Player Matchup

Chaac
Chaac
 
Chaac
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
FrugoldCarter
Odin
Level 49
God Stats
132W - 83L
1,688 SR
Queue Stats
165W - 123L
1,636 Elo+
Party 2
Discordia
Discordia
TymanTheLong
Discordia
Level 86
God Stats
11W - 7L
1,552 SR
Queue Stats
318W - 317L
1,440 Elo+
Solo
Skadi
Skadi
YakkoFornever
Skadi
Level 62
God Stats
40W - 23L
1,722 SR
Queue Stats
121W - 75L
1,695 Elo+
Party 2
Artemis
Artemis
headhunter4444
Artemis
Level 78
God Stats
4W - 2L
1,306 SR
Queue Stats
15W - 15L
1,388 Elo+
Solo
Team Averages
Level 77
1,554 SR
1,532 Elo+

VS

Team Averages
Level 78
1,545 SR
1,494 Elo+
Merlin
Merlin
Arddo
Merlin
Level 45
God Stats
109W - 102L
1,530 SR
Queue Stats
192W - 191L
1,562 Elo+
Party 3
Chaac
Chaac
DemonSmurfMx
Chaac
Level 123
God Stats
5W - 7L
1,856 SR
Queue Stats
277W - 239L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
IrvinMx
Jormungandr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 63L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
PinkFloyd12727
Gilgamesh
Level 5
God Stats
4W - 7L
1,413 SR
Queue Stats
6W - 10L
1,405 Elo+
Party 1
Athena
Athena
dafrito
Athena
Level 62
God Stats
19W - 19L
1,425 SR
Queue Stats
145W - 147L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
6 / 5 / 22
11,577
1,052
19,797
23,620
22,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 0 / 20
11,222
1,020
13,960
11,625
7,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
TymanTheLong
Discordia
18
8 / 1 / 17
12,403
1,128
17,940
8,188
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 5 / 18
14,101
1,282
33,516
13,054
4,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 5 / 14
10,816
983
12,170
11,396
3,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

215

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arddo
Merlin
17
3 / 5 / 10
10,886
990
21,567
13,261
6,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 6 / 12
10,678
971
14,329
28,977
18,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
IrvinMx
Jormungandr
17
9 / 10 / 4
12,405
1,128
17,147
27,745
15,498
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
PinkFloyd12727
Gilgamesh
15
0 / 10 / 8
9,340
849
3,175
18,546
9,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
dafrito
Athena
17
3 / 4 / 10
11,506
1,046
5,027
18,532
17,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
60
35
Kills
16
16
Deaths
35
91
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
5
22
3.4
L
Merlin
Arddo
Merlin
3
5
10
1.6
L
1
6
12
1.17
W
4
0
20
14
L
Jormungandr
IrvinMx
Jormungandr
9
10
4
1.1
L
Gilgamesh
PinkFloyd12727
Gilgamesh
0
10
8
0.4
W
Discordia
TymanTheLong
Discordia
8
1
17
16.5
W
15
5
18
4.8
L
Athena
dafrito
Athena
3
4
10
2
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,383
Damage
61,245
67,883
Taken
107,061
41,256
Mitigated
67,753
13,153
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,797
4,831
0
6,970
23,620
22,634
0
15,623
7,997
618
37,593
L
Merlin
Arddo
Merlin
21,567
1,117
0
514
13,261
6,140
0
1,463
11,798
43,148
0
L
14,329
1,980
0
7,843
28,977
18,931
0
6,078
22,899
0
39,365
W
13,960
5,248
818
566
11,625
7,628
0
7,335
4,290
0
21,136
L
Jormungandr
IrvinMx
Jormungandr
17,147
3,713
0
370
27,745
15,498
0
4,315
23,430
40,188
0
L
Gilgamesh
PinkFloyd12727
Gilgamesh
3,175
869
0
231
18,546
9,936
0
2,803
15,743
0
13,094
W
Discordia
TymanTheLong
Discordia
17,940
1,381
489
693
8,188
2,645
0
4,812
3,376
45,286
0
W
33,516
23,711
0
2,216
13,054
4,664
0
8,339
4,715
0
53,132
L
Athena
dafrito
Athena
5,027
868
0
1,479
18,532
17,248
0
3,885
14,331
16,929
0
W
12,170
5,509
0
1,401
11,396
3,685
0
7,632
3,764
0
36,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,119
Gold Earned
54,815
208
Minions Killed
186
12
Camps Cleared
3
1,007,595
Distance Traveled
961,934
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,577
1,052
33
3
0
215,862
0
L
Merlin
10,886
990
53
5
0
216,869
1
L
Chaac
10,678
971
63
6
1
210,049
1
W
Odin
11,222
1,020
22
2
0
243,770
1
L
Jormungandr
12,405
1,128
39
4
1
172,954
1
L
Gilgamesh
9,340
849
12
1
0
161,843
0
W
Discordia
12,403
1,128
53
5
3
216,966
1
W
Skadi
14,101
1,282
49
4
3
189,925
1
L
Athena
11,506
1,046
19
2
1
200,219
0
W
Artemis
10,816
983
51
5
6
141,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role