Elo+
Solo
Tyr
Tyr
MRSMITE18
Tyr
Level 14
God Stats
3W - 0L
1,701 SR
Queue Stats
29W - 22L
1,626 Elo+
Solo
Zeus
Zeus
aki078600
Zeus
Level 28
God Stats
3W - 5L
1,281 SR
Queue Stats
35W - 34L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
4 / 12 / 4
12,334
425
10,410
28,606
9,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Mid_yat
Susano
18
4 / 15 / 1
11,508
397
7,622
22,028
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
SnappyBruh
Merlin
18
1 / 11 / 3
11,552
398
6,950
17,097
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
18
6 / 9 / 3
12,651
436
16,409
20,726
7,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
pokemon_148
Sun Wukong
17
1 / 10 / 3
10,741
370
7,380
27,180
27,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CallMyNxw
Medusa
20
21 / 0 / 13
17,007
586
31,960
21,603
10,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 5 / 14
14,912
514
15,194
20,477
17,956
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
Dimi3ye
Bakasura
19
3 / 9 / 9
13,487
465
6,373
19,879
11,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 2 / 16
17,739
612
21,901
30,664
45,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
20
11 / 3 / 10
15,615
538
18,905
15,958
6,412
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
16
Kills
57
57
Deaths
19
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
12
4
0.5
W
Medusa
CallMyNxw
Medusa
21
0
13
27.5
W
8
5
14
3
W
Bakasura
Dimi3ye
Bakasura
3
9
9
0.83
W
14
2
16
11
L
Susano
Mid_yat
Susano
4
15
1
0.3
L
Merlin
SnappyBruh
Merlin
1
11
3
0.23
L
Loki
6
9
3
0.83
W
Zeus
11
3
10
5.33
L
Sun Wukong
pokemon_148
Sun Wukong
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,771
Damage
94,333
115,637
Taken
108,581
61,300
Mitigated
91,207
11,189
Healing
37,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
10,410
3,992
0
6,576
28,606
9,851
48
2,563
25,846
0
70,578
W
Medusa
CallMyNxw
Medusa
31,960
19,598
0
11,459
21,603
10,603
2,766
2,344
19,199
0
132,868
W
15,194
5,412
0
264
20,477
17,956
2,463
2,766
17,651
0
102,263
W
Bakasura
Dimi3ye
Bakasura
6,373
4,599
0
5,345
19,879
11,097
3,570
763
18,996
0
49,566
W
21,901
2,678
0
14,464
30,664
45,139
3,992
2,790
27,814
0
118,791
L
Susano
Mid_yat
Susano
7,622
447
0
1,197
22,028
10,343
528
7,468
14,086
0
37,893
L
Merlin
SnappyBruh
Merlin
6,950
334
0
1,484
17,097
6,653
512
628
16,429
79,824
0
L
Loki
16,409
4,042
0
750
20,726
7,190
821
2,976
17,633
0
56,902
W
Zeus
18,905
2,741
0
5,704
15,958
6,412
649
1,507
14,031
88,033
0
L
Sun Wukong
pokemon_148
Sun Wukong
7,380
949
0
1,182
27,180
27,263
0
4,409
22,417
0
46,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,786
Gold Earned
78,760
500
Minions Killed
712
0
Camps Cleared
0
2,136,697
Distance Traveled
2,807,039
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,334
425
122
4
0
439,585
1
W
Medusa
17,007
586
154
5
0
595,393
3
W
Bellona
14,912
514
117
4
0
593,941
5
W
Bakasura
13,487
465
105
4
0
551,567
0
W
Tyr
17,739
612
204
7
0
609,698
2
L
Susano
11,508
397
72
2
0
359,246
4
L
Merlin
11,552
398
135
5
0
321,499
0
L
Loki
12,651
436
95
3
0
494,324
4
W
Zeus
15,615
538
132
5
0
456,440
7
L
Sun Wukong
10,741
370
76
3
0
522,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role