Player Matchup

Jing Wei
Jing Wei
CRAZYDVERA06
Jing Wei
Level 23
God Stats
3W - 5L
1,294 SR
Queue Stats
8W - 10L
1,308 Elo+
Solo
Xing Tian
Xing Tian
GaeGorilla
Xing Tian
Level 18
God Stats
3W - 1L
1,831 SR
Queue Stats
9W - 11L
1,276 Elo+
Party 3
Loki
Loki
Loxro727
Loki
Level 11
God Stats
24W - 26L
1,665 SR
Queue Stats
81W - 90L
1,426 Elo+
Party 3
Tiamat
Tiamat
shawndeol_
Tiamat
Level 29
God Stats
49W - 43L
1,560 SR
Queue Stats
104W - 89L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
streetshark91
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 361L
1,453 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,390 Elo+

VS

Team Averages
Level 21
1,554 SR
1,477 Elo+
Bacchus
Bacchus
BxFF NA
Bacchus
Level 28
God Stats
87W - 85L
1,534 SR
Queue Stats
113W - 110L
1,491 Elo+
Party 1
Camazotz
Camazotz
Gxnny NA
Camazotz
Level 28
God Stats
2W - 2L
1,753 SR
Queue Stats
115W - 107L
1,510 Elo+
Party 1
Vulcan
Vulcan
Tim ShieIds
Vulcan
Level 37
God Stats
2W - 1L
1,482 SR
Queue Stats
12W - 6L
1,685 Elo+
Party 2
Anhur
Anhur
Woke Guest
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Geb
Geb
pompeii8370
Geb
Level 10
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 14L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CRAZYDVERA06
Jing Wei
18
4 / 7 / 7
11,020
479
9,652
16,477
5,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
GaeGorilla
Xing Tian
17
4 / 0 / 14
11,815
514
10,380
13,895
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
16
9 / 4 / 5
10,996
478
15,083
16,972
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
shawndeol_
Tiamat
15
5 / 5 / 7
9,975
434
12,435
12,746
7,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
streetshark91
Erlang Shen
12
0 / 15 / 2
7,955
346
3,845
20,105
11,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BxFF NA
Bacchus
18
7 / 4 / 7
12,296
535
11,125
14,277
8,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
Gxnny NA
Camazotz
20
11 / 1 / 8
13,981
608
15,941
19,502
14,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
15
2 / 6 / 5
11,206
487
7,393
10,966
3,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
19
9 / 6 / 2
12,546
545
13,827
17,305
6,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 5 / 7
11,442
497
7,827
19,041
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
59
22
Kills
30
31
Deaths
22
35
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BxFF NA
Bacchus
7
4
7
2.63
L
Jing Wei
CRAZYDVERA06
Jing Wei
4
7
7
1.07
L
Xing Tian
GaeGorilla
Xing Tian
4
0
14
11
W
Camazotz
Gxnny NA
Camazotz
11
1
8
15
L
Loki
9
4
5
2.88
W
Vulcan
2
6
5
0.75
W
Anhur
9
6
2
1.67
W
1
5
7
0.9
L
Tiamat
shawndeol_
Tiamat
5
5
7
1.7
L
Erlang Shen
streetshark91
Erlang Shen
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,395
Damage
56,113
80,195
Taken
81,091
43,698
Mitigated
48,748
11,953
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BxFF NA
Bacchus
11,125
1,251
0
3,217
14,277
8,177
2,316
3,394
10,643
56,388
0
L
Jing Wei
CRAZYDVERA06
Jing Wei
9,652
7,251
0
0
16,477
5,703
1,039
4,011
12,466
0
75,133
L
Xing Tian
GaeGorilla
Xing Tian
10,380
1,167
1,490
3,286
13,895
13,427
0
5,292
8,603
34,726
0
W
Camazotz
Gxnny NA
Camazotz
15,941
3,251
0
8,936
19,502
14,356
7,812
2,587
16,803
0
102,530
L
Loki
15,083
3,060
0
3,696
16,972
5,394
88
5,719
11,253
0
49,897
W
Vulcan
7,393
2,495
153
1,286
10,966
3,292
1,764
4,602
6,098
55,201
0
W
Anhur
13,827
8,421
0
3,674
17,305
6,885
3,271
4,249
12,998
0
106,499
W
7,827
741
0
4,520
19,041
16,038
766
7,155
11,734
23,878
0
L
Tiamat
shawndeol_
Tiamat
12,435
380
0
2,607
12,746
7,780
372
6,232
6,514
49,324
0
L
Erlang Shen
streetshark91
Erlang Shen
3,845
2,048
0
874
20,105
11,394
1,124
5,091
15,014
0
29,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,761
Gold Earned
61,471
413
Minions Killed
565
0
Camps Cleared
0
2,002,792
Distance Traveled
2,119,384
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,296
535
89
4
0
407,646
4
L
Jing Wei
11,020
479
138
6
0
400,520
0
L
Xing Tian
11,815
514
52
2
0
454,815
3
W
Camazotz
13,981
608
176
8
0
481,638
1
L
Loki
10,996
478
71
3
0
442,476
4
W
Vulcan
11,206
487
114
5
0
422,708
0
W
Anhur
12,546
545
165
7
0
375,408
1
W
Geb
11,442
497
21
1
0
431,984
9
L
Tiamat
9,975
434
103
4
0
357,062
2
L
Erlang Shen
7,955
346
49
2
0
347,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role