Player Matchup

Loki
Loki
Dantier_satayer
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Vulcan
Vulcan
Socrateasy
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,573 Elo+
Solo
Amaterasu
Amaterasu
Somyar
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,670 Elo+
Solo
Chronos
Chronos
SparEsmart
Chronos
Level 28
God Stats
4W - 1L
1,807 SR
Queue Stats
46W - 30L
1,593 Elo+
Solo
Ymir
Ymir
jedimindtrik90
Ymir
Level 6
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 4L
1,508 Elo+
Solo
Team Averages
Level 16
1,601 SR
1,569 Elo+

VS

Team Averages
Level 31
1,502 SR
1,607 Elo+
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Kingslight12
Nemesis
Level 12
God Stats
3W - 2L
1,714 SR
Queue Stats
19W - 18L
1,591 Elo+
Party 2
Scylla
Scylla
TheeEP3
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
Viscerul
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,750 Elo+
Party 1
Gilgamesh
Gilgamesh
graveTHEPAIN388
Gilgamesh
Level 27
God Stats
2W - 3L
1,294 SR
Queue Stats
88W - 76L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 3
6,909
384
4,240
11,140
2,926
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vulcan
Socrateasy
Vulcan
12
3 / 3 / 1
8,060
448
6,658
9,187
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Somyar
Amaterasu
15
4 / 4 / 0
9,099
506
10,308
15,905
10,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
SparEsmart
Chronos
15
7 / 8 / 2
9,595
533
18,259
18,195
5,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 7 / 5
8,097
450
5,304
17,561
9,904
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 4 / 9
9,480
527
11,676
13,402
4,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Kingslight12
Nemesis
15
8 / 2 / 10
9,774
543
12,823
13,828
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TheeEP3
Scylla
15
5 / 2 / 11
9,629
535
11,329
9,250
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Viscerul
Cthulhu
14
9 / 5 / 4
9,240
513
9,433
14,617
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
graveTHEPAIN388
Gilgamesh
17
2 / 4 / 2
10,016
556
10,582
14,531
9,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
17
Kills
30
31
Deaths
17
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
4
9
2.63
L
1
9
3
0.28
W
Nemesis
Kingslight12
Nemesis
8
2
10
6.5
L
Vulcan
Socrateasy
Vulcan
3
3
1
1.17
L
Amaterasu
Somyar
Amaterasu
4
4
0
1
L
Chronos
SparEsmart
Chronos
7
8
2
1
W
Scylla
TheeEP3
Scylla
5
2
11
5.25
W
Cthulhu
Viscerul
Cthulhu
9
5
4
2.2
W
Gilgamesh
graveTHEPAIN388
Gilgamesh
2
4
2
0.75
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,769
Damage
55,843
71,988
Taken
65,628
32,237
Mitigated
32,441
10,916
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,676
5,297
0
1,048
13,402
4,666
3,741
8,467
4,883
0
53,311
L
4,240
1,321
0
673
11,140
2,926
0
2,440
8,640
0
29,164
W
Nemesis
Kingslight12
Nemesis
12,823
7,513
0
1,712
13,828
5,967
0
5,496
8,216
0
65,107
L
Vulcan
Socrateasy
Vulcan
6,658
736
0
772
9,187
3,375
46
4,272
4,915
35,032
0
L
Amaterasu
Somyar
Amaterasu
10,308
5,566
0
3,379
15,905
10,196
0
1,416
14,434
0
48,084
L
Chronos
SparEsmart
Chronos
18,259
5,325
0
4,537
18,195
5,836
818
6,005
11,925
68,544
0
W
Scylla
TheeEP3
Scylla
11,329
715
0
515
9,250
3,024
0
5,101
3,881
55,498
0
W
Cthulhu
Viscerul
Cthulhu
9,433
860
355
2,277
14,617
9,021
956
10,669
3,896
20,188
0
W
Gilgamesh
graveTHEPAIN388
Gilgamesh
10,582
3,434
0
5,046
14,531
9,763
386
0
14,531
0
60,963
L
5,304
548
312
1,243
17,561
9,904
0
5,845
11,312
33,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
48,139
355
Minions Killed
449
0
Camps Cleared
0
1,485,920
Distance Traveled
1,714,045
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,480
527
83
5
0
352,847
6
L
Loki
6,909
384
43
2
0
301,273
0
W
Nemesis
9,774
543
86
5
0
388,760
2
L
Vulcan
8,060
448
61
3
0
245,130
3
L
Amaterasu
9,099
506
92
5
0
338,130
2
L
Chronos
9,595
533
104
6
0
299,733
0
W
Scylla
9,629
535
111
6
0
340,107
0
W
Cthulhu
9,240
513
39
2
0
332,562
2
W
Gilgamesh
10,016
556
130
7
0
299,769
3
L
Ymir
8,097
450
55
3
0
301,654
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role