Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Inobnoxious
Artemis
Level 106
God Stats
8W - 3L
1,500 SR
Queue Stats
400W - 339L
1,506 Elo+
Party 3
Chaac
Chaac
JimboJammiesUwU
Chaac
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
SilverbackGAWD
Kukulkan
Level 105
God Stats
12W - 8L
1,647 SR
Queue Stats
369W - 347L
1,527 Elo+
Party 3
Vulcan
Vulcan
Zara1406
Vulcan
Level 63
God Stats
1W - 1L
1,841 SR
Queue Stats
20W - 15L
1,615 Elo+
Solo
Team Averages
Level 90
1,598 SR
1,530 Elo+

VS

Team Averages
Level 69
1,467 SR
1,386 Elo+
Chaac
Chaac
BotValdemar
Chaac
Level 69
God Stats
7W - 8L
1,615 SR
Queue Stats
375W - 592L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
Ch4os_Ascends
Cthulhu
Level 64
God Stats
39W - 16L
1,576 SR
Queue Stats
310W - 341L
1,409 Elo+
Party 1
Neith
Neith
NekoAndromedaTTV
Neith
Level 58
God Stats
241W - 244L
1,440 SR
Queue Stats
244W - 246L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
cadulanne
Kukulkan
Level 55
God Stats
232W - 406L
1,350 SR
Queue Stats
296W - 537L
1,343 Elo+
Party 2
Hercules
Hercules
gscharnik
Hercules
Level 101
God Stats
46W - 83L
1,355 SR
Queue Stats
746W - 1,083L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
17 / 1 / 15
13,393
1,218
15,867
10,401
4,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Inobnoxious
Artemis
20
13 / 0 / 29
12,631
1,148
27,278
8,502
3,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 3 / 32
11,480
1,044
15,024
14,337
13,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
18
6 / 1 / 24
11,495
1,045
16,570
7,267
3,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Zara1406
Vulcan
19
10 / 1 / 27
12,721
1,156
22,630
6,069
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 14 / 0
11,451
1,041
14,778
28,456
14,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
15
1 / 10 / 2
9,457
860
7,184
21,834
21,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 3 / 2
9,960
905
6,072
12,692
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
cadulanne
Kukulkan
17
0 / 9 / 4
9,982
907
10,204
13,075
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
gscharnik
Hercules
17
0 / 13 / 4
10,228
930
4,615
27,913
27,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
18
49
Kills
6
6
Deaths
49
127
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
17
1
15
24.5
L
4
14
0
0.29
L
Cthulhu
1
10
2
0.2
W
Artemis
Inobnoxious
Artemis
13
0
29
27.5
W
3
3
32
6.33
L
1
3
2
0.67
W
Kukulkan
6
1
24
18
W
Vulcan
Zara1406
Vulcan
10
1
27
23.5
L
Kukulkan
cadulanne
Kukulkan
0
9
4
0.22
L
Hercules
gscharnik
Hercules
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,369
Damage
42,853
46,576
Taken
103,970
27,587
Mitigated
72,930
11,051
Healing
10,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,867
2,501
0
1,862
10,401
4,875
0
4,563
5,750
0
30,180
L
14,778
1,529
0
4,471
28,456
14,898
0
9,955
18,501
0
29,663
L
Cthulhu
7,184
532
704
272
21,834
21,126
0
10,691
11,143
18,746
0
W
Artemis
Inobnoxious
Artemis
27,278
20,530
0
762
8,502
3,698
0
2,592
5,820
0
40,322
W
15,024
3,688
382
6,649
14,337
13,078
0
4,978
9,130
0
28,983
L
6,072
2,602
0
1,868
12,692
4,324
0
3,649
9,043
0
44,720
W
Kukulkan
16,570
1,390
0
642
7,267
3,132
0
2,697
4,506
30,733
0
W
Vulcan
Zara1406
Vulcan
22,630
9,466
0
754
6,069
2,804
0
1,925
3,982
54,726
0
L
Kukulkan
cadulanne
Kukulkan
10,204
715
0
43
13,075
5,309
0
3,357
9,718
37,995
0
L
Hercules
gscharnik
Hercules
4,615
1,797
0
2,710
27,913
27,273
0
11,548
16,365
0
21,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,720
Gold Earned
51,078
208
Minions Killed
229
9
Camps Cleared
4
1,040,565
Distance Traveled
995,946
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,393
1,218
26
2
6
198,600
1
L
Chaac
11,451
1,041
25
2
2
231,144
0
L
Cthulhu
9,457
860
21
2
0
182,237
1
W
Artemis
12,631
1,148
27
2
1
201,743
0
W
Chaac
11,480
1,044
36
3
1
207,170
2
L
Neith
9,960
905
77
7
1
183,283
1
W
Kukulkan
11,495
1,045
31
3
1
212,579
0
W
Vulcan
12,721
1,156
88
8
0
220,473
0
L
Kukulkan
9,982
907
70
6
0
203,546
0
L
Hercules
10,228
930
36
3
1
195,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role